Player Matchup

Artemis
Artemis
King x Slexer
Artemis
Level 60
God Stats
7W - 7L
1,478 SR
Queue Stats
78W - 86L
1,452 Elo+
Party 1
Tiamat
Tiamat
SPARTANELITE327
Tiamat
Level 136
God Stats
6W - 10L
1,515 SR
Queue Stats
53W - 54L
1,490 Elo+
Party 1
Hercules
Hercules
Wraith4008
Hercules
Level 116
God Stats
2W - 0L
1,470 SR
Queue Stats
36W - 30L
1,559 Elo+
Party 1
Team Averages
Level 104
1,488 SR
1,500 Elo+

VS

Team Averages
Level 70
1,592 SR
1,448 Elo+
Fenrir
Fenrir
Foxlum56
Fenrir
Level 48
God Stats
28W - 39L
1,415 SR
Queue Stats
179W - 252L
1,319 Elo+
Solo
Yemoja
Yemoja
keltberg
Yemoja
Level 5
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2
Anubis
Anubis
whalebert
Anubis
Level 156
God Stats
1W - 2L
1,686 SR
Queue Stats
67W - 46L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
6 / 2 / 16
12,692
747
19,674
13,666
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 5 / 11
12,327
725
15,100
15,257
9,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Wraith4008
Hercules
17
11 / 3 / 8
13,173
775
16,887
19,078
16,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxlum56
Fenrir
11
1 / 9 / 3
9,657
568
6,312
16,552
6,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
keltberg
Yemoja
13
1 / 7 / 7
10,784
634
4,897
20,957
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
whalebert
Anubis
15
8 / 7 / 2
11,797
694
19,844
20,979
11,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
23
Kills
10
10
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Foxlum56
Fenrir
1
9
3
0.28
W
Artemis
6
2
16
7
W
6
5
11
2.3
W
Hercules
Wraith4008
Hercules
11
3
8
5
L
Yemoja
keltberg
Yemoja
1
7
7
0.64
L
Anubis
whalebert
Anubis
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
31,053
48,001
Taken
58,488
29,799
Mitigated
42,143
20,791
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Foxlum56
Fenrir
6,312
2,547
0
724
16,552
6,586
0
3,300
12,871
0
21,087
W
Artemis
19,674
12,606
0
6,181
13,666
4,059
1,549
6,833
6,833
0
58,182
W
15,100
1,675
0
6,298
15,257
9,241
367
8,858
6,399
40,956
0
W
Hercules
Wraith4008
Hercules
16,887
6,076
0
8,312
19,078
16,499
371
9,851
9,227
0
36,140
L
Yemoja
keltberg
Yemoja
4,897
1,086
791
1,199
20,957
23,719
0
6,834
13,792
15,380
0
L
Anubis
whalebert
Anubis
19,844
1,367
0
5,666
20,979
11,838
0
5,830
14,594
59,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
32,238
184
Minions Killed
132
11
Camps Cleared
4
910,880
Distance Traveled
668,635
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,657
568
26
2
1
183,042
0
W
Artemis
12,692
747
73
4
3
302,939
2
W
Tiamat
12,327
725
67
4
7
278,633
2
W
Hercules
13,173
775
44
3
1
329,308
2
L
Yemoja
10,784
634
16
1
0
242,153
0
L
Anubis
11,797
694
90
5
3
243,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role