Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AdamesKv
Persephone
Level 18
God Stats
8W - 8L
1,513 SR
Queue Stats
12W - 11L
1,416 Elo+
Solo
Apollo
Apollo
Stuarts Horn
Apollo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,398 Elo+
Solo
Bakasura
Bakasura
glory丶
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,431 Elo+
Solo
Geb
Geb
redeeye
Geb
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 50L
1,404 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,430 Elo+

VS

Team Averages
Level 20
1,509 SR
1,390 Elo+
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BildWoyDEAN
Fenrir
Level 23
God Stats
8W - 11L
1,494 SR
Queue Stats
14W - 18L
1,367 Elo+
Party 1
Eset
Eset
DrHobbitFoot
Eset
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Olorun
Olorun
S1p1der
Olorun
Level 26
God Stats
1W - 1L
1,551 SR
Queue Stats
9W - 15L
1,227 Elo+
Solo
Anhur
Anhur
WhiteDragonSting
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 2 / 3
6,596
550
6,365
6,189
2,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
AdamesKv
Persephone
13
7 / 1 / 3
7,787
649
7,655
6,288
1,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
11
3 / 1 / 2
6,712
559
5,223
6,134
1,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
glory丶
Bakasura
10
4 / 2 / 3
6,430
536
2,950
6,944
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
8
0 / 2 / 5
5,558
463
3,472
8,833
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 1
5,151
429
3,262
6,099
1,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
9
3 / 3 / 1
5,897
491
3,262
9,917
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 2
5,584
465
3,825
8,421
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
S1p1der
Olorun
9
1 / 2 / 3
5,277
440
2,907
7,106
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 3
5,692
474
5,749
7,736
2,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
3
1.75
L
Nemesis
 
Nemesis
1
3
1
0.5
W
Persephone
AdamesKv
Persephone
7
1
3
8.5
L
Fenrir
3
3
1
1.17
L
1
5
2
0.4
L
Olorun
S1p1der
Olorun
1
2
3
1.25
W
Apollo
3
1
2
4
L
2
3
3
1.17
W
Bakasura
glory丶
Bakasura
4
2
3
2.75
W
Geb
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
19,005
34,388
Taken
39,279
12,243
Mitigated
11,736
10,104
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,365
853
0
615
6,189
2,925
470
1,762
4,293
3,990
33,386
L
Nemesis
 
Nemesis
3,262
1,309
0
1,329
6,099
1,829
0
2,273
3,826
0
17,530
W
Persephone
AdamesKv
Persephone
7,655
395
0
2,926
6,288
1,824
727
937
5,228
44,112
0
L
Fenrir
3,262
997
0
3,662
9,917
3,518
0
1,997
7,890
0
26,129
L
3,825
390
0
1,878
8,421
2,376
324
4,021
4,400
23,574
0
L
Olorun
S1p1der
Olorun
2,907
1,485
861
3,203
7,106
2,009
96
1,943
5,163
20,195
0
W
Apollo
5,223
2,927
0
2,675
6,134
1,551
0
1,023
5,111
0
42,504
L
5,749
2,783
0
1,299
7,736
2,004
0
2,014
5,722
0
21,994
W
Bakasura
glory丶
Bakasura
2,950
1,772
0
2,349
6,944
2,471
0
610
6,246
0
24,188
W
Geb
3,472
579
0
1,539
8,833
3,472
0
2,014
6,777
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
27,601
286
Minions Killed
204
0
Camps Cleared
0
1,132,782
Distance Traveled
1,053,108
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,596
550
64
5
0
219,199
3
L
Nemesis
5,151
429
32
3
0
253,970
2
W
Persephone
7,787
649
68
6
0
226,352
2
L
Fenrir
5,897
491
51
4
0
223,135
0
L
Eset
5,584
465
47
4
0
207,653
2
L
Olorun
5,277
440
34
3
0
152,318
0
W
Apollo
6,712
559
86
7
0
200,884
3
L
Anhur
5,692
474
40
3
0
216,032
2
W
Bakasura
6,430
536
56
5
0
246,625
4
W
Geb
5,558
463
12
1
0
239,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role