Player Matchup

Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond IV
BiTaTesTer
Susano
Diamond IV
Level 153
God Stats
17W - 11L
1,665 SR
Queue Stats
215W - 235L
2,164 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,533 SR
1,633 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,589 SR
1,847 MMR
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Diamond I
AdaptingBR
Ratatoskr
Diamond I
Level 124
God Stats
3W - 2L
1,728 SR
Queue Stats
75W - 64L
2,394 MMR
Party 1
Set
Set
Masters
Faykz
Set
Masters
Level 160
God Stats
0W - 1L
1,719 SR
Queue Stats
397W - 367L
2,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 5
9,904
619
6,540
3,243
953
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
17
3 / 1 / 6
9,754
610
8,345
7,121
2,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
 
Poseidon
16
4 / 2 / 2
9,482
593
6,421
7,004
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
 
Cerberus
12
0 / 0 / 5
7,502
469
3,552
9,294
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
BiTaTesTer
Susano
16
6 / 4 / 7
9,691
606
8,778
9,079
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayPersephoneTsukuyomiArtioAthena

VS

Bans
OdinGebThe MorriganKhepriTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 1 / 0
9,130
571
2,027
5,415
1,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
13
1 / 3 / 2
7,656
479
3,479
13,275
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
 
Anhur
11
1 / 5 / 1
7,056
441
5,125
9,104
2,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
AdaptingBR
Ratatoskr
16
4 / 3 / 1
9,234
577
5,251
9,467
3,084
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
Faykz
Set
17
0 / 3 / 3
9,729
608
3,724
12,917
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
7
7
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
W
Heimdallr
 
Heimdallr
3
1
6
6
W
Poseidon
 
Poseidon
4
2
2
2.5
W
Cerberus
 
Cerberus
0
0
5
2.5
L
Raijin
 
Raijin
1
1
0
1
L
Sobek
 
Sobek
1
3
2
0.67
L
Anhur
 
Anhur
1
5
1
0.3
L
Ratatoskr
AdaptingBR
Ratatoskr
4
3
1
1.5
W
Susano
BiTaTesTer
Susano
6
4
7
2.38
L
Set
Faykz
Set
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
19,606
35,741
Taken
50,178
14,934
Mitigated
24,586
14,020
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,540
1,979
0
2,466
3,243
953
418
0
3,243
68,258
0
W
Heimdallr
 
Heimdallr
8,345
4,445
0
2,266
7,121
2,413
44
1,113
6,008
0
80,124
W
Poseidon
 
Poseidon
6,421
1,110
0
2,702
7,004
2,880
0
2,136
4,788
77,093
4,571
W
Cerberus
 
Cerberus
3,552
142
1,136
2,466
9,294
5,693
0
2,102
7,108
21,488
0
L
Raijin
 
Raijin
2,027
494
0
1,365
5,415
1,721
0
1,470
3,945
68,085
0
L
Sobek
 
Sobek
3,479
380
0
4,118
13,275
10,186
69
5,059
8,216
22,007
0
L
Anhur
 
Anhur
5,125
2,526
0
2,071
9,104
2,114
431
2,013
7,091
0
38,978
L
Ratatoskr
AdaptingBR
Ratatoskr
5,251
1,187
0
4,138
9,467
3,084
0
1,992
7,475
0
64,980
W
Susano
BiTaTesTer
Susano
8,778
2,953
0
2,984
9,079
2,995
0
425
8,634
0
54,039
L
Set
Faykz
Set
3,724
1,682
0
4,365
12,917
7,481
0
5,613
7,304
454
77,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
42,805
573
Minions Killed
618
0
Camps Cleared
0
1,666,918
Distance Traveled
1,586,048
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,904
619
151
9
0
302,399
6
W
Heimdallr
9,754
610
151
9
0
322,984
4
W
Poseidon
9,482
593
147
9
0
336,266
7
W
Cerberus
7,502
469
39
2
0
347,590
6
L
Raijin
9,130
571
182
11
0
306,932
9
L
Sobek
7,656
479
32
2
0
305,880
3
L
Anhur
7,056
441
86
5
0
254,871
2
L
Ratatoskr
9,234
577
135
8
0
403,138
2
W
Susano
9,691
606
85
5
0
357,679
4
L
Set
9,729
608
183
11
0
315,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role