Player Matchup

Tiamat
Tiamat
GreatFoal957229
Tiamat
Level 22
God Stats
3W - 2L
1,436 SR
Queue Stats
8W - 6L
1,417 Elo+
Party 1
Achilles
Achilles
deadlyseeker112
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,417 Elo+
Party 1
Apollo
Apollo
l KINGXMANGO l
Apollo
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 57L
1,392 Elo+
Party 1
Team Averages
Level 44
1,479 SR
1,409 Elo+

VS

Team Averages
Level 21
1,328 SR
1,287 Elo+
Bakasura
Bakasura
Astra51
Bakasura
Level 48
God Stats
3W - 7L
1,266 SR
Queue Stats
259W - 379L
1,272 Elo+
Solo
Ra
Ra
SMITEYBOY925
Ra
Level 8
God Stats
3W - 6L
1,217 SR
Queue Stats
4W - 7L
1,378 Elo+
Solo
Ymir
Ymir
mellow-fellowj
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 10
9,219
838
11,333
5,911
4,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
13
4 / 1 / 17
8,768
797
7,207
11,070
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 1 / 12
9,355
850
9,488
5,359
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astra51
Bakasura
10
3 / 5 / 0
7,104
646
4,073
11,979
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 2
5,985
544
1,983
5,972
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 3
6,403
582
5,186
15,324
8,798
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
3
3
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Astra51
Bakasura
3
5
0
0.6
W
10
1
10
15
L
0
7
2
0.14
W
Achilles
4
1
17
12.5
W
8
1
12
14
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
11,242
22,340
Taken
33,275
16,327
Mitigated
15,449
10,868
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Astra51
Bakasura
4,073
3,515
271
3,509
11,979
4,702
0
3,966
7,585
0
8,301
W
11,333
938
0
3,456
5,911
4,295
121
2,155
3,580
30,796
0
L
1,983
570
128
189
5,972
1,949
0
3,704
2,135
7,795
0
W
Achilles
7,207
2,529
269
5,643
11,070
10,239
98
3,091
7,491
0
17,619
W
9,488
6,355
0
1,500
5,359
1,793
942
2,075
3,211
0
37,857
L
5,186
1,577
83
419
15,324
8,798
0
3,863
10,972
15,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
19,492
129
Minions Killed
63
9
Camps Cleared
0
609,898
Distance Traveled
393,692
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,104
646
29
3
0
170,799
1
W
Tiamat
9,219
838
50
5
4
208,910
0
L
Ra
5,985
544
16
1
0
78,256
0
W
Achilles
8,768
797
17
2
0
200,471
1
W
Apollo
9,355
850
62
6
5
200,517
0
L
Ymir
6,403
582
18
2
0
144,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role