Player Matchup

Serqet
Serqet
ElRoZa
Serqet
Level 66
God Stats
13W - 10L
1,637 SR
Queue Stats
599W - 644L
1,395 Elo+
Party 3
Pele
Pele
OFuroGaWarui
Pele
Level 28
God Stats
6W - 5L
1,516 SR
Queue Stats
155W - 187L
1,452 Elo+
Party 3
Tiamat
Tiamat
Raven70078
Tiamat
Level 24
God Stats
10W - 12L
1,528 SR
Queue Stats
51W - 65L
1,397 Elo+
Party 3
Kuzenbo
Kuzenbo
opkiller77
Kuzenbo
Level 27
God Stats
7W - 11L
1,223 SR
Queue Stats
154W - 159L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
talner
Danzaburou
Level 29
God Stats
69W - 65L
1,507 SR
Queue Stats
99W - 123L
1,389 Elo+
Party 3
Team Averages
Level 35
1,482 SR
1,409 Elo+

VS

Team Averages
Level 45
1,569 SR
1,477 Elo+
Merlin
Merlin
Djcuchilla
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 97L
1,417 Elo+
Solo
Artemis
Artemis
Jahpac
Artemis
Level 17
God Stats
2W - 2L
1,452 SR
Queue Stats
36W - 25L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
Js_Horror
Guan Yu
Level 84
God Stats
1W - 2L
1,739 SR
Queue Stats
137W - 146L
1,492 Elo+
Party 1
Ymir
Ymir
TastyTemujin
Ymir
Level 62
God Stats
4W - 2L
1,517 SR
Queue Stats
146W - 164L
1,468 Elo+
Party 2
Arachne
Arachne
lllXFakeOutXlll
Arachne
Level 28
God Stats
11W - 5L
1,636 SR
Queue Stats
81W - 71L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ElRoZa
Serqet
7
1 / 5 / 2
4,951
495
2,129
9,030
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 1
6,012
601
5,424
7,192
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Raven70078
Tiamat
9
0 / 2 / 0
5,233
523
1,898
4,546
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
opkiller77
Kuzenbo
10
1 / 2 / 0
5,469
547
4,117
7,142
5,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
talner
Danzaburou
8
3 / 6 / 2
5,951
595
5,393
6,883
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djcuchilla
Merlin
10
0 / 1 / 0
5,311
531
2,347
4,430
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Jahpac
Artemis
11
5 / 3 / 3
6,347
635
7,608
5,661
1,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Js_Horror
Guan Yu
10
2 / 1 / 0
5,831
583
3,517
7,353
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 2 / 5
5,942
594
6,051
7,752
3,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 0
6,308
631
4,749
7,635
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
18
18
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Djcuchilla
Merlin
0
1
0
0
L
Serqet
ElRoZa
Serqet
1
5
2
0.4
W
Artemis
Jahpac
Artemis
5
3
3
2.17
W
Guan Yu
Js_Horror
Guan Yu
2
1
0
2
L
3
3
1
1.17
L
Tiamat
Raven70078
Tiamat
0
2
0
0
W
6
2
5
4.25
W
5
1
0
5
L
Kuzenbo
opkiller77
Kuzenbo
1
2
0
0.5
L
Danzaburou
talner
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,961
Damage
24,272
34,793
Taken
32,831
13,050
Mitigated
13,120
9,235
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Djcuchilla
Merlin
2,347
47
0
1,480
4,430
1,206
0
1,376
3,054
26,472
0
L
Serqet
ElRoZa
Serqet
2,129
601
0
1,971
9,030
2,688
0
2,999
6,031
0
5,053
W
Artemis
Jahpac
Artemis
7,608
3,811
0
1,809
5,661
1,628
457
0
5,594
0
30,317
W
Guan Yu
Js_Horror
Guan Yu
3,517
456
110
2,866
7,353
5,065
0
3,748
3,605
0
24,629
L
5,424
1,554
0
2,926
7,192
1,790
0
2,400
4,658
0
30,346
L
Tiamat
Raven70078
Tiamat
1,898
153
0
1,570
4,546
1,680
395
839
3,569
29,376
0
W
6,051
1,698
52
2,832
7,752
3,129
343
0
7,752
18,638
0
W
4,749
4,032
0
1,217
7,635
2,092
0
891
6,744
0
34,299
L
Kuzenbo
opkiller77
Kuzenbo
4,117
1,908
0
1,531
7,142
5,197
210
0
6,547
22,104
0
L
Danzaburou
talner
Danzaburou
5,393
2,750
0
1,237
6,883
1,695
0
1,888
4,995
0
17,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
29,739
190
Minions Killed
265
0
Camps Cleared
0
1,020,597
Distance Traveled
992,058
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,311
531
61
6
0
191,818
2
L
Serqet
4,951
495
5
1
0
214,067
0
W
Artemis
6,347
635
42
4
0
182,531
0
W
Guan Yu
5,831
583
62
6
0
213,629
2
L
Pele
6,012
601
67
7
0
233,454
2
L
Tiamat
5,233
523
44
4
0
198,679
2
W
Ymir
5,942
594
38
4
0
174,550
0
W
Arachne
6,308
631
62
6
0
229,530
0
L
Kuzenbo
5,469
547
46
5
0
184,543
0
L
Danzaburou
5,951
595
28
3
0
189,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role