Player Matchup

Anhur
Anhur
Ezibear
Anhur
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 28L
1,606 Elo+
Party 1
Discordia
Discordia
FlameGod
Discordia
Level 7
God Stats
2W - 1L
1,731 SR
Queue Stats
25W - 11L
1,693 Elo+
Party 1
Awilix
Awilix
Gulzasha
Awilix
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 191L
1,630 Elo+
Party 1
Horus
Horus
SarcasticNarwhal
Horus
Level 27
God Stats
6W - 6L
1,248 SR
Queue Stats
353W - 307L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shizbit
Kumbhakarna
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 102L
1,616 Elo+
Party 1
Team Averages
Level 35
1,496 SR
1,625 Elo+

VS

Team Averages
Level 25
1,475 SR
1,595 Elo+
Hachiman
Hachiman
NotMario
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,599 Elo+
Solo
Rama
Rama
SpecileBoy
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 69L
1,610 Elo+
Party 2
Hercules
Hercules
StepSisLovesMe
Hercules
Level 27
God Stats
4W - 9L
1,264 SR
Queue Stats
77W - 69L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Whitey445
Morgan Le Fay
Level 29
God Stats
25W - 24L
1,752 SR
Queue Stats
93W - 74L
1,623 Elo+
Party 2
Thoth
Thoth
holkary
Thoth
Level 28
God Stats
0W - 1L
1,359 SR
Queue Stats
29W - 24L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ezibear
Anhur
19
10 / 2 / 20
13,418
1,118
26,362
15,332
5,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
FlameGod
Discordia
19
2 / 0 / 25
11,886
991
19,051
9,968
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Gulzasha
Awilix
20
19 / 3 / 11
14,128
1,177
22,534
11,879
4,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 1 / 22
12,810
1,068
15,511
24,348
30,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Shizbit
Kumbhakarna
19
0 / 4 / 25
11,176
931
11,305
24,001
33,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NotMario
Hachiman
17
3 / 7 / 4
11,063
922
18,829
23,651
5,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 15 / 7
10,629
886
8,733
23,143
7,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
17
2 / 2 / 5
10,850
904
9,924
17,620
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Whitey445
Morgan Le Fay
17
1 / 7 / 7
11,047
921
19,354
22,012
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
holkary
Thoth
18
3 / 4 / 5
12,408
1,034
17,907
12,010
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
35
Kills
10
10
Deaths
35
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ezibear
Anhur
10
2
20
10
W
Discordia
FlameGod
Discordia
2
0
25
14.5
W
Awilix
Gulzasha
Awilix
19
3
11
8.17
L
Hachiman
NotMario
Hachiman
3
7
4
0.71
W
4
1
22
15
W
Kumbhakarna
Shizbit
Kumbhakarna
0
4
25
3.13
L
1
15
7
0.3
L
Hercules
2
2
5
2.25
L
Morgan Le Fay
Whitey445
Morgan Le Fay
1
7
7
0.64
L
Thoth
holkary
Thoth
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,763
Damage
74,747
85,528
Taken
98,436
78,110
Mitigated
41,683
22,809
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ezibear
Anhur
26,362
13,462
0
2,038
15,332
5,927
0
7,539
7,793
0
50,082
W
Discordia
FlameGod
Discordia
19,051
1,566
0
381
9,968
3,229
0
4,359
5,609
39,857
0
W
Awilix
Gulzasha
Awilix
22,534
9,481
0
250
11,879
4,920
0
7,543
4,336
0
45,245
L
Hachiman
NotMario
Hachiman
18,829
11,497
0
2,040
23,651
5,636
0
6,601
17,050
0
35,817
W
15,511
6,738
9,278
10,862
24,348
30,447
0
8,538
15,810
386
40,021
W
Kumbhakarna
Shizbit
Kumbhakarna
11,305
423
0
0
24,001
33,587
0
9,282
14,719
22,903
0
L
8,733
7,047
0
1,248
23,143
7,419
0
5,601
17,542
0
18,681
L
Hercules
9,924
2,505
0
6,081
17,620
17,927
0
6,736
10,467
0
13,773
L
Morgan Le Fay
Whitey445
Morgan Le Fay
19,354
783
0
741
22,012
6,686
0
7,714
14,298
48,793
0
L
Thoth
holkary
Thoth
17,907
440
80
653
12,010
4,015
0
4,084
7,926
50,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,418
Gold Earned
55,997
236
Minions Killed
206
13
Camps Cleared
5
1,268,551
Distance Traveled
1,047,322
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,418
1,118
64
5
1
227,055
0
W
Discordia
11,886
991
77
6
1
256,980
0
W
Awilix
14,128
1,177
34
3
8
245,369
1
L
Hachiman
11,063
922
37
3
1
188,032
0
W
Horus
12,810
1,068
41
3
3
279,720
0
W
Kumbhakarna
11,176
931
20
2
0
259,427
3
L
Rama
10,629
886
18
2
0
174,985
0
L
Hercules
10,850
904
6
1
1
230,930
0
L
Morgan Le Fay
11,047
921
65
5
2
221,070
2
L
Thoth
12,408
1,034
80
7
1
232,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role