Player Matchup

Apollo
Apollo
Bronze III
CaptainJose12
Apollo
Bronze III
Level 67
God Stats
0W - 3L
1,576 SR
Queue Stats
1W - 6L
1,320 MMR
Solo
Pele
Pele
Bronze III
ISKKANDER
Pele
Bronze III
Level 40
God Stats
0W - 2L
1,142 SR
Queue Stats
2W - 7L
1,267 MMR
Solo
Scylla
Scylla
Silver I
JAVIEEFROZE
Scylla
Silver I
Level 42
God Stats
1W - 3L
1,579 SR
Queue Stats
25W - 32L
1,147 MMR
Solo
Bacchus
Bacchus
Gold V
PrinceCutty
Bacchus
Gold V
Level 126
God Stats
4W - 2L
1,737 SR
Queue Stats
198W - 209L
1,173 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
coolmansonic
Cu Chulainn
Silver I
Level 141
God Stats
1W - 3L
1,401 SR
Queue Stats
80W - 87L
1,162 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,487 SR
1,214 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,564 SR
1,213 MMR
Guan Yu
Guan Yu
Silver I
KawasakiN1nja
Guan Yu
Silver I
Level 63
God Stats
6W - 4L
1,495 SR
Queue Stats
190W - 192L
1,128 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Teebit
Kuzenbo
Silver IV
Level 34
God Stats
2W - 2L
1,590 SR
Queue Stats
21W - 35L
1,171 MMR
Solo
Artemis
Artemis
Gold V
Tokkōtai
Artemis
Gold V
Level 108
God Stats
16W - 15L
1,531 SR
Queue Stats
94W - 102L
1,267 MMR
Party 1
Ravana
Ravana
Silver II
dan2798
Ravana
Silver II
Level 80
God Stats
6W - 2L
1,656 SR
Queue Stats
68W - 78L
1,154 MMR
Party 1
Raijin
Raijin
Gold III
siraxealot
Raijin
Gold III
Level 159
God Stats
32W - 41L
1,547 SR
Queue Stats
312W - 298L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
10,631
443
12,517
22,326
9,238
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Pele
15
3 / 8 / 5
10,183
424
7,831
17,480
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
17
2 / 3 / 3
10,927
455
25,139
11,883
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PrinceCutty
Bacchus
15
3 / 7 / 6
10,574
441
9,465
20,817
28,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
coolmansonic
Cu Chulainn
18
2 / 9 / 2
11,585
483
16,432
28,865
28,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
Morgan Le FayTiamatGilgameshSetCharybdis

VS

Bans
ArtioGebSobekKhepriYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
7 / 1 / 14
15,029
626
17,996
33,837
39,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Teebit
Kuzenbo
17
5 / 3 / 11
12,457
519
11,122
26,255
43,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Tokkōtai
Artemis
18
8 / 6 / 5
13,026
543
15,719
19,045
8,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
dan2798
Ravana
20
13 / 0 / 8
14,856
619
14,521
15,169
11,905
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
siraxealot
Raijin
18
1 / 2 / 10
12,848
535
16,236
16,468
7,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
12
Kills
34
35
Deaths
12
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Pele
3
8
5
0.69
L
Scylla
2
3
3
1.17
W
Guan Yu
7
1
14
14
L
Bacchus
PrinceCutty
Bacchus
3
7
6
0.86
W
Kuzenbo
Teebit
Kuzenbo
5
3
11
3.5
W
Artemis
Tokkōtai
Artemis
8
6
5
1.75
L
Cu Chulainn
coolmansonic
Cu Chulainn
2
9
2
0.33
W
Ravana
dan2798
Ravana
13
0
8
17
W
Raijin
siraxealot
Raijin
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,384
Damage
75,594
101,371
Taken
110,774
77,534
Mitigated
111,200
18,330
Healing
45,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,517
7,694
0
5,701
22,326
9,238
2,194
3,328
18,998
0
77,536
L
Pele
7,831
1,653
0
3,821
17,480
7,099
0
3,224
14,256
0
53,040
L
Scylla
25,139
2,178
0
2,215
11,883
4,342
0
5,203
6,680
101,602
0
W
Guan Yu
17,996
4,049
6,780
18,337
33,837
39,113
1,460
11,417
22,154
0
95,983
L
Bacchus
PrinceCutty
Bacchus
9,465
928
0
1,574
20,817
28,724
0
8,378
12,439
17,652
0
W
Kuzenbo
Teebit
Kuzenbo
11,122
3,975
1,495
6,182
26,255
43,916
800
10,198
15,587
30,397
0
W
Artemis
Tokkōtai
Artemis
15,719
8,580
0
3,286
19,045
8,455
2,494
4,095
14,914
0
96,607
L
Cu Chulainn
coolmansonic
Cu Chulainn
16,432
1,197
292
4,727
28,865
28,131
701
7,225
21,480
15,624
68,321
W
Ravana
dan2798
Ravana
14,521
3,745
0
5,129
15,169
11,905
3,692
4,235
10,589
0
106,594
W
Raijin
siraxealot
Raijin
16,236
1,963
295
3,593
16,468
7,811
2,474
6,672
9,462
106,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,900
Gold Earned
68,216
506
Minions Killed
669
0
Camps Cleared
0
2,160,404
Distance Traveled
2,316,409
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,631
443
127
5
0
407,033
4
L
Pele
10,183
424
82
3
0
416,421
1
L
Scylla
10,927
455
155
6
0
445,003
5
W
Guan Yu
15,029
626
195
8
0
506,527
4
L
Bacchus
10,574
441
6
0
0
460,655
10
W
Kuzenbo
12,457
519
26
1
0
465,066
7
W
Artemis
13,026
543
111
5
0
403,196
1
L
Cu Chulainn
11,585
483
136
6
0
431,292
1
W
Ravana
14,856
619
157
7
0
512,929
0
W
Raijin
12,848
535
180
8
0
428,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role