Player Matchup

Janus
Janus
CauseIGotBanned1
Janus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 27L
1,729 Elo+
Solo
Ymir
Ymir
DNA_Hellsfire
Ymir
Level 12
God Stats
26W - 37L
1,529 SR
Queue Stats
212W - 253L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarryPetaas
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,508 Elo+
Solo
Izanami
Izanami
KVSHM1R-
Izanami
Level 25
God Stats
88W - 112L
1,494 SR
Queue Stats
144W - 180L
1,367 Elo+
Solo
Aphrodite
Aphrodite
Kacper-_SNAKE_-
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,506 Elo+

VS

Team Averages
Level 20
1,626 SR
1,535 Elo+
Janus
Janus
AtLeastAtlas
Janus
Level 23
God Stats
3W - 1L
1,805 SR
Queue Stats
51W - 17L
1,729 Elo+
Party 1
Medusa
Medusa
Bruno_EM_KILER
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FreshASAP
Fenrir
Level 28
God Stats
11W - 7L
1,528 SR
Queue Stats
29W - 26L
1,381 Elo+
Solo
Bacchus
Bacchus
GuidingVos
Bacchus
Level 22
God Stats
2W - 0L
1,950 SR
Queue Stats
64W - 22L
1,689 Elo+
Party 1
Ra
Ra
PSYCH143
Ra
Level 25
God Stats
2W - 0L
1,347 SR
Queue Stats
22W - 30L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,464
588
3,791
6,882
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,691
426
636
5,387
3,721
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
HarryPetaas
Cu Chulainn
11
1 / 3 / 1
6,182
562
4,479
6,812
3,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
KVSHM1R-
Izanami
9
0 / 2 / 0
5,707
519
1,853
7,127
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Kacper-_SNAKE_-
Aphrodite
4
1 / 6 / 0
4,092
372
826
3,419
1,127
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 1
7,337
667
7,460
5,488
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 3
5,228
475
2,097
4,887
1,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
FreshASAP
Fenrir
11
4 / 0 / 3
6,530
594
3,501
6,070
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
GuidingVos
Bacchus
10
3 / 0 / 3
5,853
532
5,136
6,334
3,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
3,586
326
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
18
18
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
W
2
4
3
0.88
L
2
4
0
0.5
L
0
3
1
0.17
W
Fenrir
FreshASAP
Fenrir
4
0
3
5.5
W
Bacchus
GuidingVos
Bacchus
3
0
3
4.5
L
Cu Chulainn
HarryPetaas
Cu Chulainn
1
3
1
0.5
L
Izanami
KVSHM1R-
Izanami
0
2
0
0
L
Aphrodite
Kacper-_SNAKE_-
Aphrodite
1
6
0
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,585
Damage
18,194
29,627
Taken
22,779
13,224
Mitigated
9,270
6,079
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
1,735
0
1,354
5,488
1,632
0
2,561
2,927
46,183
0
W
2,097
1,527
0
910
4,887
1,284
292
1,009
3,878
0
17,841
L
3,791
105
0
2,292
6,882
2,251
0
3,782
2,972
31,672
0
L
636
305
0
0
5,387
3,721
0
2,228
3,043
7,684
0
W
Fenrir
FreshASAP
Fenrir
3,501
895
0
2,322
6,070
2,569
273
284
5,786
0
23,630
W
Bacchus
GuidingVos
Bacchus
5,136
656
0
960
6,334
3,785
0
2,108
4,226
25,740
0
L
Cu Chulainn
HarryPetaas
Cu Chulainn
4,479
1,097
0
941
6,812
3,847
0
514
6,252
6,558
30,204
L
Izanami
KVSHM1R-
Izanami
1,853
1,288
0
2,594
7,127
2,278
1,027
3,720
3,365
0
32,124
L
Aphrodite
Kacper-_SNAKE_-
Aphrodite
826
346
0
252
3,419
1,127
0
2,014
1,341
2,371
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
28,534
258
Minions Killed
234
0
Camps Cleared
0
958,789
Distance Traveled
829,296
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,337
667
98
9
0
211,742
4
W
Medusa
5,228
475
31
3
0
186,759
0
L
Janus
6,464
588
75
7
0
203,039
1
L
Ymir
4,691
426
25
2
0
195,605
0
W
Fenrir
6,530
594
67
6
0
207,173
3
W
Bacchus
5,853
532
38
3
0
223,612
1
L
Cu Chulainn
6,182
562
87
8
0
218,424
2
L
Izanami
5,707
519
70
6
0
171,715
2
L
Aphrodite
4,092
372
1
0
0
170,006
0
W
Ra
3,586
326
0
0
0
10
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role