Player Matchup

Kumbhakarna
Kumbhakarna
SsDisLeXsIcK
Kumbhakarna
Level 20
God Stats
2W - 3L
1,551 SR
Queue Stats
16W - 25L
1,315 Elo+
Solo
Kali
Kali
fliprespect
Kali
Level 29
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 5L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
mentira-movido2
Sun Wukong
Level 18
God Stats
3W - 13L
1,274 SR
Queue Stats
13W - 25L
1,354 Elo+
Party 1
Charybdis
Charybdis
teoortiz
Charybdis
Level 8
God Stats
1W - 2L
1,313 SR
Queue Stats
1W - 7L
1,187 Elo+
Party 1
Guan Yu
Guan Yu
themadking17
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,471 SR
1,351 Elo+

VS

Team Averages
Level 14
1,500 SR
1,459 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Infectous
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,398 Elo+
Solo
Cerberus
Cerberus
JOPE101
Cerberus
Level 12
God Stats
7W - 6L
1,502 SR
Queue Stats
74W - 60L
1,396 Elo+
Party 2
Zeus
Zeus
OIKAN
Zeus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Thor
Thor
Tebbdm
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SsDisLeXsIcK
Kumbhakarna
13
2 / 4 / 7
9,497
396
6,845
30,130
34,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 3 / 2
10,304
429
12,095
20,139
8,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
mentira-movido2
Sun Wukong
12
7 / 8 / 3
9,091
379
14,137
23,568
23,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
teoortiz
Charybdis
11
2 / 14 / 6
8,146
339
5,835
16,205
4,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
themadking17
Guan Yu
13
3 / 13 / 2
9,700
404
6,815
23,317
20,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
13 / 1 / 6
14,001
583
17,229
17,043
9,366
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Infectous
Apollo
18
9 / 0 / 10
12,395
516
20,672
11,400
5,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
JOPE101
Cerberus
14
2 / 1 / 21
11,139
464
9,042
15,358
19,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
OIKAN
Zeus
15
6 / 6 / 14
11,248
469
18,074
15,548
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Tebbdm
Thor
16
10 / 12 / 14
11,949
498
20,809
18,773
14,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
20
Kills
40
42
Deaths
20
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
1
6
16
W
Apollo
Infectous
Apollo
9
0
10
14
W
Cerberus
JOPE101
Cerberus
2
1
21
12.5
W
Zeus
OIKAN
Zeus
6
6
14
2.17
L
Kumbhakarna
SsDisLeXsIcK
Kumbhakarna
2
4
7
1.38
W
Thor
Tebbdm
Thor
10
12
14
1.42
L
6
3
2
2.33
L
Sun Wukong
mentira-movido2
Sun Wukong
7
8
3
1.06
L
Charybdis
teoortiz
Charybdis
2
14
6
0.36
L
Guan Yu
themadking17
Guan Yu
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,727
Damage
85,826
113,359
Taken
78,122
91,397
Mitigated
55,121
12,722
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,229
6,161
0
3,577
17,043
9,366
5,251
356
16,555
0
105,330
W
Apollo
Infectous
Apollo
20,672
12,157
0
3,598
11,400
5,567
6,573
1,723
9,632
0
95,625
W
Cerberus
JOPE101
Cerberus
9,042
608
0
4,866
15,358
19,519
1,104
1,785
13,309
36,045
0
W
Zeus
OIKAN
Zeus
18,074
3,903
898
3,683
15,548
6,568
1,098
2,042
13,046
47,029
0
L
Kumbhakarna
SsDisLeXsIcK
Kumbhakarna
6,845
846
0
1,599
30,130
34,128
103
6,782
23,348
25,502
0
W
Thor
Tebbdm
Thor
20,809
7,988
0
2,161
18,773
14,101
823
939
17,344
0
53,609
L
12,095
3,346
0
4,652
20,139
8,933
0
3,425
16,714
0
65,605
L
Sun Wukong
mentira-movido2
Sun Wukong
14,137
2,732
0
2,273
23,568
23,309
364
7,706
15,862
0
36,110
L
Charybdis
teoortiz
Charybdis
5,835
2,698
0
695
16,205
4,534
513
4,959
11,246
0
19,774
L
Guan Yu
themadking17
Guan Yu
6,815
1,513
880
2,623
23,317
20,493
702
4,244
19,073
0
31,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
60,732
251
Minions Killed
474
0
Camps Cleared
0
1,942,475
Distance Traveled
2,108,513
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,001
583
161
7
0
476,808
4
W
Apollo
12,395
516
134
6
0
470,800
1
W
Cerberus
11,139
464
48
2
0
411,481
3
W
Zeus
11,248
469
71
3
0
379,663
1
L
Kumbhakarna
9,497
396
27
1
0
339,553
7
W
Thor
11,949
498
60
3
0
369,761
0
L
Kali
10,304
429
94
4
0
452,875
3
L
Sun Wukong
9,091
379
36
2
0
412,209
1
L
Charybdis
8,146
339
36
2
0
356,976
1
L
Guan Yu
9,700
404
58
2
0
380,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role