Player Matchup

Hun Batz
Hun Batz
Diamond IV
AGCxGun3rElitex
Hun Batz
Diamond IV
Level 142
God Stats
7W - 2L
1,778 SR
Queue Stats
68W - 53L
2,072 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
GainsGretzky99
Zhong Kui
Diamond IV
Level 159
God Stats
15W - 5L
1,842 SR
Queue Stats
186W - 164L
2,118 MMR
Solo
Hades
Hades
Diamond IV
GimmeDatNip
Hades
Diamond IV
Level 133
God Stats
77W - 44L
1,756 SR
Queue Stats
401W - 410L
2,091 MMR
Solo
Sobek
Sobek
Platinum III
Loogs
Sobek
Platinum III
Level 146
God Stats
2W - 0L
1,439 SR
Queue Stats
40W - 28L
2,106 MMR
Party 2
Anhur
Anhur
Platinum III
l3ec-l3ec
Anhur
Platinum III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
2,076 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,663 SR
2,093 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,599 SR
1,980 MMR
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
Il_Yurio
Apollo
Diamond IV
Level 156
God Stats
2W - 3L
1,512 SR
Queue Stats
230W - 227L
2,064 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
iWiffKrakens
Kuzenbo
Platinum I
Level 160
God Stats
31W - 34L
1,537 SR
Queue Stats
311W - 291L
2,074 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
impedimented
Tsukuyomi
Diamond V
Level 157
God Stats
16W - 12L
1,682 SR
Queue Stats
810W - 804L
2,106 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
ohSmeef
Morgan Le Fay
Diamond III
Level 160
God Stats
7W - 5L
1,762 SR
Queue Stats
376W - 375L
2,156 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
7 / 3 / 3
12,183
580
12,781
15,146
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
GainsGretzky99
Zhong Kui
19
3 / 2 / 13
12,444
593
13,637
18,632
15,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 8
13,349
636
12,137
16,964
19,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
Loogs
Sobek
18
9 / 2 / 12
13,179
628
11,286
19,047
27,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
l3ec-l3ec
Anhur
20
8 / 2 / 7
13,499
643
19,421
15,646
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatOdinArtioAthenaGeb

VS

Bans
GilgameshFenrirSylvanusLokiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
0 / 7 / 4
9,824
468
8,115
23,014
25,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Il_Yurio
Apollo
16
1 / 9 / 4
10,145
483
5,898
18,840
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
iWiffKrakens
Kuzenbo
13
0 / 4 / 6
8,780
418
6,662
19,101
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
impedimented
Tsukuyomi
18
8 / 8 / 1
11,605
553
13,993
19,101
10,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ohSmeef
Morgan Le Fay
16
2 / 2 / 2
10,166
484
11,286
10,903
4,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
30
Kills
11
11
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
7
4
0.29
W
Hun Batz
7
3
3
2.83
W
Zhong Kui
GainsGretzky99
Zhong Kui
3
2
13
4.75
W
3
2
8
3.5
L
Apollo
Il_Yurio
Apollo
1
9
4
0.33
W
Sobek
Loogs
Sobek
9
2
12
7.5
L
Kuzenbo
iWiffKrakens
Kuzenbo
0
4
6
0.75
L
Tsukuyomi
impedimented
Tsukuyomi
8
8
1
1.06
W
Anhur
l3ec-l3ec
Anhur
8
2
7
5.75
L
Morgan Le Fay
ohSmeef
Morgan Le Fay
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,262
Damage
45,954
85,435
Taken
90,959
75,326
Mitigated
70,735
42,913
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,115
2,315
0
1,467
23,014
25,845
444
10,198
12,739
0
70,043
W
Hun Batz
12,781
2,593
0
5,570
15,146
6,371
3,930
2,315
12,831
0
88,997
W
Zhong Kui
GainsGretzky99
Zhong Kui
13,637
1,886
0
12,604
18,632
15,472
1,927
7,354
11,278
88,782
0
W
12,137
2,140
177
9,974
16,964
19,069
2,415
2,199
14,765
96,967
0
L
Apollo
Il_Yurio
Apollo
5,898
3,546
0
3,203
18,840
6,273
0
5,064
13,761
0
65,402
W
Sobek
Loogs
Sobek
11,286
1,070
0
8,764
19,047
27,771
104
4,951
14,096
34,110
0
L
Kuzenbo
iWiffKrakens
Kuzenbo
6,662
1,214
0
2,412
19,101
23,552
0
8,431
10,670
17,450
0
L
Tsukuyomi
impedimented
Tsukuyomi
13,993
3,566
0
3,394
19,101
10,421
0
7,431
11,579
0
73,659
W
Anhur
l3ec-l3ec
Anhur
19,421
11,577
0
5,824
15,646
6,643
902
3,411
12,235
0
148,795
L
Morgan Le Fay
ohSmeef
Morgan Le Fay
11,286
875
102
2,913
10,903
4,644
0
5,753
5,150
68,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,654
Gold Earned
50,520
711
Minions Killed
542
0
Camps Cleared
0
2,033,294
Distance Traveled
1,830,861
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,824
468
122
6
0
344,254
6
W
Hun Batz
12,183
580
124
6
0
450,399
6
W
Zhong Kui
12,444
593
163
8
0
385,449
4
W
Hades
13,349
636
198
9
0
396,714
10
L
Apollo
10,145
483
147
7
0
360,109
2
W
Sobek
13,179
628
31
1
0
419,786
6
L
Kuzenbo
8,780
418
16
1
0
360,374
13
L
Tsukuyomi
11,605
553
120
6
0
398,372
7
W
Anhur
13,499
643
195
9
0
380,946
3
L
Morgan Le Fay
10,166
484
137
7
0
367,752
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role