Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HIPPIEHP2
Jormungandr
Level 143
God Stats
7W - 5L
1,593 SR
Queue Stats
151W - 135L
1,533 Elo+
Party 2
Nike
Nike
Jwolfpaw66
Nike
Level 109
God Stats
4W - 3L
1,820 SR
Queue Stats
95W - 97L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
ShoddyOregonJr
Heimdallr
Level 115
God Stats
1W - 2L
1,770 SR
Queue Stats
79W - 61L
1,515 Elo+
Party 2
Team Averages
Level 132
1,671 SR
1,506 Elo+

VS

Team Averages
Level 40
1,733 SR
1,661 Elo+
Amaterasu
Amaterasu
BunnyBoiNom
Amaterasu
Level 18
God Stats
2W - 1L
1,760 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Mercury
Mercury
InimitableGod
Mercury
Level 29
God Stats
0W - 1L
1,782 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
RUBnTUG
Kuzenbo
Level 51
God Stats
3W - 2L
1,785 SR
Queue Stats
5W - 4L
1,644 Elo+
Party 1
Janus
Janus
Zenithyl
Janus
Level 63
God Stats
1W - 1L
1,604 SR
Queue Stats
5W - 4L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 0 / 4
9,068
907
7,776
4,396
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
HIPPIEHP2
Jormungandr
14
3 / 2 / 6
8,654
865
7,813
10,795
7,267
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
4 / 2 / 3
8,721
872
6,079
8,706
5,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ShoddyOregonJr
Heimdallr
12
0 / 2 / 6
7,819
782
3,308
6,677
2,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BunnyBoiNom
Amaterasu
11
0 / 0 / 2
6,842
684
2,702
8,534
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
12
0 / 4 / 4
6,944
694
2,959
5,197
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
RUBnTUG
Kuzenbo
11
3 / 1 / 2
7,102
710
4,574
7,360
6,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Zenithyl
Janus
14
3 / 6 / 1
8,028
803
7,123
7,381
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
4
6
L
Amaterasu
BunnyBoiNom
Amaterasu
0
0
2
1
W
Jormungandr
HIPPIEHP2
Jormungandr
3
2
6
3
L
Mercury
0
4
4
0.5
W
4
2
3
2.75
L
Kuzenbo
RUBnTUG
Kuzenbo
3
1
2
4
W
Heimdallr
ShoddyOregonJr
Heimdallr
0
2
6
1.5
L
Janus
Zenithyl
Janus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
17,358
30,574
Taken
28,472
19,353
Mitigated
16,095
6,929
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,776
966
0
1,380
4,396
3,794
410
1,657
2,666
31,201
0
L
Amaterasu
BunnyBoiNom
Amaterasu
2,702
1,031
855
1,810
8,534
4,774
0
3,973
4,452
0
6,377
W
Jormungandr
HIPPIEHP2
Jormungandr
7,813
2,266
501
3,682
10,795
7,267
699
4,912
5,747
28,957
0
L
Mercury
2,959
892
0
0
5,197
2,190
0
1,580
3,567
0
15,592
W
6,079
652
0
860
8,706
5,740
1,035
2,134
6,435
0
21,541
L
Kuzenbo
RUBnTUG
Kuzenbo
4,574
1,937
104
570
7,360
6,824
60
4,732
2,487
6,416
0
W
Heimdallr
ShoddyOregonJr
Heimdallr
3,308
1,042
0
506
6,677
2,552
2,941
2,936
3,668
0
17,611
L
Janus
Zenithyl
Janus
7,123
570
0
330
7,381
2,307
0
5,276
1,915
34,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
28,916
186
Minions Killed
145
10
Camps Cleared
6
784,597
Distance Traveled
719,201
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,068
907
60
6
5
205,112
1
L
Amaterasu
6,842
684
9
1
0
225,855
0
W
Jormungandr
8,654
865
48
5
4
182,843
0
L
Mercury
6,944
694
35
4
2
159,928
0
W
Nike
8,721
872
45
5
0
196,670
0
L
Kuzenbo
7,102
710
3
0
0
174,414
1
W
Heimdallr
7,819
782
33
3
1
199,972
1
L
Janus
8,028
803
98
10
4
159,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role