Player Matchup

Cthulhu
Cthulhu
Champmaul
Cthulhu
Level 123
God Stats
3W - 0L
1,874 SR
Queue Stats
63W - 33L
1,741 Elo+
Party 3
Zhong Kui
Zhong Kui
Krentheripper
Zhong Kui
Level 108
God Stats
5W - 2L
1,925 SR
Queue Stats
95W - 58L
1,718 Elo+
Party 3
Scylla
Scylla
Magickmaan
Scylla
Level 129
God Stats
4W - 2L
1,631 SR
Queue Stats
227W - 173L
1,671 Elo+
Party 3
Baron Samedi
Baron Samedi
ShackHack
Baron Samedi
Level 160
God Stats
5W - 4L
1,645 SR
Queue Stats
325W - 359L
1,559 Elo+
Solo
Chaac
Chaac
xMynxie
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,667 Elo+
Party 3
Team Averages
Level 112
1,715 SR
1,671 Elo+

VS

Team Averages
Level 145
1,502 SR
1,557 Elo+
Ravana
Ravana
BamaHpocket
Ravana
Level 157
God Stats
1W - 6L
1,637 SR
Queue Stats
119W - 89L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
CAPTxHAWK
The Morrigan
Level 145
God Stats
2W - 4L
1,510 SR
Queue Stats
393W - 412L
1,566 Elo+
Party 2
Xbalanque
Xbalanque
GSTRING123
Xbalanque
Level 143
God Stats
0W - 1L
1,398 SR
Queue Stats
10W - 16L
1,484 Elo+
Party 1
Geb
Geb
M4thman
Geb
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,544 Elo+
Party 2
Olorun
Olorun
xxAce9605xx
Olorun
Level 147
God Stats
4W - 5L
1,467 SR
Queue Stats
393W - 408L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Champmaul
Cthulhu
14
1 / 5 / 22
10,121
779
8,613
17,414
16,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Krentheripper
Zhong Kui
20
11 / 3 / 16
11,767
905
17,044
18,325
11,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Magickmaan
Scylla
20
10 / 2 / 12
11,720
902
13,346
11,595
4,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
ShackHack
Baron Samedi
19
5 / 3 / 21
11,068
851
15,468
16,484
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xMynxie
Chaac
18
10 / 6 / 7
11,281
868
12,179
17,392
17,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 7 / 8
8,990
692
7,550
13,684
12,564
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
CAPTxHAWK
The Morrigan
18
5 / 7 / 9
10,495
807
13,206
10,139
4,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
GSTRING123
Xbalanque
19
9 / 7 / 6
12,113
932
20,998
17,645
7,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
18
1 / 5 / 17
10,250
788
12,511
18,056
24,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
14
2 / 11 / 7
8,491
653
9,806
15,650
7,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
37
Kills
19
19
Deaths
37
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
7
8
0.86
L
The Morrigan
CAPTxHAWK
The Morrigan
5
7
9
1.36
W
Cthulhu
Champmaul
Cthulhu
1
5
22
2.4
L
Xbalanque
GSTRING123
Xbalanque
9
7
6
1.71
W
Zhong Kui
Krentheripper
Zhong Kui
11
3
16
6.33
L
Geb
1
5
17
1.9
W
Scylla
Magickmaan
Scylla
10
2
12
8
W
Baron Samedi
ShackHack
Baron Samedi
5
3
21
5.17
W
Chaac
xMynxie
Chaac
10
6
7
2.25
L
Olorun
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,650
Damage
64,071
81,210
Taken
75,174
59,224
Mitigated
55,920
38,281
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,550
925
53
2,048
13,684
12,564
0
9,661
3,779
0
12,149
L
The Morrigan
CAPTxHAWK
The Morrigan
13,206
819
222
636
10,139
4,377
0
7,559
2,442
21,418
4,468
W
Cthulhu
Champmaul
Cthulhu
8,613
859
1,746
4,189
17,414
16,973
0
6,751
10,663
15,156
0
L
Xbalanque
GSTRING123
Xbalanque
20,998
10,741
669
5,605
17,645
7,880
1,172
11,100
6,228
0
40,953
W
Zhong Kui
Krentheripper
Zhong Kui
17,044
3,805
605
7,520
18,325
11,989
1,521
10,316
7,962
30,963
0
L
Geb
12,511
902
1,178
2,447
18,056
24,009
163
14,885
3,072
20,273
0
W
Scylla
Magickmaan
Scylla
13,346
2,727
2,194
2,637
11,595
4,365
2,157
4,191
7,353
34,520
0
W
Baron Samedi
ShackHack
Baron Samedi
15,468
693
6,904
7,212
16,484
8,018
408
6,312
10,172
37,309
0
W
Chaac
xMynxie
Chaac
12,179
1,268
930
4,344
17,392
17,879
269
4,642
12,700
0
26,095
L
Olorun
9,806
6,277
1,246
1,212
15,650
7,090
1,641
11,233
4,323
18,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
50,339
163
Minions Killed
119
0
Camps Cleared
0
1,233,718
Distance Traveled
1,023,958
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,990
692
4
0
0
211,153
2
L
The Morrigan
10,495
807
30
2
0
214,879
2
W
Cthulhu
10,121
779
27
2
0
246,699
5
L
Xbalanque
12,113
932
52
4
0
211,403
0
W
Zhong Kui
11,767
905
24
2
0
233,781
2
L
Geb
10,250
788
12
1
0
244,142
2
W
Scylla
11,720
902
43
3
0
258,962
1
W
Baron Samedi
11,068
851
39
3
0
250,357
1
W
Chaac
11,281
868
30
2
0
243,919
0
L
Olorun
8,491
653
21
2
0
142,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role