Player Matchup

Raijin
Raijin
Teshiden
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,286 Elo+
Party 1
Gilgamesh
Gilgamesh
ZeSneakyMuffin
Gilgamesh
Level 64
God Stats
2W - 5L
1,191 SR
Queue Stats
5W - 16L
1,213 Elo+
Party 1
Tsukuyomi
Tsukuyomi
salmonsleeet
Tsukuyomi
Level 129
God Stats
26W - 17L
1,461 SR
Queue Stats
1,306W - 937L
1,607 Elo+
Solo
Team Averages
Level 93
1,384 SR
1,369 Elo+

VS

Team Averages
Level 71
1,449 SR
1,408 Elo+
Neith
Neith
Flaksepiit
Neith
Level 64
God Stats
41W - 55L
1,444 SR
Queue Stats
190W - 258L
1,351 Elo+
Party 2
Tyr
Tyr
phukkface
Tyr
Level 116
God Stats
38W - 48L
1,476 SR
Queue Stats
233W - 316L
1,361 Elo+
Party 2
Ra
Ra
turbointer
Ra
Level 34
God Stats
0W - 1L
1,427 SR
Queue Stats
30W - 26L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Teshiden
Raijin
20
7 / 3 / 11
16,504
635
19,268
16,720
7,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ZeSneakyMuffin
Gilgamesh
17
5 / 6 / 11
16,205
623
11,512
26,916
20,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
salmonsleeet
Tsukuyomi
20
11 / 3 / 9
17,307
666
29,763
23,701
20,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
5 / 6 / 6
15,571
599
20,680
15,905
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 10 / 5
15,482
595
12,120
29,377
36,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 7 / 6
14,724
566
20,364
20,220
11,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
23
Kills
12
12
Deaths
23
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
5
6
6
1.33
W
Raijin
Teshiden
Raijin
7
3
11
4.17
W
Gilgamesh
ZeSneakyMuffin
Gilgamesh
5
6
11
1.75
L
4
10
5
0.65
W
Tsukuyomi
salmonsleeet
Tsukuyomi
11
3
9
5.17
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,543
Damage
53,164
67,337
Taken
65,502
48,753
Mitigated
54,918
4,505
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
20,680
7,794
230
3,649
15,905
6,794
589
5,528
10,377
0
70,325
W
Raijin
Teshiden
Raijin
19,268
1,403
0
324
16,720
7,090
1,456
6,763
9,653
72,575
0
W
Gilgamesh
ZeSneakyMuffin
Gilgamesh
11,512
3,323
0
158
26,916
20,939
129
6,177
20,273
0
23,547
L
12,120
933
0
4,303
29,377
36,566
0
8,738
20,639
0
34,824
W
Tsukuyomi
salmonsleeet
Tsukuyomi
29,763
8,359
0
4,023
23,701
20,724
823
7,118
16,191
0
105,049
L
20,364
602
3,061
6,287
20,220
11,558
31
5,906
14,314
73,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
45,777
278
Minions Killed
278
9
Camps Cleared
12
1,366,861
Distance Traveled
1,359,745
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,571
599
124
5
4
433,938
5
W
Raijin
16,504
635
106
4
4
437,659
4
W
Gilgamesh
16,205
623
26
1
2
432,642
6
L
Tyr
15,482
595
33
1
4
487,301
5
W
Tsukuyomi
17,307
666
146
6
3
496,560
4
L
Ra
14,724
566
121
5
4
438,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role