Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DMA Angel
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,495 Elo+
Party 2
Kali
Kali
Lattefrogirl
Kali
Level 86
God Stats
2W - 5L
1,479 SR
Queue Stats
48W - 43L
1,444 Elo+
Party 4
Amaterasu
Amaterasu
Mapache7u7
Amaterasu
Level 107
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
Thekillermidget
Nu Wa
Level 89
God Stats
2W - 1L
1,549 SR
Queue Stats
67W - 73L
1,396 Elo+
Party 4
Team Averages
Level 103
1,514 SR
1,457 Elo+

VS

Team Averages
Level 75
1,477 SR
1,445 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Azhappyteddybear
Eset
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 99L
1,238 Elo+
Party 3
Pele
Pele
CupcakeCutie05
Pele
Level 33
God Stats
1W - 1L
1,236 SR
Queue Stats
36W - 42L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jpmouse1
Ah Muzen Cab
Level 83
God Stats
2W - 4L
1,505 SR
Queue Stats
131W - 132L
1,513 Elo+
Party 1
Olorun
Olorun
WICKKIDSkill2025
Olorun
Level 114
God Stats
11W - 7L
1,642 SR
Queue Stats
665W - 662L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 3 / 9
8,272
689
4,830
8,021
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
DMA Angel
Fafnir
12
2 / 7 / 12
7,918
660
8,562
14,558
15,200
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 6 / 5
10,967
914
13,932
16,827
7,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Mapache7u7
Amaterasu
17
1 / 3 / 17
9,103
759
7,497
12,930
10,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 11
9,931
828
21,776
10,958
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 5 / 13
10,337
861
13,829
14,392
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 14
10,093
841
7,484
13,033
4,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 13
9,860
822
7,575
14,238
4,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Jpmouse1
Ah Muzen Cab
16
2 / 5 / 12
9,723
810
10,599
12,733
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 13
11,615
968
12,623
11,537
5,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
21
Kills
22
22
Deaths
21
54
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
9
2.17
W
Cernunnos
 
Cernunnos
6
5
13
2.5
W
3
4
14
2.5
W
4
5
13
2.1
L
Fafnir
DMA Angel
Fafnir
2
7
12
1.14
W
Ah Muzen Cab
Jpmouse1
Ah Muzen Cab
2
5
12
1.6
L
12
6
5
2.42
L
Amaterasu
Mapache7u7
Amaterasu
1
3
17
3.17
L
4
3
11
3.17
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,597
Damage
52,110
63,294
Taken
65,933
39,406
Mitigated
23,221
23,220
Healing
26,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,830
948
1,580
2,024
8,021
3,025
566
2,928
5,093
18,190
0
W
Cernunnos
 
Cernunnos
13,829
6,706
570
4,067
14,392
4,466
1,885
9,109
5,283
0
28,929
W
7,484
188
1,683
2,840
13,033
4,360
738
6,526
6,507
19,379
0
W
7,575
1,402
1,497
1,717
14,238
4,589
204
8,811
5,427
0
13,169
L
Fafnir
DMA Angel
Fafnir
8,562
1,307
1,529
2,043
14,558
15,200
68
4,117
10,441
12,647
0
W
Ah Muzen Cab
Jpmouse1
Ah Muzen Cab
10,599
2,635
1,660
3,196
12,733
4,424
821
4,848
7,885
0
26,874
L
13,932
5,701
839
5,837
16,827
7,175
0
5,577
11,250
0
16,881
L
Amaterasu
Mapache7u7
Amaterasu
7,497
1,323
695
4,163
12,930
10,339
436
4,086
8,844
0
25,388
L
21,776
4,806
1,122
3,388
10,958
3,667
297
3,399
7,559
39,583
0
W
12,623
5,979
4,733
4,904
11,537
5,382
2,216
5,874
5,663
54,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
51,628
124
Minions Killed
174
0
Camps Cleared
0
1,054,537
Distance Traveled
1,088,900
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,272
689
22
2
0
170,163
0
W
Cernunnos
10,337
861
27
2
0
202,204
0
W
Eset
10,093
841
28
2
0
220,387
0
W
Pele
9,860
822
7
1
0
240,833
0
L
Fafnir
7,918
660
8
1
0
173,585
0
W
Ah Muzen Cab
9,723
810
26
2
0
208,634
0
L
Kali
10,967
914
8
1
0
238,324
0
L
Amaterasu
9,103
759
41
3
0
249,608
0
L
Nu Wa
9,931
828
45
4
0
222,857
1
W
Olorun
11,615
968
86
7
0
216,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role