Player Matchup

Achilles
Achilles
DivinityCaos
Achilles
Level 29
God Stats
10W - 13L
1,491 SR
Queue Stats
167W - 162L
1,560 Elo+
Solo
Sobek
Sobek
Im Original3806
Sobek
Level 36
God Stats
2W - 0L
1,773 SR
Queue Stats
59W - 20L
1,724 Elo+
Party 1
Hachiman
Hachiman
Im4Lifer
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,895 Elo+
Party 1
Olorun
Olorun
MidorDodge
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 4L
1,767 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThermicRanger14
Tsukuyomi
Level 28
God Stats
13W - 7L
1,699 SR
Queue Stats
67W - 51L
1,568 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,703 Elo+

VS

Team Averages
Level 11
1,616 SR
1,641 Elo+
Nike
Nike
FOWAYBUCK
Nike
Level 14
God Stats
3W - 2L
1,841 SR
Queue Stats
23W - 15L
1,726 Elo+
Solo
Ao Kuang
Ao Kuang
SmurfFetTish
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
WithYaGranny
Gilgamesh
Level 18
God Stats
5W - 4L
1,739 SR
Queue Stats
140W - 176L
1,563 Elo+
Solo
Scylla
Scylla
astutewammer
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,684 Elo+
Solo
Danzaburou
Danzaburou
juanTuiran
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivinityCaos
Achilles
19
5 / 4 / 5
11,907
595
10,110
15,444
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 2 / 9
10,442
522
6,982
18,960
19,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Im4Lifer
Hachiman
20
9 / 2 / 1
12,818
641
18,338
13,490
5,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
MidorDodge
Olorun
18
9 / 4 / 1
11,600
580
10,885
15,746
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ThermicRanger14
Tsukuyomi
19
3 / 3 / 2
12,104
605
11,831
14,983
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
3 / 3 / 5
11,025
551
11,988
16,596
12,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
SmurfFetTish
Ao Kuang
17
7 / 9 / 2
10,647
532
17,120
24,723
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
WithYaGranny
Gilgamesh
15
2 / 4 / 5
8,796
440
7,405
12,826
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
17
2 / 5 / 1
9,936
497
6,835
9,920
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
juanTuiran
Danzaburou
12
1 / 7 / 2
8,173
409
4,272
11,377
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
28
Kills
15
15
Deaths
28
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
DivinityCaos
Achilles
5
4
5
1.88
L
Nike
3
3
5
1.83
W
2
2
9
3.25
W
Hachiman
Im4Lifer
Hachiman
9
2
1
4.75
W
Olorun
MidorDodge
Olorun
9
4
1
2.38
L
Ao Kuang
SmurfFetTish
Ao Kuang
7
9
2
0.89
W
Tsukuyomi
ThermicRanger14
Tsukuyomi
3
3
2
1.33
L
Gilgamesh
WithYaGranny
Gilgamesh
2
4
5
1.13
L
Scylla
2
5
1
0.5
L
Danzaburou
juanTuiran
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,146
Damage
47,620
78,623
Taken
75,442
49,962
Mitigated
36,446
33,287
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DivinityCaos
Achilles
10,110
4,395
0
4,312
15,444
9,032
415
6,204
9,230
0
79,976
L
Nike
11,988
1,810
0
5,072
16,596
12,745
0
1,815
13,568
11,428
68,513
W
6,982
678
1,877
5,730
18,960
19,688
82
4,751
14,013
28,554
0
W
Hachiman
Im4Lifer
Hachiman
18,338
10,543
0
7,242
13,490
5,024
4,018
2,482
11,008
0
113,628
W
Olorun
MidorDodge
Olorun
10,885
4,530
586
7,847
15,746
6,384
554
9,703
5,777
89,352
0
L
Ao Kuang
SmurfFetTish
Ao Kuang
17,120
4,376
0
9,961
24,723
8,771
0
6,735
17,852
59,707
9,786
W
Tsukuyomi
ThermicRanger14
Tsukuyomi
11,831
2,398
0
5,693
14,983
9,834
0
3,763
11,203
6,470
86,170
L
Gilgamesh
WithYaGranny
Gilgamesh
7,405
1,281
534
3,421
12,826
9,130
0
3,657
8,927
7,519
34,624
L
Scylla
6,835
505
0
1,116
9,920
3,580
0
5,294
4,626
68,394
0
L
Danzaburou
juanTuiran
Danzaburou
4,272
1,383
0
1,331
11,377
2,220
0
1,501
9,876
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
48,577
671
Minions Killed
531
0
Camps Cleared
0
1,942,417
Distance Traveled
1,665,821
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,907
595
121
6
0
432,806
6
L
Nike
11,025
551
157
8
0
327,125
2
W
Sobek
10,442
522
29
1
0
395,426
10
W
Hachiman
12,818
641
168
8
0
367,821
5
W
Olorun
11,600
580
166
8
0
340,715
4
L
Ao Kuang
10,647
532
92
5
0
346,827
2
W
Tsukuyomi
12,104
605
187
9
0
405,649
4
L
Gilgamesh
8,796
440
58
3
0
376,480
0
L
Scylla
9,936
497
145
7
0
368,218
3
L
Danzaburou
8,173
409
79
4
0
247,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role