Player Matchup

Izanami
Izanami
BaronUnderbite
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,376 Elo+
Party 1
Ra
Ra
MxGothicc
Ra
Level 3
God Stats
2W - 4L
1,540 SR
Queue Stats
13W - 21L
1,376 Elo+
Party 1
Odin
Odin
Sieg021
Odin
Level 15
God Stats
4W - 6L
1,411 SR
Queue Stats
44W - 49L
1,396 Elo+
Solo
Olorun
Olorun
StupidBih
Olorun
Level 13
God Stats
6W - 5L
1,624 SR
Queue Stats
19W - 22L
1,447 Elo+
Solo
Kukulkan
Kukulkan
kirsttheworst17
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,112 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,341 Elo+

VS

Team Averages
Level 39
1,600 SR
1,553 Elo+
Guan Yu
Guan Yu
ExplosionStyle
Guan Yu
Level 139
God Stats
21W - 6L
1,739 SR
Queue Stats
196W - 80L
1,753 Elo+
Party 2
Kukulkan
Kukulkan
Frankis333
Kukulkan
Level 5
God Stats
15W - 2L
2,006 SR
Queue Stats
16W - 2L
1,943 Elo+
Party 2
Ymir
Ymir
Kuhzr
Ymir
Level 4
God Stats
3W - 7L
1,231 SR
Queue Stats
3W - 11L
995 Elo+
Party 3
Pele
Pele
SexualRampage
Pele
Level 26
God Stats
20W - 8L
1,637 SR
Queue Stats
203W - 80L
1,729 Elo+
Party 2
Sol
Sol
mikilala
Sol
Level 23
God Stats
17W - 28L
1,388 SR
Queue Stats
28W - 44L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 4
9,782
978
19,485
19,159
4,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 13 / 4
8,966
897
5,360
15,961
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Sieg021
Odin
16
1 / 4 / 7
9,722
972
5,852
15,840
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
StupidBih
Olorun
16
5 / 10 / 4
11,238
1,124
15,457
22,193
6,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
15
0 / 7 / 3
8,392
839
3,810
7,811
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 20
13,758
1,376
18,733
14,159
14,708
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Frankis333
Kukulkan
17
3 / 2 / 10
9,506
951
6,247
5,738
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Kuhzr
Ymir
18
4 / 2 / 24
11,261
1,126
6,941
12,824
11,768
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
21 / 2 / 17
13,816
1,382
37,232
14,037
6,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 13
9,794
979
7,433
10,337
6,081
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
9
Kills
46
46
Deaths
9
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
12
4
0.42
W
17
1
20
27
W
Kukulkan
Frankis333
Kukulkan
3
2
10
4
W
Ymir
Kuhzr
Ymir
4
2
24
8
L
0
13
4
0.15
W
21
2
17
14.75
L
Odin
Sieg021
Odin
1
4
7
1.13
L
Olorun
StupidBih
Olorun
5
10
4
0.7
L
Kukulkan
0
7
3
0.21
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,964
Damage
76,586
80,964
Taken
57,095
24,254
Mitigated
41,360
9,259
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,485
12,656
0
678
19,159
4,017
0
4,950
14,209
0
35,218
W
18,733
1,999
2,842
2,893
14,159
14,708
0
6,221
7,533
0
31,326
W
Kukulkan
Frankis333
Kukulkan
6,247
1,575
0
0
5,738
2,564
0
3,281
2,408
18,229
0
W
Ymir
Kuhzr
Ymir
6,941
899
0
0
12,824
11,768
0
5,388
7,185
12,297
0
L
5,360
877
917
76
15,961
3,879
0
3,709
12,252
18,743
0
W
37,232
12,033
0
2,683
14,037
6,239
0
5,795
8,107
0
52,588
L
Odin
Sieg021
Odin
5,852
293
0
1,916
15,840
7,459
0
2,891
12,949
37
8,147
L
Olorun
StupidBih
Olorun
15,457
10,646
86
5,586
22,193
6,702
0
5,469
16,724
40,020
0
L
Kukulkan
3,810
363
0
0
7,811
2,197
0
3,602
4,209
16,540
0
W
7,433
1,805
163
3,810
10,337
6,081
0
3,979
6,171
32,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
58,135
156
Minions Killed
163
4
Camps Cleared
5
746,597
Distance Traveled
944,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,782
978
48
5
2
159,199
0
W
Guan Yu
13,758
1,376
30
3
3
227,410
0
W
Kukulkan
9,506
951
29
3
0
187,085
0
W
Ymir
11,261
1,126
14
1
0
181,289
0
L
Ra
8,966
897
27
3
1
146,236
0
W
Pele
13,816
1,382
27
3
2
188,078
0
L
Odin
9,722
972
12
1
0
183,451
0
L
Olorun
11,238
1,124
41
4
0
147,585
0
L
Kukulkan
8,392
839
28
3
1
110,126
0
W
Sol
9,794
979
63
6
0
160,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role