Player Matchup

Jormungandr
Jormungandr
Jmoneyirv
Jormungandr
Level 28
God Stats
10W - 17L
1,458 SR
Queue Stats
54W - 57L
1,374 Elo+
Solo
Poseidon
Poseidon
MatiasEVazquez
Poseidon
Level 31
God Stats
31W - 30L
1,527 SR
Queue Stats
100W - 109L
1,415 Elo+
Solo
Tiamat
Tiamat
Shadow-blaze2910
Tiamat
Level 14
God Stats
4W - 13L
1,503 SR
Queue Stats
6W - 17L
1,372 Elo+
Solo
Thor
Thor
TheSymbolicBard
Thor
Level 19
God Stats
0W - 3L
1,274 SR
Queue Stats
23W - 32L
1,196 Elo+
Party 1
Tyr
Tyr
kyle16280
Tyr
Level 7
God Stats
7W - 4L
1,756 SR
Queue Stats
7W - 5L
1,358 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,343 Elo+

VS

Team Averages
Level 37
1,578 SR
1,410 Elo+
Olorun
Olorun
Extendo Il
Olorun
Level 20
God Stats
5W - 4L
1,675 SR
Queue Stats
43W - 51L
1,417 Elo+
Party 2
Ares
Ares
I0B0
Ares
Level 13
God Stats
20W - 14L
1,618 SR
Queue Stats
24W - 20L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
Truly Rain
Hou Yi
Level 104
God Stats
6W - 7L
1,721 SR
Queue Stats
45W - 51L
1,426 Elo+
Party 2
Medusa
Medusa
cNitemxre
Medusa
Level 29
God Stats
3W - 1L
1,640 SR
Queue Stats
105W - 101L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
mentira-movido2
Sun Wukong
Level 18
God Stats
3W - 13L
1,234 SR
Queue Stats
13W - 25L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jmoneyirv
Jormungandr
17
7 / 12 / 3
11,445
458
18,335
34,313
33,120
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
17
1 / 10 / 3
11,074
443
12,989
20,317
7,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 19 / 0
7,885
315
2,722
18,590
9,199
15
3 / 9 / 4
10,589
424
7,950
17,744
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 3
10,408
416
9,531
21,141
19,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Extendo Il
Olorun
20
18 / 3 / 11
14,251
570
22,903
24,645
12,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
I0B0
Ares
18
6 / 2 / 22
13,443
538
9,203
20,708
24,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Truly Rain
Hou Yi
20
19 / 3 / 6
15,505
620
30,091
21,981
9,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
cNitemxre
Medusa
19
3 / 4 / 10
12,755
510
17,686
18,102
7,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mentira-movido2
Sun Wukong
16
6 / 1 / 7
11,842
474
9,063
15,972
12,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
13
Kills
52
54
Deaths
13
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
Extendo Il
Olorun
18
3
11
7.83
W
Ares
I0B0
Ares
6
2
22
8.5
L
Jormungandr
Jmoneyirv
Jormungandr
7
12
3
0.71
L
Poseidon
1
10
3
0.25
L
0
19
0
0
L
3
9
4
0.56
W
Hou Yi
Truly Rain
Hou Yi
19
3
6
7.33
W
Medusa
cNitemxre
Medusa
3
4
10
2
L
2
4
3
0.88
W
Sun Wukong
mentira-movido2
Sun Wukong
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
88,946
112,105
Taken
101,408
79,624
Mitigated
66,881
11,234
Healing
34,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Extendo Il
Olorun
22,903
12,327
1,306
13,362
24,645
12,323
2,508
10,474
13,827
102,243
0
W
Ares
I0B0
Ares
9,203
122
3,670
3,874
20,708
24,582
378
6,833
13,422
28,699
0
L
Jormungandr
Jmoneyirv
Jormungandr
18,335
4,943
0
1,506
34,313
33,120
0
7,594
26,719
52,575
0
L
Poseidon
12,989
613
142
3,494
20,317
7,407
454
4,246
16,071
80,187
0
L
2,722
662
0
942
18,590
9,199
107
7,126
11,464
23,885
0
L
7,950
1,868
0
1,430
17,744
9,912
491
6,543
11,201
0
50,164
W
Hou Yi
Truly Rain
Hou Yi
30,091
18,242
0
6,563
21,981
9,773
961
8,199
13,094
0
163,257
W
Medusa
cNitemxre
Medusa
17,686
8,127
0
3,317
18,102
7,860
2,931
4,192
13,436
0
97,270
L
9,531
1,049
0
3,720
21,141
19,986
205
6,917
14,224
0
40,853
W
Sun Wukong
mentira-movido2
Sun Wukong
9,063
2,186
0
2,566
15,972
12,343
2,410
2,410
13,510
0
72,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
67,796
394
Minions Killed
625
0
Camps Cleared
0
2,089,201
Distance Traveled
2,277,643
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,251
570
146
6
0
388,360
0
W
Ares
13,443
538
54
2
0
502,031
0
L
Jormungandr
11,445
458
53
2
0
369,963
2
L
Poseidon
11,074
443
154
6
0
407,536
1
L
Tiamat
7,885
315
39
2
0
374,936
3
L
Thor
10,589
424
74
3
0
436,760
10
W
Hou Yi
15,505
620
179
7
0
465,593
1
W
Medusa
12,755
510
150
6
0
435,074
1
L
Tyr
10,408
416
74
3
0
500,006
0
W
Sun Wukong
11,842
474
96
4
0
486,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role