Player Matchup

Ares
Ares
Ivero64
Ares
Level 100
God Stats
5W - 1L
1,612 SR
Queue Stats
140W - 100L
1,571 Elo+
Party 1
Set
Set
LordBirdley
Set
Level 118
God Stats
4W - 2L
1,452 SR
Queue Stats
80W - 49L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
buttcheckwarlock
Baron Samedi
Level 117
God Stats
1W - 2L
1,672 SR
Queue Stats
20W - 23L
1,466 Elo+
Party 1
Team Averages
Level 112
1,578 SR
1,554 Elo+

VS

Team Averages
Level 88
1,553 SR
1,513 Elo+
Kukulkan
Kukulkan
KingWillOg
Kukulkan
Level 75
God Stats
23W - 14L
1,601 SR
Queue Stats
118W - 93L
1,513 Elo+
Party 2
Achilles
Achilles
TokervVincent
Achilles
Level 69
God Stats
5W - 5L
1,557 SR
Queue Stats
201W - 259L
1,455 Elo+
Solo
Artemis
Artemis
mannydaman
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 50L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ivero64
Ares
19
12 / 2 / 7
16,158
769
27,439
29,774
43,066
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
7 / 6 / 7
14,137
673
16,630
21,942
12,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
buttcheckwarlock
Baron Samedi
16
1 / 6 / 14
12,739
607
12,597
12,777
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingWillOg
Kukulkan
16
4 / 7 / 10
13,143
626
18,166
14,756
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
TokervVincent
Achilles
14
5 / 7 / 8
12,775
608
17,301
31,692
46,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
mannydaman
Artemis
16
5 / 7 / 5
13,218
629
17,789
18,230
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
20
Kills
14
14
Deaths
21
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
Ivero64
Ares
12
2
7
7.75
L
Kukulkan
KingWillOg
Kukulkan
4
7
10
1.29
W
7
6
7
1.75
L
Achilles
TokervVincent
Achilles
5
7
8
1.29
W
Baron Samedi
buttcheckwarlock
Baron Samedi
1
6
14
1.33
L
Artemis
mannydaman
Artemis
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,666
Damage
53,256
64,493
Taken
64,678
64,772
Mitigated
59,884
15,961
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ivero64
Ares
27,439
1,320
0
5,945
29,774
43,066
1,090
8,111
20,327
46,696
0
L
Kukulkan
KingWillOg
Kukulkan
18,166
1,584
0
2,176
14,756
5,990
20
8,694
6,062
62,770
0
W
16,630
6,180
0
3,900
21,942
12,168
903
7,509
13,911
0
65,255
L
Achilles
TokervVincent
Achilles
17,301
2,655
730
8,987
31,692
46,390
162
19,416
12,276
0
30,150
W
Baron Samedi
buttcheckwarlock
Baron Samedi
12,597
446
3,163
2,953
12,777
9,538
813
3,092
9,209
45,764
0
L
Artemis
mannydaman
Artemis
17,789
7,378
0
2,701
18,230
7,504
826
12,342
5,888
0
45,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
39,136
195
Minions Killed
211
9
Camps Cleared
9
1,159,817
Distance Traveled
1,058,466
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,158
769
31
1
1
432,366
2
L
Kukulkan
13,143
626
120
6
3
341,506
3
W
Set
14,137
673
93
4
6
383,831
3
L
Achilles
12,775
608
29
1
0
382,801
2
W
Baron Samedi
12,739
607
71
3
2
343,620
3
L
Artemis
13,218
629
62
3
6
334,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role