Player Matchup

Anhur
Anhur
NathsV8Hellcat
Anhur
Level 160
God Stats
3W - 2L
1,525 SR
Queue Stats
202W - 107L
1,689 Elo+
Party 1
Ne Zha
Ne Zha
StickyPause
Ne Zha
Level 160
God Stats
9W - 3L
1,690 SR
Queue Stats
115W - 62L
1,670 Elo+
Party 1
Chronos
Chronos
iBeSirx
Chronos
Level 160
God Stats
7W - 2L
1,715 SR
Queue Stats
452W - 237L
1,613 Elo+
Party 1
Team Averages
Level 160
1,643 SR
1,657 Elo+

VS

Team Averages
Level 13
1,361 SR
1,307 Elo+
Cthulhu
Cthulhu
Itxaless-
Cthulhu
Level 7
God Stats
5W - 6L
1,400 SR
Queue Stats
20W - 40L
1,262 Elo+
Party 2
Janus
Janus
PDA_BoSH
Janus
Level 9
God Stats
14W - 15L
1,319 SR
Queue Stats
54W - 62L
1,331 Elo+
Party 2
Neith
Neith
langerdJM
Neith
Level 23
God Stats
6W - 11L
1,363 SR
Queue Stats
49W - 57L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
10,365
740
11,342
9,266
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
4 / 0 / 9
10,764
769
9,178
10,465
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
iBeSirx
Chronos
15
8 / 3 / 9
10,629
759
16,423
11,835
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Itxaless-
Cthulhu
11
1 / 3 / 3
8,462
604
6,131
15,496
8,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PDA_BoSH
Janus
12
4 / 9 / 1
8,862
633
6,901
12,641
2,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
langerdJM
Neith
11
1 / 6 / 2
8,392
599
6,360
13,930
3,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
6
6
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Itxaless-
Cthulhu
1
3
3
0.83
W
6
3
11
3.83
L
Janus
PDA_BoSH
Janus
4
9
1
0.5
W
Ne Zha
4
0
9
8.5
W
Chronos
iBeSirx
Chronos
8
3
9
4.17
L
Neith
langerdJM
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,943
Damage
19,392
31,566
Taken
42,067
16,545
Mitigated
14,646
10,694
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Itxaless-
Cthulhu
6,131
135
211
817
15,496
8,607
0
5,447
10,049
20,520
0
W
11,342
4,495
0
1,093
9,266
3,216
586
4,514
4,752
0
28,590
L
Janus
PDA_BoSH
Janus
6,901
74
0
343
12,641
2,734
0
5,456
7,185
17,793
0
W
Ne Zha
9,178
681
0
4,984
10,465
8,514
889
4,084
6,381
0
41,655
W
Chronos
iBeSirx
Chronos
16,423
3,586
0
4,617
11,835
4,815
1,310
5,285
6,550
44,314
4,670
L
Neith
langerdJM
Neith
6,360
2,454
0
808
13,930
3,305
0
4,283
9,647
0
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
25,716
160
Minions Killed
93
12
Camps Cleared
1
710,637
Distance Traveled
662,529
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,462
604
32
2
0
234,989
0
W
Anhur
10,365
740
40
3
3
233,637
1
L
Janus
8,862
633
26
2
1
201,311
0
W
Ne Zha
10,764
769
57
4
6
275,179
5
W
Chronos
10,629
759
63
5
3
201,821
2
L
Neith
8,392
599
35
3
0
226,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role