Player Matchup

Hachiman
Hachiman
AguacateMaduro
Hachiman
Level 124
God Stats
11W - 17L
1,430 SR
Queue Stats
182W - 186L
1,532 Elo+
Party 2
Nemesis
Nemesis
IamMarlon29
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 2
Izanami
Izanami
TankEvans12
Izanami
Level 47
God Stats
7W - 6L
1,328 SR
Queue Stats
199W - 172L
1,483 Elo+
Party 3
Chronos
Chronos
skaiszx
Chronos
Level 160
God Stats
10W - 17L
1,445 SR
Queue Stats
1,002W - 1,047L
1,534 Elo+
Party 2
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 60
God Stats
257W - 207L
1,604 SR
Queue Stats
463W - 413L
1,576 Elo+
Party 3
Team Averages
Level 79
1,461 SR
1,549 Elo+

VS

Team Averages
Level 58
1,450 SR
1,460 Elo+
Pele
Pele
Avex376
Pele
Level 67
God Stats
6W - 9L
1,476 SR
Queue Stats
93W - 92L
1,434 Elo+
Party 1
Persephone
Persephone
BanjoPookie16
Persephone
Level 47
God Stats
57W - 50L
1,616 SR
Queue Stats
62W - 55L
1,489 Elo+
Party 1
Chaac
Chaac
GLENNGOD
Chaac
Level 59
God Stats
2W - 0L
1,451 SR
Queue Stats
52W - 57L
1,462 Elo+
Party 1
Rama
Rama
Hadesthebeast3
Rama
Level 42
God Stats
2W - 4L
1,178 SR
Queue Stats
77W - 99L
1,439 Elo+
Solo
Sylvanus
Sylvanus
TraderToes
Sylvanus
Level 75
God Stats
3W - 1L
1,529 SR
Queue Stats
124W - 110L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
1 / 0 / 1
3,607
721
1,114
1,859
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
IamMarlon29
Nemesis
5
2 / 0 / 0
3,734
747
1,732
2,649
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
TankEvans12
Izanami
1
0 / 0 / 0
909
182
0
0
0
Chronos
skaiszx
Chronos
5
0 / 0 / 0
3,133
627
778
1,265
210
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 1 / 1
3,366
673
780
1,698
570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Avex376
Pele
5
0 / 1 / 0
3,208
642
967
2,638
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
BanjoPookie16
Persephone
6
1 / 0 / 0
3,761
752
786
1,127
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
GLENNGOD
Chaac
5
0 / 2 / 0
3,198
640
682
2,907
1,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,056
611
584
1,838
359
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TraderToes
Sylvanus
5
0 / 0 / 0
3,090
618
414
2,325
1,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
0
1
1.5
W
Pele
Avex376
Pele
0
1
0
0
W
Persephone
BanjoPookie16
Persephone
1
0
0
1
W
Chaac
GLENNGOD
Chaac
0
2
0
0
W
0
0
0
0
L
Nemesis
IamMarlon29
Nemesis
2
0
0
2
L
Izanami
TankEvans12
Izanami
0
0
0
0
W
Sylvanus
TraderToes
Sylvanus
0
0
0
0
L
Chronos
skaiszx
Chronos
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,404
Damage
3,433
7,471
Taken
10,835
2,039
Mitigated
3,728
2,458
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,114
416
0
730
1,859
404
0
0
1,859
0
10,427
W
Pele
Avex376
Pele
967
469
0
1,334
2,638
461
0
259
2,379
0
10,946
W
Persephone
BanjoPookie16
Persephone
786
0
0
240
1,127
177
0
521
606
14,466
0
W
Chaac
GLENNGOD
Chaac
682
0
0
864
2,907
1,654
0
0
2,907
0
9,339
W
584
525
0
384
1,838
359
46
571
1,267
0
9,316
L
Nemesis
IamMarlon29
Nemesis
1,732
873
0
764
2,649
855
0
292
2,357
0
13,402
L
Izanami
TankEvans12
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
TraderToes
Sylvanus
414
62
204
1,044
2,325
1,077
22
207
2,118
9,439
0
L
Chronos
skaiszx
Chronos
778
270
0
334
1,265
210
0
122
1,143
10,901
0
L
780
0
0
630
1,698
570
0
786
912
11,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,749
Gold Earned
16,313
96
Minions Killed
119
0
Camps Cleared
0
353,273
Distance Traveled
489,004
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,607
721
22
4
0
97,079
0
W
Pele
3,208
642
32
6
0
105,459
1
W
Persephone
3,761
752
26
5
0
101,568
3
W
Chaac
3,198
640
21
4
0
102,625
0
W
Rama
3,056
611
18
4
0
99,803
0
L
Nemesis
3,734
747
30
6
0
87,537
1
L
Izanami
909
182
0
0
0
0
0
W
Sylvanus
3,090
618
22
4
0
79,549
2
L
Chronos
3,133
627
23
5
0
85,864
1
L
Anubis
3,366
673
21
4
0
82,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role