Player Matchup

Geb
Geb
BigJuicyyy
Geb
Level 137
God Stats
18W - 7L
1,835 SR
Queue Stats
439W - 180L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Budster806
Sun Wukong
Level 101
God Stats
4W - 3L
1,656 SR
Queue Stats
226W - 312L
1,499 Elo+
Solo
Da Ji
Da Ji
GoldenBanBoy
Da Ji
Level 107
God Stats
29W - 27L
1,543 SR
Queue Stats
850W - 821L
1,560 Elo+
Party 1
Cupid
Cupid
LVL2BronzeDagger
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 112L
1,561 Elo+
Party 1
Janus
Janus
OZZIEWANNAROCK
Janus
Level 144
God Stats
3W - 7L
1,416 SR
Queue Stats
255W - 312L
1,432 Elo+
Solo
Team Averages
Level 123
1,590 SR
1,534 Elo+

VS

Team Averages
Level 107
1,519 SR
1,519 Elo+
Ratatoskr
Ratatoskr
Arronex
Ratatoskr
Level 85
God Stats
5W - 11L
1,254 SR
Queue Stats
411W - 478L
1,425 Elo+
Party 2
Mulan
Mulan
JayNati0n
Mulan
Level 123
God Stats
18W - 12L
1,500 SR
Queue Stats
296W - 288L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Kraatzy
Danzaburou
Level 123
God Stats
18W - 8L
1,783 SR
Queue Stats
499W - 274L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
Peekem
Xing Tian
Level 57
God Stats
15W - 6L
1,459 SR
Queue Stats
243W - 267L
1,455 Elo+
Party 2
Tiamat
Tiamat
Shmiddyy
Tiamat
Level 147
God Stats
15W - 10L
1,599 SR
Queue Stats
1,119W - 663L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,834
393
9,943
19,103
21,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Budster806
Sun Wukong
18
1 / 3 / 1
12,153
486
10,862
22,729
17,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 4 / 3
11,822
473
13,634
16,004
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 1
12,561
502
10,327
17,857
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 4 / 3
11,427
457
6,240
13,923
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arronex
Ratatoskr
20
4 / 1 / 7
14,809
592
10,928
15,042
7,023
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
JayNati0n
Mulan
20
8 / 4 / 6
15,573
623
29,209
29,608
25,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Kraatzy
Danzaburou
20
5 / 1 / 3
15,612
624
12,675
16,092
7,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Peekem
Xing Tian
17
1 / 1 / 8
12,243
490
5,405
15,865
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Shmiddyy
Tiamat
20
2 / 1 / 5
14,592
584
10,383
16,223
10,549
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
20
20
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Arronex
Ratatoskr
4
1
7
7.5
L
0
2
4
1
L
Sun Wukong
Budster806
Sun Wukong
1
3
1
0.5
L
3
4
3
1.13
W
Mulan
JayNati0n
Mulan
8
4
6
2.75
W
Danzaburou
Kraatzy
Danzaburou
5
1
3
6.5
L
4
7
1
0.64
L
0
4
3
0.38
W
Xing Tian
Peekem
Xing Tian
1
1
8
5
W
Tiamat
Shmiddyy
Tiamat
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,006
Damage
68,600
89,616
Taken
92,830
58,432
Mitigated
72,141
25,972
Healing
45,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Arronex
Ratatoskr
10,928
1,633
0
8,029
15,042
7,023
1,103
1,939
13,079
0
118,496
L
9,943
736
0
2,459
19,103
21,821
0
4,929
14,040
31,272
0
L
Sun Wukong
Budster806
Sun Wukong
10,862
2,590
0
9,658
22,729
17,048
0
2,151
20,548
0
86,301
L
13,634
2,517
0
4,582
16,004
7,637
0
3,346
12,578
0
91,749
W
Mulan
JayNati0n
Mulan
29,209
4,934
118
17,596
29,608
25,137
1,035
4,505
24,985
8,045
110,885
W
Danzaburou
Kraatzy
Danzaburou
12,675
6,066
0
9,594
16,092
7,121
7,562
3,150
12,938
0
153,808
L
10,327
5,620
102
5,593
17,857
6,447
0
2,802
15,027
0
93,342
L
6,240
125
249
3,329
13,923
5,479
0
3,979
9,788
107,756
0
W
Xing Tian
Peekem
Xing Tian
5,405
425
0
2,484
15,865
22,311
64
4,401
11,382
15,860
0
W
Tiamat
Shmiddyy
Tiamat
10,383
1,168
307
7,071
16,223
10,549
126
3,669
12,479
128,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,797
Gold Earned
72,829
755
Minions Killed
842
0
Camps Cleared
0
2,453,409
Distance Traveled
2,607,709
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,809
592
187
7
0
571,947
6
L
Geb
9,834
393
39
2
0
485,705
10
L
Sun Wukong
12,153
486
167
7
0
521,067
9
L
Da Ji
11,822
473
148
6
0
536,164
4
W
Mulan
15,573
623
194
8
0
503,155
8
W
Danzaburou
15,612
624
205
8
0
481,797
8
L
Cupid
12,561
502
165
7
0
443,988
1
L
Janus
11,427
457
236
9
0
466,485
9
W
Xing Tian
12,243
490
26
1
0
546,767
9
W
Tiamat
14,592
584
230
9
0
504,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role