Player Matchup

Rama
Rama
 
Rama
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Butt2Dirty
Zhong Kui
Level 5
God Stats
2W - 3L
1,256 SR
Queue Stats
23W - 18L
1,548 Elo+
Solo
Bakasura
Bakasura
ItsVinchenzo
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,756 Elo+
Solo
Horus
Horus
StuffUniverse
Horus
Level 14
God Stats
34W - 26L
1,665 SR
Queue Stats
123W - 130L
1,531 Elo+
Solo
Sylvanus
Sylvanus
TKPsychosis
Sylvanus
Level 28
God Stats
1W - 1L
1,814 SR
Queue Stats
109W - 80L
1,618 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,591 Elo+

VS

Team Averages
Level 34
1,499 SR
1,681 Elo+
Eset
Eset
Elzhi13
Eset
Level 29
God Stats
13W - 9L
1,630 SR
Queue Stats
89W - 83L
1,544 Elo+
Solo
Mulan
Mulan
ExiledPanda717
Mulan
Level 27
God Stats
7W - 6L
1,350 SR
Queue Stats
82W - 77L
1,542 Elo+
Solo
Pele
Pele
Jùngle
Pele
Level 12
God Stats
6W - 2L
1,627 SR
Queue Stats
51W - 23L
1,828 Elo+
Party 1
Xing Tian
Xing Tian
Mojojp
Xing Tian
Level 86
God Stats
1W - 1L
1,279 SR
Queue Stats
283W - 163L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
Westopolis
Heimdallr
Level 14
God Stats
2W - 0L
1,608 SR
Queue Stats
42W - 13L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 6 / 5
10,499
420
7,891
21,777
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
Butt2Dirty
Zhong Kui
18
4 / 5 / 7
11,818
473
21,008
20,756
13,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ItsVinchenzo
Bakasura
20
6 / 7 / 1
12,776
511
11,367
26,772
10,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 2
10,506
420
7,082
29,510
42,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
TKPsychosis
Sylvanus
14
3 / 4 / 6
9,769
391
7,012
16,915
17,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Elzhi13
Eset
18
3 / 7 / 4
12,467
499
13,056
13,678
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 2 / 5
12,875
515
12,828
19,053
22,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Jùngle
Pele
20
11 / 2 / 8
15,773
631
27,121
23,282
11,740
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Mojojp
Xing Tian
18
4 / 2 / 10
12,515
501
10,151
25,835
35,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Westopolis
Heimdallr
20
8 / 3 / 10
14,621
585
28,852
17,298
8,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
16
Kills
26
26
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
5
0.75
L
Zhong Kui
Butt2Dirty
Zhong Kui
4
5
7
1.5
W
Eset
Elzhi13
Eset
3
7
4
0.71
W
0
2
5
1.25
L
Bakasura
ItsVinchenzo
Bakasura
6
7
1
0.93
W
Pele
Jùngle
Pele
11
2
8
7.5
W
Xing Tian
Mojojp
Xing Tian
4
2
10
4.5
L
1
4
2
0.5
L
Sylvanus
TKPsychosis
Sylvanus
3
4
6
1.5
W
Heimdallr
Westopolis
Heimdallr
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,360
Damage
92,008
115,730
Taken
99,146
90,701
Mitigated
83,652
45,562
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,891
5,458
0
5,374
21,777
7,175
2,246
4,100
17,595
0
74,696
L
Zhong Kui
Butt2Dirty
Zhong Kui
21,008
2,233
0
9,002
20,756
13,846
0
7,557
12,826
86,325
0
W
Eset
Elzhi13
Eset
13,056
713
1,353
1,987
13,678
5,594
2,203
5,731
7,174
76,457
0
W
12,828
1,286
0
8,522
19,053
22,257
865
2,756
16,297
0
95,632
L
Bakasura
ItsVinchenzo
Bakasura
11,367
8,089
0
8,730
26,772
10,064
0
4,128
22,530
0
72,968
W
Pele
Jùngle
Pele
27,121
5,459
0
9,479
23,282
11,740
4,111
4,557
17,854
0
146,510
W
Xing Tian
Mojojp
Xing Tian
10,151
556
0
7,394
25,835
35,785
965
8,522
16,983
32,809
0
L
7,082
3,860
1,488
13,081
29,510
42,006
240
3,854
25,512
0
47,597
L
Sylvanus
TKPsychosis
Sylvanus
7,012
1,669
2,826
5,061
16,915
17,610
500
3,561
13,270
28,100
0
W
Heimdallr
Westopolis
Heimdallr
28,852
15,585
0
5,021
17,298
8,276
9,413
6,454
10,564
0
141,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
68,251
587
Minions Killed
789
0
Camps Cleared
0
2,119,976
Distance Traveled
2,413,095
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,499
420
128
5
0
420,251
2
L
Zhong Kui
11,818
473
144
6
0
489,295
2
W
Eset
12,467
499
156
6
0
422,236
0
W
Mulan
12,875
515
176
7
0
431,702
5
L
Bakasura
12,776
511
174
7
0
463,059
2
W
Pele
15,773
631
203
8
0
570,937
7
W
Xing Tian
12,515
501
52
2
0
508,741
4
L
Horus
10,506
420
92
4
0
438,616
1
L
Sylvanus
9,769
391
49
2
0
308,755
3
W
Heimdallr
14,621
585
202
8
0
479,479
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role