Player Matchup

Jormungandr
Jormungandr
BrokenRim
Jormungandr
Level 13
God Stats
1W - 1L
1,727 SR
Queue Stats
16W - 28L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
Chowdown
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,200 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dieldo
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,937 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 1
Ares
Ares
HoleOnFire
Ares
Level 3
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KomradeFrank
Bacchus
Level 28
God Stats
2W - 2L
1,583 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 1
Team Averages
Level 15
1,696 SR
1,376 Elo+

VS

Team Averages
Level 21
1,475 SR
1,365 Elo+
Nu Wa
Nu Wa
AirricTheRed
Nu Wa
Level 29
God Stats
8W - 10L
1,491 SR
Queue Stats
55W - 72L
1,384 Elo+
Solo
Scylla
Scylla
Dadsofall
Scylla
Level 24
God Stats
11W - 8L
1,552 SR
Queue Stats
44W - 49L
1,437 Elo+
Solo
Artemis
Artemis
ISooMarkos
Artemis
Level 20
God Stats
4W - 2L
1,542 SR
Queue Stats
57W - 57L
1,415 Elo+
Solo
Cerberus
Cerberus
MektigThor
Cerberus
Level 23
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 13L
1,299 Elo+
Solo
Anhur
Anhur
darkusui
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrokenRim
Jormungandr
20
0 / 5 / 22
13,670
976
9,599
21,125
31,920
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Chowdown
Cthulhu
20
6 / 8 / 16
14,444
1,032
15,109
28,493
32,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Dieldo
Ah Muzen Cab
20
20 / 3 / 18
17,511
1,251
54,637
18,684
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 3 / 12
15,316
1,094
20,779
26,199
32,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
KomradeFrank
Bacchus
20
3 / 3 / 19
13,357
954
10,844
21,869
24,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 17
13,168
941
21,024
20,705
6,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Dadsofall
Scylla
20
7 / 7 / 9
13,999
1,000
17,990
18,845
9,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
ISooMarkos
Artemis
20
12 / 5 / 6
16,217
1,158
41,655
20,878
7,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MektigThor
Cerberus
20
0 / 6 / 16
13,007
929
11,639
28,801
40,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
darkusui
Anhur
20
2 / 13 / 17
13,215
944
17,205
27,041
11,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
87
41
Kills
22
22
Deaths
41
87
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
10
17
0.95
W
Jormungandr
BrokenRim
Jormungandr
0
5
22
2.2
W
Cthulhu
Chowdown
Cthulhu
6
8
16
1.75
L
Scylla
Dadsofall
Scylla
7
7
9
1.64
W
Ah Muzen Cab
Dieldo
Ah Muzen Cab
20
3
18
9.67
W
12
3
12
6
L
Artemis
ISooMarkos
Artemis
12
5
6
3
W
Bacchus
KomradeFrank
Bacchus
3
3
19
4.17
L
Cerberus
MektigThor
Cerberus
0
6
16
1.33
L
Anhur
darkusui
Anhur
2
13
17
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,968
Damage
109,513
116,370
Taken
116,270
128,787
Mitigated
75,420
5,703
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,024
7,665
556
1,069
20,705
6,754
0
10,327
10,378
50,456
0
W
Jormungandr
BrokenRim
Jormungandr
9,599
1,911
0
0
21,125
31,920
0
8,932
12,193
43,773
0
W
Cthulhu
Chowdown
Cthulhu
15,109
1,388
0
0
28,493
32,516
0
9,439
19,054
37,178
0
L
Scylla
Dadsofall
Scylla
17,990
2,627
401
3,120
18,845
9,306
0
5,324
13,521
35,135
0
W
Ah Muzen Cab
Dieldo
Ah Muzen Cab
54,637
24,113
0
3,917
18,684
7,683
0
11,427
7,257
0
119,848
W
20,779
752
0
242
26,199
32,149
0
10,550
15,649
34,507
0
L
Artemis
ISooMarkos
Artemis
41,655
32,304
0
4,304
20,878
7,567
0
11,032
9,846
0
84,827
W
Bacchus
KomradeFrank
Bacchus
10,844
831
537
1,007
21,869
24,519
0
10,305
11,564
22,377
0
L
Cerberus
MektigThor
Cerberus
11,639
974
0
1,674
28,801
40,148
0
15,998
12,803
25,888
0
L
Anhur
darkusui
Anhur
17,205
9,499
0
1,253
27,041
11,645
0
13,650
13,391
0
39,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,298
Gold Earned
69,606
301
Minions Killed
323
10
Camps Cleared
5
1,351,395
Distance Traveled
1,240,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,168
941
68
5
1
232,026
0
W
Jormungandr
13,670
976
63
5
1
226,848
0
W
Cthulhu
14,444
1,032
51
4
1
261,584
0
L
Scylla
13,999
1,000
66
5
1
250,864
0
W
Ah Muzen Cab
17,511
1,251
142
10
5
316,452
1
W
Ares
15,316
1,094
14
1
3
276,546
0
L
Artemis
16,217
1,158
100
7
3
247,621
3
W
Bacchus
13,357
954
31
2
0
269,965
1
L
Cerberus
13,007
929
38
3
0
272,921
1
L
Anhur
13,215
944
51
4
0
237,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role