Player Matchup

Ravana
Ravana
Mascateste
Ravana
Level 14
God Stats
1W - 2L
1,712 SR
Queue Stats
4W - 8L
1,633 Elo+
Solo
Pele
Pele
PeleIsHonua
Pele
Level 9
God Stats
15W - 17L
1,496 SR
Queue Stats
17W - 22L
1,471 Elo+
Solo
Kukulkan
Kukulkan
WeinerPrince
Kukulkan
Level 27
God Stats
7W - 7L
1,599 SR
Queue Stats
66W - 56L
1,524 Elo+
Solo
Bakasura
Bakasura
dengm214435
Bakasura
Level 13
God Stats
1W - 1L
1,489 SR
Queue Stats
8W - 20L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
youwillgetsoloed
Erlang Shen
Level 27
God Stats
13W - 8L
1,752 SR
Queue Stats
205W - 175L
1,579 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,517 Elo+

VS

Team Averages
Level 35
1,480 SR
1,589 Elo+
Discordia
Discordia
Azraeliz
Discordia
Level 116
God Stats
5W - 1L
1,696 SR
Queue Stats
503W - 354L
1,700 Elo+
Party 1
Susano
Susano
Hldann
Susano
Level 27
God Stats
4W - 12L
1,203 SR
Queue Stats
125W - 150L
1,355 Elo+
Party 2
Medusa
Medusa
JacobBlunt
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,452 Elo+
Party 2
Ares
Ares
Nickellin
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 2
Odin
Odin
RunescapeBetter
Odin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 6L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mascateste
Ravana
14
3 / 2 / 1
8,188
455
3,326
8,546
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
14 / 5 / 3
10,029
557
17,507
13,448
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
WeinerPrince
Kukulkan
15
1 / 4 / 3
8,498
472
6,101
11,314
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
dengm214435
Bakasura
7
0 / 5 / 0
5,843
325
198
4,428
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
youwillgetsoloed
Erlang Shen
15
4 / 0 / 5
9,478
527
4,239
7,725
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azraeliz
Discordia
17
4 / 1 / 3
10,613
590
9,144
8,412
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Hldann
Susano
16
4 / 3 / 3
10,138
563
2,716
12,136
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JacobBlunt
Medusa
12
1 / 10 / 2
7,915
440
3,411
12,439
3,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
11
1 / 8 / 7
8,753
486
3,803
13,769
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 6
10,716
595
6,729
8,039
10,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
22
Kills
16
16
Deaths
22
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Azraeliz
Discordia
4
1
3
5.5
W
Susano
Hldann
Susano
4
3
3
1.83
W
Medusa
JacobBlunt
Medusa
1
10
2
0.2
L
Ravana
Mascateste
Ravana
3
2
1
1.75
W
Ares
1
8
7
0.56
L
14
5
3
3.1
W
6
0
6
9
L
Kukulkan
WeinerPrince
Kukulkan
1
4
3
0.63
L
Bakasura
dengm214435
Bakasura
0
5
0
0
L
Erlang Shen
youwillgetsoloed
Erlang Shen
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
25,803
45,461
Taken
54,795
22,271
Mitigated
30,943
9,703
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Azraeliz
Discordia
9,144
509
68
2,327
8,412
2,692
763
1,743
6,539
76,913
0
W
Susano
Hldann
Susano
2,716
107
0
3,136
12,136
3,819
376
453
11,623
0
71,612
W
Medusa
JacobBlunt
Medusa
3,411
1,212
0
1,855
12,439
3,234
778
1,391
10,975
0
31,834
L
Ravana
Mascateste
Ravana
3,326
1,295
0
2,965
8,546
3,348
0
2,896
5,518
0
48,240
W
Ares
3,803
161
0
1,705
13,769
10,648
71
1,537
12,108
19,391
0
L
17,507
4,470
0
2,990
13,448
4,292
84
4,338
9,032
0
63,354
W
6,729
855
0
1,079
8,039
10,550
103
570
7,429
4,860
44,889
L
Kukulkan
WeinerPrince
Kukulkan
6,101
481
158
1,838
11,314
4,153
612
4,691
6,275
59,829
0
L
Bakasura
dengm214435
Bakasura
198
143
0
352
4,428
1,601
0
0
4,428
0
5,872
L
Erlang Shen
youwillgetsoloed
Erlang Shen
4,239
1,406
0
1,400
7,725
8,877
90
1,595
5,958
0
48,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
48,135
424
Minions Killed
460
0
Camps Cleared
0
1,368,384
Distance Traveled
1,761,024
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,613
590
154
9
0
366,269
4
W
Susano
10,138
563
109
6
0
380,331
0
W
Medusa
7,915
440
51
3
0
339,625
8
L
Ravana
8,188
455
97
5
0
348,327
2
W
Ares
8,753
486
28
2
0
336,964
5
L
Pele
10,029
557
104
6
0
281,634
1
W
Odin
10,716
595
118
7
0
337,835
1
L
Kukulkan
8,498
472
122
7
0
304,360
2
L
Bakasura
5,843
325
13
1
0
103,268
0
L
Erlang Shen
9,478
527
88
5
0
330,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role