Player Matchup

Danzaburou
Danzaburou
BigBlueYouAway
Danzaburou
Level 157
God Stats
2W - 5L
1,503 SR
Queue Stats
319W - 312L
1,451 Elo+
Party 2
Arachne
Arachne
Casaluna89
Arachne
Level 18
God Stats
4W - 5L
1,376 SR
Queue Stats
8W - 14L
1,373 Elo+
Party 2
Vulcan
Vulcan
DietPepsi6790
Vulcan
Level 67
God Stats
14W - 16L
1,420 SR
Queue Stats
41W - 45L
1,326 Elo+
Party 2
Ravana
Ravana
TeamTouchMe
Ravana
Level 160
God Stats
4W - 2L
1,674 SR
Queue Stats
131W - 134L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
andreww8191
Sun Wukong
Level 21
God Stats
3W - 7L
1,191 SR
Queue Stats
12W - 20L
1,382 Elo+
Party 2
Team Averages
Level 85
1,433 SR
1,410 Elo+

VS

Team Averages
Level 42
1,432 SR
1,491 Elo+
Ymir
Ymir
BIG_Dum999
Ymir
Level 29
God Stats
7W - 10L
1,361 SR
Queue Stats
67W - 68L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
DRAE_DOGG
Amaterasu
Level 49
God Stats
3W - 3L
1,424 SR
Queue Stats
82W - 71L
1,553 Elo+
Party 1
Nemesis
Nemesis
Gweak_
Nemesis
Level 28
God Stats
10W - 4L
1,721 SR
Queue Stats
114W - 104L
1,513 Elo+
Party 3
Hachiman
Hachiman
jhonghost28
Hachiman
Level 40
God Stats
6W - 19L
1,521 SR
Queue Stats
154W - 149L
1,482 Elo+
Party 3
Scylla
Scylla
scotpark
Scylla
Level 62
God Stats
3W - 2L
1,131 SR
Queue Stats
98W - 92L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBlueYouAway
Danzaburou
11
6 / 3 / 1
7,023
638
5,657
7,102
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Casaluna89
Arachne
8
0 / 3 / 1
4,905
446
1,061
6,247
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,144
468
254
3,755
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
7
1 / 3 / 4
5,075
461
4,344
5,354
1,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
andreww8191
Sun Wukong
9
0 / 2 / 0
5,528
503
3,959
8,350
2,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,274
479
1,176
6,908
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
DRAE_DOGG
Amaterasu
10
2 / 1 / 0
5,964
542
5,723
7,104
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Gweak_
Nemesis
11
4 / 0 / 2
6,427
584
4,939
6,630
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
jhonghost28
Hachiman
9
2 / 2 / 0
5,332
485
2,498
6,416
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
scotpark
Scylla
10
3 / 0 / 1
6,176
561
3,609
1,503
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
12
12
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Danzaburou
BigBlueYouAway
Danzaburou
6
3
1
2.17
W
Arachne
Casaluna89
Arachne
0
3
1
0.17
L
Amaterasu
DRAE_DOGG
Amaterasu
2
1
0
2
W
0
1
0
0
L
Nemesis
Gweak_
Nemesis
4
0
2
5
W
Ravana
1
3
4
1
W
Sun Wukong
andreww8191
Sun Wukong
0
2
0
0
L
Hachiman
jhonghost28
Hachiman
2
2
0
1
L
Scylla
scotpark
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
17,945
30,808
Taken
28,561
8,988
Mitigated
11,139
8,514
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,176
250
236
1,450
6,908
2,744
225
0
6,908
10,311
0
W
Danzaburou
BigBlueYouAway
Danzaburou
5,657
2,418
0
1,729
7,102
1,881
0
1,453
5,565
0
35,844
W
Arachne
Casaluna89
Arachne
1,061
641
0
1,113
6,247
2,058
0
681
5,526
0
22,821
L
Amaterasu
DRAE_DOGG
Amaterasu
5,723
2,270
0
3,450
7,104
4,762
507
0
7,104
0
24,947
W
254
59
0
1,092
3,755
1,097
0
1,590
1,977
24,768
0
L
Nemesis
Gweak_
Nemesis
4,939
1,889
0
3,942
6,630
1,947
0
59
6,571
0
41,143
W
Ravana
4,344
986
339
877
5,354
1,274
12
739
4,605
0
18,008
W
Sun Wukong
andreww8191
Sun Wukong
3,959
1,602
0
3,364
8,350
2,678
0
0
7,661
0
25,478
L
Hachiman
jhonghost28
Hachiman
2,498
1,407
0
2,499
6,416
1,337
420
0
6,416
0
23,080
L
Scylla
scotpark
Scylla
3,609
217
0
409
1,503
349
0
195
1,308
28,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
29,173
249
Minions Killed
278
0
Camps Cleared
0
971,876
Distance Traveled
1,052,081
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,274
479
18
2
0
165,960
1
W
Danzaburou
7,023
638
72
7
0
192,404
2
W
Arachne
4,905
446
46
4
0
212,316
1
L
Amaterasu
5,964
542
53
5
0
228,581
1
W
Vulcan
5,144
468
46
4
0
169,427
0
L
Nemesis
6,427
584
88
8
0
249,697
2
W
Ravana
5,075
461
29
3
0
190,594
1
W
Sun Wukong
5,528
503
56
5
0
207,135
0
L
Hachiman
5,332
485
50
5
0
200,640
3
L
Scylla
6,176
561
69
6
0
207,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role