Player Matchup

Artio
Artio
 
Artio
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ChueLove
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 98L
1,252 Elo+
Party 2
Nemesis
Nemesis
MagicalRye
Nemesis
Level 5
God Stats
0W - 3L
1,233 SR
Queue Stats
5W - 37L
1,104 Elo+
Party 2
Team Averages
Level 26
1,411 SR
1,285 Elo+

VS

Team Averages
Level 14
1,574 SR
1,490 Elo+
Ares
Ares
Angelabrajamon
Ares
Level 8
God Stats
13W - 10L
1,615 SR
Queue Stats
15W - 20L
1,592 Elo+
Party 1
Neith
Neith
OdsseyMrK
Neith
Level 26
God Stats
21W - 22L
1,475 SR
Queue Stats
47W - 65L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShiShio32
Tsukuyomi
Level 8
God Stats
13W - 15L
1,632 SR
Queue Stats
40W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 6 / 1
6,037
604
4,281
13,063
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 10 / 1
6,701
670
5,043
9,032
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MagicalRye
Nemesis
8
0 / 6 / 1
5,581
558
3,685
9,561
6,284
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 15
7,948
795
3,656
10,154
9,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
OdsseyMrK
Neith
13
14 / 0 / 6
9,950
995
15,813
7,644
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
ShiShio32
Tsukuyomi
12
7 / 1 / 11
8,577
858
8,762
5,988
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
22
22
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
1
0.25
W
1
1
15
8.5
L
1
10
1
0.15
L
Nemesis
MagicalRye
Nemesis
0
6
1
0.08
W
Neith
OdsseyMrK
Neith
14
0
6
17
W
Tsukuyomi
ShiShio32
Tsukuyomi
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,009
Damage
28,231
31,656
Taken
23,786
20,484
Mitigated
16,830
2,724
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,281
259
160
1,700
13,063
11,563
0
2,068
10,995
8,989
0
W
3,656
804
532
2,314
10,154
9,851
924
3,612
5,814
13,156
0
L
5,043
842
114
214
9,032
2,637
0
702
8,330
18,096
0
L
Nemesis
MagicalRye
Nemesis
3,685
1,283
0
536
9,561
6,284
0
1,043
8,518
0
9,191
W
Neith
OdsseyMrK
Neith
15,813
8,639
0
3,370
7,644
3,843
1,690
3,245
3,981
0
35,200
W
Tsukuyomi
ShiShio32
Tsukuyomi
8,762
2,884
301
1,507
5,988
3,136
229
2,095
3,694
0
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,319
Gold Earned
26,475
57
Minions Killed
95
2
Camps Cleared
6
447,554
Distance Traveled
507,907
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,037
604
9
1
0
169,935
2
W
Ares
7,948
795
16
2
2
169,998
0
L
Ra
6,701
670
40
4
1
116,837
4
L
Nemesis
5,581
558
8
1
1
160,782
0
W
Neith
9,950
995
34
3
1
166,467
1
W
Tsukuyomi
8,577
858
45
5
3
171,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role