Player Matchup

Xing Tian
Xing Tian
BCWookie
Xing Tian
Level 6
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Davud1795
Kukulkan
Level 8
God Stats
1W - 2L
1,478 SR
Queue Stats
9W - 12L
1,442 Elo+
Solo
Ra
Ra
RoiZenKai
Ra
Level 8
God Stats
0W - 2L
1,347 SR
Queue Stats
32W - 23L
1,513 Elo+
Solo
Hercules
Hercules
YourSoloGuy
Hercules
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 99L
1,422 Elo+
Solo
Thor
Thor
uSafety
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Solo
Team Averages
Level 6
1,404 SR
1,439 Elo+

VS

Team Averages
Level 17
1,509 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
SuperEdgeLord
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,552 Elo+
Party 1
Anhur
Anhur
XxLeanBackxX
Anhur
Level 8
God Stats
7W - 5L
1,573 SR
Queue Stats
23W - 20L
1,552 Elo+
Party 1
Bellona
Bellona
skyyywalkerrr
Bellona
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 93L
1,535 Elo+
Solo
Agni
Agni
xUrashiki
Agni
Level 4
God Stats
7W - 2L
1,471 SR
Queue Stats
9W - 9L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BCWookie
Xing Tian
11
1 / 4 / 4
7,841
436
2,156
10,530
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Davud1795
Kukulkan
12
3 / 8 / 4
8,296
461
11,661
11,339
2,870
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 8 / 1
11,266
626
16,978
14,347
5,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
YourSoloGuy
Hercules
13
5 / 7 / 2
9,105
506
9,378
20,878
17,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
uSafety
Thor
9
0 / 11 / 4
6,915
384
3,434
11,689
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 7 / 8
7,998
444
4,857
11,835
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 5 / 10
11,344
630
14,931
17,480
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
9 / 3 / 7
10,440
580
8,434
12,515
4,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
18
13 / 2 / 4
11,058
614
16,956
16,787
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
15
4 / 6 / 4
9,339
519
7,964
10,855
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
22
Kills
35
38
Deaths
23
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
7
8
0.57
L
Xing Tian
BCWookie
Xing Tian
1
4
4
0.75
L
Kukulkan
Davud1795
Kukulkan
3
8
4
0.63
L
13
8
1
1.69
W
9
5
10
2.8
W
9
3
7
4.17
L
Hercules
YourSoloGuy
Hercules
5
7
2
0.86
W
Bellona
13
2
4
7.5
L
Thor
uSafety
Thor
0
11
4
0.18
W
Agni
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
53,142
68,783
Taken
69,472
38,240
Mitigated
29,964
11,194
Healing
26,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,857
922
1,060
2,308
11,835
3,847
615
7,872
3,963
37,140
0
L
Xing Tian
BCWookie
Xing Tian
2,156
245
0
706
10,530
8,870
264
2,763
7,767
15,795
0
L
Kukulkan
Davud1795
Kukulkan
11,661
1,842
234
1,335
11,339
2,870
553
5,104
6,235
43,023
0
L
16,978
1,612
63
2,619
14,347
5,111
570
8,149
5,786
76,254
0
W
14,931
9,217
950
10,657
17,480
6,746
2,965
7,779
9,701
62,389
0
W
8,434
4,652
0
3,553
12,515
4,276
108
3,137
9,286
0
58,652
L
Hercules
YourSoloGuy
Hercules
9,378
2,844
0
5,697
20,878
17,647
458
6,916
13,926
0
44,861
W
Bellona
16,956
5,868
0
4,501
16,787
11,508
238
6,604
10,183
0
69,375
L
Thor
uSafety
Thor
3,434
812
0
540
11,689
3,742
775
4,252
7,317
0
23,755
W
Agni
7,964
1,090
82
3,410
10,855
3,587
88
5,371
5,484
60,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
50,179
341
Minions Killed
461
0
Camps Cleared
0
1,562,119
Distance Traveled
1,671,573
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,998
444
71
4
0
309,347
2
L
Xing Tian
7,841
436
24
1
0
355,565
1
L
Kukulkan
8,296
461
81
5
0
297,539
5
L
Ra
11,266
626
115
6
0
333,986
4
W
Olorun
11,344
630
117
7
0
317,348
0
W
Anhur
10,440
580
85
5
0
350,783
1
L
Hercules
9,105
506
92
5
0
325,044
0
W
Bellona
11,058
614
93
5
0
362,962
1
L
Thor
6,915
384
29
2
0
249,985
0
W
Agni
9,339
519
95
5
0
331,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role