Player Matchup

Anubis
Anubis
Pitufo gg
Anubis
Level 29
God Stats
15W - 11L
1,579 SR
Queue Stats
95W - 83L
1,321 Elo+
Party 3
Charybdis
Charybdis
R3 zGhostJisus1
Charybdis
Level 42
God Stats
27W - 26L
1,543 SR
Queue Stats
158W - 176L
1,353 Elo+
Party 3
Loki
Loki
SnowBerserker
Loki
Level 40
God Stats
3W - 3L
1,411 SR
Queue Stats
162W - 165L
1,352 Elo+
Party 3
Baron Samedi
Baron Samedi
inara4766
Baron Samedi
Level 28
God Stats
15W - 15L
1,445 SR
Queue Stats
48W - 52L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
jammmesabc264
Amaterasu
Level 107
God Stats
0W - 1L
1,361 SR
Queue Stats
150W - 147L
1,450 Elo+
Party 1
Team Averages
Level 49
1,468 SR
1,383 Elo+

VS

Team Averages
Level 60
1,635 SR
1,411 Elo+
Cthulhu
Cthulhu
AliBeKillin--
Cthulhu
Level 29
God Stats
6W - 2L
1,653 SR
Queue Stats
7W - 7L
1,398 Elo+
Party 2
Hel
Hel
DarkNinja_343
Hel
Level 67
God Stats
5W - 2L
1,356 SR
Queue Stats
206W - 251L
1,363 Elo+
Party 2
Ravana
Ravana
DatBoiStick6263
Ravana
Level 48
God Stats
13W - 9L
1,832 SR
Queue Stats
178W - 142L
1,635 Elo+
Solo
Cupid
Cupid
Raptors-City
Cupid
Level 120
God Stats
3W - 0L
1,837 SR
Queue Stats
144W - 153L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
mvrquisf
Baron Samedi
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 111L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pitufo gg
Anubis
13
1 / 12 / 3
8,485
424
4,691
15,490
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
R3 zGhostJisus1
Charybdis
16
5 / 8 / 2
10,253
513
13,944
15,321
4,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 5
9,442
472
10,412
11,595
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
inara4766
Baron Samedi
14
1 / 4 / 3
8,126
406
3,119
12,238
4,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
jammmesabc264
Amaterasu
17
6 / 6 / 2
11,059
553
11,951
19,795
14,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 1 / 7
9,492
475
9,599
15,021
16,893
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 4 / 9
10,953
548
10,521
14,427
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
16 / 2 / 5
12,423
621
19,437
12,343
6,674
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
12 / 4 / 6
11,345
567
16,042
18,176
7,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
mvrquisf
Baron Samedi
15
2 / 6 / 4
9,057
453
1,831
11,823
4,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
17
Kills
36
36
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
7
5.5
W
4
4
9
2.13
W
16
2
5
9.25
L
Anubis
Pitufo gg
Anubis
1
12
3
0.21
L
Charybdis
R3 zGhostJisus1
Charybdis
5
8
2
0.75
W
12
4
6
3.75
L
4
6
5
1.08
L
Baron Samedi
inara4766
Baron Samedi
1
4
3
0.63
L
Amaterasu
jammmesabc264
Amaterasu
6
6
2
1.17
W
Baron Samedi
mvrquisf
Baron Samedi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
57,430
74,439
Taken
71,790
32,358
Mitigated
49,465
13,671
Healing
29,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,599
672
209
3,206
15,021
16,893
905
1,630
13,391
41,362
0
W
10,521
1,116
2,364
6,912
14,427
14,069
1,598
2,507
11,920
50,536
0
W
19,437
5,383
0
6,192
12,343
6,674
723
1,756
10,587
0
99,032
L
Anubis
Pitufo gg
Anubis
4,691
725
0
2,428
15,490
5,006
997
3,819
11,575
39,861
0
L
Charybdis
R3 zGhostJisus1
Charybdis
13,944
8,411
0
2,098
15,321
4,577
726
5,164
10,011
0
54,495
W
16,042
11,248
387
8,419
18,176
7,213
2,747
1,573
16,603
0
76,776
L
10,412
3,509
0
1,475
11,595
3,623
589
2,010
9,536
0
39,309
L
Baron Samedi
inara4766
Baron Samedi
3,119
91
79
4,017
12,238
4,220
266
2,133
10,105
32,948
0
L
Amaterasu
jammmesabc264
Amaterasu
11,951
5,010
0
3,574
19,795
14,932
95
7,377
11,261
0
59,977
W
Baron Samedi
mvrquisf
Baron Samedi
1,831
309
0
2,075
11,823
4,616
1,837
411
11,412
38,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
53,270
360
Minions Killed
489
0
Camps Cleared
0
1,699,705
Distance Traveled
1,820,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,492
475
67
3
0
378,385
5
W
Hel
10,953
548
66
3
0
349,933
0
W
Ravana
12,423
621
142
7
0
437,036
0
L
Anubis
8,485
424
69
3
0
278,274
0
L
Charybdis
10,253
513
82
4
0
346,750
0
W
Cupid
11,345
567
128
6
0
335,596
1
L
Loki
9,442
472
57
3
0
358,711
1
L
Baron Samedi
8,126
406
47
2
0
358,355
0
L
Amaterasu
11,059
553
105
5
0
357,615
3
W
Baron Samedi
9,057
453
86
4
0
319,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role