Player Matchup

Ymir
Ymir
DEOS323
Ymir
Level 27
God Stats
2W - 1L
1,532 SR
Queue Stats
100W - 55L
1,698 Elo+
Party 2
Bakasura
Bakasura
HaplessBunion1
Bakasura
Level 140
God Stats
6W - 2L
1,640 SR
Queue Stats
364W - 268L
1,691 Elo+
Party 2
Chaac
Chaac
mythicslayer9901
Chaac
Level 78
God Stats
3W - 0L
1,624 SR
Queue Stats
176W - 94L
1,709 Elo+
Party 2
Team Averages
Level 82
1,599 SR
1,699 Elo+

VS

Team Averages
Level 60
1,728 SR
1,490 Elo+
Sol
Sol
SteveEggsNHam
Sol
Level 26
God Stats
24W - 21L
1,575 SR
Queue Stats
68W - 72L
1,465 Elo+
Party 1
Geb
Geb
SuppaTruppa
Geb
Level 66
God Stats
4W - 4L
1,701 SR
Queue Stats
34W - 32L
1,527 Elo+
Party 1
Kali
Kali
rickyprev
Kali
Level 88
God Stats
4W - 2L
1,908 SR
Queue Stats
94W - 98L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DEOS323
Ymir
12
5 / 3 / 7
8,461
769
7,227
8,385
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
13
7 / 0 / 4
8,774
798
9,134
8,638
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 10
7,197
654
8,567
12,585
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,506
682
12,612
7,034
1,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
8,520
775
6,338
12,796
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
10
2 / 5 / 4
7,236
658
4,616
7,367
3,779
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
6
6
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
DEOS323
Ymir
5
3
7
2.83
W
Bakasura
7
0
4
9
L
2
2
4
2
L
2
5
4
0.8
W
0
3
10
1.67
L
Kali
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,928
Damage
23,566
29,608
Taken
27,197
20,233
Mitigated
16,905
6,661
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DEOS323
Ymir
7,227
910
0
176
8,385
3,361
284
6,427
1,958
24,592
0
W
Bakasura
9,134
5,953
0
3,090
8,638
7,081
407
4,941
3,697
0
21,594
L
12,612
3,401
0
2,875
7,034
1,990
0
296
5,992
39,538
0
L
6,338
1,066
0
2,447
12,796
11,136
0
4,306
6,421
16,517
0
W
8,567
1,231
0
3,395
12,585
9,791
0
7,905
4,680
0
16,880
L
Kali
4,616
1,454
0
801
7,367
3,779
0
2,947
3,884
0
11,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
23,262
122
Minions Killed
115
7
Camps Cleared
3
643,291
Distance Traveled
610,794
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,461
769
40
4
2
202,598
1
W
Bakasura
8,774
798
61
6
5
236,281
4
L
Sol
7,506
682
78
7
2
203,135
0
L
Geb
8,520
775
15
1
0
194,241
4
W
Chaac
7,197
654
21
2
0
204,412
2
L
Kali
7,236
658
22
2
1
213,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role