Player Matchup

Odin
Odin
TurnedSky099
Odin
Level 22
God Stats
6W - 0L
1,930 SR
Queue Stats
36W - 19L
1,528 Elo+
Party 1
Chiron
Chiron
dragonsoulgem
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 133L
1,491 Elo+
Party 1
Tiamat
Tiamat
wolfieTom
Tiamat
Level 28
God Stats
19W - 19L
1,518 SR
Queue Stats
50W - 50L
1,431 Elo+
Party 1
Team Averages
Level 52
1,650 SR
1,483 Elo+

VS

Team Averages
Level 34
1,529 SR
1,306 Elo+
Artio
Artio
Blazing_roXas
Artio
Level 51
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 15L
1,297 Elo+
Party 2
Jing Wei
Jing Wei
WinterKnight316
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,405 Elo+
Party 2
Zeus
Zeus
marvinBtap
Zeus
Level 23
God Stats
2W - 3L
1,384 SR
Queue Stats
2W - 6L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 10
11,579
772
12,144
10,542
11,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 1 / 11
11,105
740
14,166
8,082
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
wolfieTom
Tiamat
14
4 / 2 / 13
10,413
694
10,467
7,285
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
8,250
550
5,350
23,164
20,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
11
2 / 9 / 0
8,628
575
4,770
12,186
4,138
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
8,873
592
7,747
8,617
2,758
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
23
Kills
3
3
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
11
0
10
16
L
Jing Wei
2
9
0
0.22
W
8
1
11
13.5
L
1
4
1
0.38
W
Tiamat
wolfieTom
Tiamat
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
17,867
25,909
Taken
43,967
19,180
Mitigated
27,177
6,102
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,350
693
398
2,922
23,164
20,281
0
6,924
15,714
15,230
0
W
12,144
1,580
0
296
10,542
11,493
178
5,184
5,358
10,244
20,609
L
Jing Wei
4,770
3,700
0
853
12,186
4,138
0
4,353
7,539
0
18,422
W
14,166
3,253
1,522
3,015
8,082
2,479
1,595
5,048
3,034
0
45,564
L
7,747
1,308
0
316
8,617
2,758
0
2,222
6,331
28,896
0
W
Tiamat
wolfieTom
Tiamat
10,467
1,267
0
1,269
7,285
5,208
459
3,621
3,664
31,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
25,751
176
Minions Killed
113
9
Camps Cleared
3
872,714
Distance Traveled
720,784
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,250
550
22
1
1
235,528
0
W
Odin
11,579
772
47
3
1
326,578
1
L
Jing Wei
8,628
575
31
2
0
260,090
2
W
Chiron
11,105
740
76
5
5
281,078
0
L
Zeus
8,873
592
60
4
2
225,166
7
W
Tiamat
10,413
694
53
4
3
265,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role