Player Matchup

Anubis
Anubis
DukeIvory
Anubis
Level 148
God Stats
4W - 1L
1,743 SR
Queue Stats
370W - 112L
1,964 Elo+
Party 1
Geb
Geb
MadHouse204
Geb
Level 153
God Stats
18W - 5L
1,816 SR
Queue Stats
835W - 348L
1,887 Elo+
Party 1
Anhur
Anhur
PsychoSk3leton
Anhur
Level 18
God Stats
9W - 1L
1,802 SR
Queue Stats
16W - 2L
1,782 Elo+
Party 1
Team Averages
Level 106
1,787 SR
1,877 Elo+

VS

Team Averages
Level 74
1,656 SR
1,793 Elo+
Amaterasu
Amaterasu
Dababyrightcurve
Amaterasu
Level 89
God Stats
3W - 1L
1,494 SR
Queue Stats
236W - 85L
1,753 Elo+
Party 2
Anubis
Anubis
McBurnt
Anubis
Level 28
God Stats
22W - 6L
1,768 SR
Queue Stats
186W - 53L
1,866 Elo+
Party 2
Ra
Ra
MrM03NYB4GS
Ra
Level 106
God Stats
8W - 5L
1,706 SR
Queue Stats
369W - 180L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DukeIvory
Anubis
17
13 / 1 / 7
12,137
759
14,347
6,432
2,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 14
11,356
710
11,048
11,213
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 13
10,323
645
8,490
9,824
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 6 / 3
9,186
574
10,740
17,019
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
McBurnt
Anubis
12
0 / 10 / 4
9,011
563
6,180
10,887
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 0
10,102
631
5,970
9,060
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
4
4
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
6
3
0.42
W
Anubis
DukeIvory
Anubis
13
1
7
16.5
W
6
0
14
13
L
Anubis
McBurnt
Anubis
0
10
4
0.2
L
3
5
0
0.6
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
22,890
27,469
Taken
36,966
16,313
Mitigated
16,354
7,787
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
10,740
3,474
0
4,523
17,019
10,739
642
7,138
9,297
0
20,824
W
Anubis
DukeIvory
Anubis
14,347
1,222
0
3,394
6,432
2,711
992
2,831
3,315
67,400
0
W
11,048
1,431
0
2,106
11,213
10,763
252
4,883
5,964
25,126
0
L
Anubis
McBurnt
Anubis
6,180
381
0
579
10,887
3,382
0
9,307
1,360
28,208
0
L
5,970
308
1,163
1,466
9,060
2,233
622
7,949
755
32,951
0
W
8,490
4,601
0
2,287
9,824
2,839
256
3,735
5,897
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
28,299
194
Minions Killed
160
9
Camps Cleared
5
853,411
Distance Traveled
845,050
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,186
574
36
2
4
315,415
2
W
Anubis
12,137
759
119
7
5
280,608
4
W
Geb
11,356
710
24
2
1
289,556
4
L
Anubis
9,011
563
46
3
0
239,321
0
L
Ra
10,102
631
78
5
1
290,314
3
W
Anhur
10,323
645
51
3
3
283,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role