Player Matchup

Awilix
Awilix
Stansbuttcrumbs
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 173L
1,494 Elo+
Party 4
Zeus
Zeus
bottledpa1n
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,600 Elo+
Party 1
King Arthur
King Arthur
malywaly
King Arthur
Level 87
God Stats
8W - 10L
1,557 SR
Queue Stats
425W - 387L
1,489 Elo+
Party 4
Mulan
Mulan
sageofepics
Mulan
Level 127
God Stats
53W - 57L
1,599 SR
Queue Stats
301W - 298L
1,598 Elo+
Party 1
Charybdis
Charybdis
slykorrea
Charybdis
Level 160
God Stats
7W - 6L
1,578 SR
Queue Stats
455W - 448L
1,578 Elo+
Party 1
Team Averages
Level 94
1,547 SR
1,552 Elo+

VS

Team Averages
Level 44
1,568 SR
1,540 Elo+
Kukulkan
Kukulkan
BLUEJULZ1
Kukulkan
Level 57
God Stats
4W - 4L
1,433 SR
Queue Stats
162W - 152L
1,552 Elo+
Party 2
Izanami
Izanami
Newtoo2
Izanami
Level 66
God Stats
36W - 13L
1,738 SR
Queue Stats
117W - 108L
1,557 Elo+
Party 3
Set
Set
PointOrbit
Set
Level 43
God Stats
23W - 18L
1,559 SR
Queue Stats
117W - 110L
1,552 Elo+
Party 2
Fenrir
Fenrir
RivetingBoot072
Fenrir
Level 12
God Stats
6W - 6L
1,612 SR
Queue Stats
59W - 46L
1,535 Elo+
Party 3
Khepri
Khepri
derpydoombringr
Khepri
Level 43
God Stats
12W - 13L
1,500 SR
Queue Stats
25W - 26L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
8,960
498
9,010
15,315
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 1
8,265
459
10,841
11,341
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
malywaly
King Arthur
13
2 / 8 / 0
8,045
447
11,406
18,683
14,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 2
7,633
424
7,888
16,363
12,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
slykorrea
Charybdis
13
2 / 5 / 3
8,065
448
7,102
12,143
3,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLUEJULZ1
Kukulkan
16
6 / 2 / 4
10,790
599
9,264
8,465
2,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Newtoo2
Izanami
18
13 / 2 / 5
11,531
641
21,128
15,650
6,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
5 / 3 / 2
11,759
653
12,055
14,792
10,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 4 / 6
10,618
590
5,713
16,071
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 3 / 10
9,417
523
3,007
15,292
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
14
Kills
31
31
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLUEJULZ1
Kukulkan
6
2
4
4
W
Izanami
Newtoo2
Izanami
13
2
5
7.75
W
5
3
2
2
W
7
4
6
2.5
L
6
5
1
1.3
L
2
8
1
0.31
W
0
3
10
1.67
L
King Arthur
malywaly
King Arthur
2
8
0
0.25
L
2
5
2
0.6
L
Charybdis
slykorrea
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,247
Damage
51,167
73,845
Taken
70,270
39,250
Mitigated
42,177
15,526
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLUEJULZ1
Kukulkan
9,264
1,148
0
2,421
8,465
2,944
522
4,063
4,402
57,393
0
W
Izanami
Newtoo2
Izanami
21,128
17,309
0
7,061
15,650
6,076
0
3,631
12,019
0
98,822
W
12,055
5,836
0
5,959
14,792
10,567
400
2,052
12,740
0
92,504
W
5,713
1,027
0
7,794
16,071
6,033
0
4,002
12,069
0
53,113
L
9,010
3,499
0
4,626
15,315
5,180
0
3,200
12,031
0
52,749
L
10,841
965
0
1,160
11,341
3,007
0
3,988
7,131
51,706
0
W
3,007
258
200
3,276
15,292
16,557
692
1,438
13,854
22,357
0
L
King Arthur
malywaly
King Arthur
11,406
1,471
0
3,259
18,683
14,965
26
2,317
16,278
7,521
39,729
L
7,888
567
0
3,760
16,363
12,730
0
1,441
14,900
7,116
34,842
L
Charybdis
slykorrea
Charybdis
7,102
3,216
0
2,721
12,143
3,368
412
1,067
11,048
0
55,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
54,115
436
Minions Killed
511
0
Camps Cleared
0
1,626,338
Distance Traveled
1,819,723
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,790
599
120
7
0
381,255
2
W
Izanami
11,531
641
130
7
0
341,820
6
W
Set
11,759
653
150
8
0
350,836
2
W
Fenrir
10,618
590
84
5
0
415,379
0
L
Awilix
8,960
498
81
5
0
350,475
8
L
Zeus
8,265
459
104
6
0
296,140
1
W
Khepri
9,417
523
27
2
0
330,433
3
L
King Arthur
8,045
447
91
5
0
341,621
1
L
Mulan
7,633
424
59
3
0
329,172
0
L
Charybdis
8,065
448
101
6
0
308,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role