Player Matchup

Jormungandr
Jormungandr
BushidoViking
Jormungandr
Level 46
God Stats
1W - 1L
1,330 SR
Queue Stats
8W - 7L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Miyugen
Kukulkan
Level 4
God Stats
3W - 0L
1,732 SR
Queue Stats
5W - 3L
1,369 Elo+
Party 1
Kuzenbo
Kuzenbo
NIZAR12
Kuzenbo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Twichie
Tsukuyomi
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
thornp
Danzaburou
Level 28
God Stats
2W - 0L
1,615 SR
Queue Stats
19W - 17L
1,512 Elo+
Party 3
Team Averages
Level 30
1,535 SR
1,425 Elo+

VS

Team Averages
Level 7
1,379 SR
1,358 Elo+
Hera
Hera
QuirkyTurtle753
Hera
Level 4
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Taylorfrfr
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 2
Ymir
Ymir
helsinki2003
Ymir
Level 18
God Stats
37W - 38L
1,438 SR
Queue Stats
54W - 63L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
imlikethat
Sun Wukong
Level 4
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 2
Merlin
Merlin
mhartline1
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BushidoViking
Jormungandr
20
5 / 2 / 26
13,895
993
19,017
15,087
21,694
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Miyugen
Kukulkan
20
7 / 2 / 16
13,059
933
15,876
10,290
4,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NIZAR12
Kuzenbo
20
5 / 2 / 26
13,939
996
15,970
21,672
30,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Twichie
Tsukuyomi
20
8 / 5 / 18
13,624
973
18,662
19,278
9,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
thornp
Danzaburou
20
16 / 1 / 18
16,258
1,161
48,061
20,766
9,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
13,238
946
14,328
11,040
8,055
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Taylorfrfr
Amaterasu
18
1 / 6 / 5
11,891
849
14,059
31,182
28,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 9 / 7
14,524
1,037
18,766
38,519
54,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
imlikethat
Sun Wukong
18
2 / 13 / 6
11,861
847
13,875
25,331
13,192
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
mhartline1
Merlin
18
1 / 10 / 6
12,033
860
18,205
21,004
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
44
41
Kills
12
12
Deaths
41
104
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BushidoViking
Jormungandr
5
2
26
9
W
Kukulkan
Miyugen
Kukulkan
7
2
16
7.5
W
Kuzenbo
NIZAR12
Kuzenbo
5
2
26
9
L
4
3
8
2.67
L
Amaterasu
Taylorfrfr
Amaterasu
1
6
5
0.58
W
Tsukuyomi
Twichie
Tsukuyomi
8
5
18
3.4
L
4
9
7
0.83
L
Sun Wukong
imlikethat
Sun Wukong
2
13
6
0.38
L
Merlin
mhartline1
Merlin
1
10
6
0.4
W
Danzaburou
thornp
Danzaburou
16
1
18
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,586
Damage
79,233
87,093
Taken
127,076
76,426
Mitigated
111,515
19,575
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BushidoViking
Jormungandr
19,017
5,959
0
0
15,087
21,694
0
9,335
5,752
49,271
0
W
Kukulkan
Miyugen
Kukulkan
15,876
2,463
0
946
10,290
4,930
0
6,991
3,299
39,788
0
W
Kuzenbo
NIZAR12
Kuzenbo
15,970
6,202
0
5,789
21,672
30,856
0
13,999
7,673
36,026
0
L
14,328
3,799
750
517
11,040
8,055
0
5,112
5,928
28,072
0
L
Amaterasu
Taylorfrfr
Amaterasu
14,059
4,113
0
4,993
31,182
28,137
0
13,601
17,581
17,689
28,242
W
Tsukuyomi
Twichie
Tsukuyomi
18,662
5,546
0
538
19,278
9,611
0
11,050
8,142
0
33,773
L
18,766
2,119
0
1,354
38,519
54,742
0
13,013
25,506
38,521
0
L
Sun Wukong
imlikethat
Sun Wukong
13,875
3,515
0
2,084
25,331
13,192
0
10,757
14,574
0
28,116
L
Merlin
mhartline1
Merlin
18,205
2,432
81
1,592
21,004
7,389
0
8,380
12,624
52,777
0
W
Danzaburou
thornp
Danzaburou
48,061
38,151
0
12,302
20,766
9,335
0
14,034
6,732
0
78,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,775
Gold Earned
63,547
242
Minions Killed
244
7
Camps Cleared
6
1,171,040
Distance Traveled
1,282,573
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,895
993
54
4
0
254,254
0
W
Kukulkan
13,059
933
51
4
0
230,545
0
W
Kuzenbo
13,939
996
45
3
3
252,259
0
L
Hera
13,238
946
38
3
0
277,765
0
L
Amaterasu
11,891
849
66
5
2
291,658
3
W
Tsukuyomi
13,624
973
32
2
0
206,757
0
L
Ymir
14,524
1,037
42
3
2
232,742
0
L
Sun Wukong
11,861
847
22
2
1
240,315
0
L
Merlin
12,033
860
76
5
1
240,093
1
W
Danzaburou
16,258
1,161
60
4
4
227,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role