Player Matchup

Pele
Pele
BowDownToPele
Pele
Level 17
God Stats
30W - 24L
1,673 SR
Queue Stats
32W - 25L
1,586 Elo+
Solo
Ullr
Ullr
DiamondMṻsic
Ullr
Level 28
God Stats
3W - 1L
1,610 SR
Queue Stats
43W - 46L
1,516 Elo+
Solo
Ymir
Ymir
Mascateste
Ymir
Level 14
God Stats
0W - 1L
1,280 SR
Queue Stats
4W - 8L
1,558 Elo+
Solo
Nemesis
Nemesis
Wezito2830
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,498 Elo+
Solo
Amaterasu
Amaterasu
itsbighoss
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,509 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,533 Elo+

VS

Team Averages
Level 29
1,627 SR
1,531 Elo+
Fafnir
Fafnir
BildWoyDEAN
Fafnir
Level 23
God Stats
2W - 0L
1,709 SR
Queue Stats
14W - 18L
1,354 Elo+
Party 1
Izanami
Izanami
IHOLDSHIFT
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,483 Elo+
Solo
Xing Tian
Xing Tian
ItsGhushy
Xing Tian
Level 5
God Stats
1W - 0L
1,771 SR
Queue Stats
8W - 6L
1,692 Elo+
Party 2
Odin
Odin
WhiteDragonSting
Odin
Level 26
God Stats
1W - 2L
1,302 SR
Queue Stats
34W - 36L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
getrippedinhalf
Baron Samedi
Level 63
God Stats
7W - 7L
1,855 SR
Queue Stats
8W - 8L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
9,735
406
5,355
9,214
2,224
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 6 / 4
12,096
504
21,405
21,237
7,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 4
10,282
428
6,455
23,048
26,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Wezito2830
Nemesis
18
2 / 2 / 1
10,927
455
8,648
19,575
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
itsbighoss
Amaterasu
15
1 / 6 / 1
9,694
404
4,425
16,815
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 4 / 7
11,597
483
4,508
16,994
14,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
IHOLDSHIFT
Izanami
17
4 / 4 / 7
11,850
494
14,031
16,596
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ItsGhushy
Xing Tian
20
12 / 0 / 6
14,773
616
26,325
24,238
13,421
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

18
4 / 2 / 6
12,771
532
9,867
12,435
11,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
getrippedinhalf
Baron Samedi
20
4 / 5 / 9
12,984
541
10,673
13,811
7,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
15
Kills
25
25
Deaths
15
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
4
7
1.13
L
5
4
0
1.25
L
5
6
4
1.17
W
Izanami
IHOLDSHIFT
Izanami
4
4
7
1.88
W
Xing Tian
ItsGhushy
Xing Tian
12
0
6
15
L
2
7
4
0.57
L
Nemesis
Wezito2830
Nemesis
2
2
1
1.25
W
4
2
6
3.5
W
Baron Samedi
getrippedinhalf
Baron Samedi
4
5
9
1.7
L
Amaterasu
itsbighoss
Amaterasu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,288
Damage
65,404
89,889
Taken
84,074
52,333
Mitigated
52,926
16,998
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,508
1,424
2,587
3,380
16,994
14,924
209
3,089
13,905
25,274
0
L
5,355
1,268
0
1,072
9,214
2,224
0
6,064
2,975
0
43,796
L
21,405
10,919
0
7,173
21,237
7,365
6,111
7,887
13,292
0
109,324
W
Izanami
IHOLDSHIFT
Izanami
14,031
8,382
0
5,318
16,596
5,659
5,294
976
15,620
0
94,241
W
Xing Tian
ItsGhushy
Xing Tian
26,325
1,373
0
7,925
24,238
13,421
315
2,043
21,229
130,645
0
L
6,455
1,226
0
3,163
23,048
26,839
360
11,248
11,570
43,124
0
L
Nemesis
Wezito2830
Nemesis
8,648
2,835
0
3,587
19,575
6,624
0
9,637
9,816
0
86,020
W
9,867
1,312
0
1,280
12,435
11,487
1,263
281
12,154
9,561
64,481
W
Baron Samedi
getrippedinhalf
Baron Samedi
10,673
947
945
5,162
13,811
7,435
1,410
522
13,289
85,609
0
L
Amaterasu
itsbighoss
Amaterasu
4,425
706
0
2,003
16,815
9,281
0
8,016
8,715
2,094
31,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
63,975
550
Minions Killed
622
0
Camps Cleared
0
2,001,479
Distance Traveled
2,262,498
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,597
483
28
1
0
434,075
0
L
Pele
9,735
406
99
4
0
199,775
1
L
Ullr
12,096
504
170
7
0
413,891
1
W
Izanami
11,850
494
139
6
0
432,937
3
W
Xing Tian
14,773
616
167
7
0
527,293
1
L
Ymir
10,282
428
74
3
0
382,773
2
L
Nemesis
10,927
455
136
6
0
491,977
5
W
Odin
12,771
532
146
6
0
470,842
1
W
Baron Samedi
12,984
541
142
6
0
397,351
0
L
Amaterasu
9,694
404
71
3
0
513,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role