Player Matchup

Eset
Eset
 
Eset
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aldraxis
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,195 Elo+
Solo
Baron Samedi
Baron Samedi
Dirtycash14
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,435 Elo+
Solo
Rama
Rama
Ferbed45
Rama
Level 124
God Stats
6W - 8L
1,492 SR
Queue Stats
1,025W - 1,069L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gwardies
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,412 Elo+

VS

Team Averages
Level 113
1,455 SR
1,472 Elo+
Ganesha
Ganesha
 
Ganesha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Bubbaizthaman
Olorun
Level 128
God Stats
2W - 0L
1,353 SR
Queue Stats
88W - 92L
1,438 Elo+
Party 1
Ullr
Ullr
KratosIs
Ullr
Level 88
God Stats
3W - 1L
1,282 SR
Queue Stats
201W - 185L
1,476 Elo+
Solo
Freya
Freya
xtayloranne
Freya
Level 128
God Stats
2W - 0L
1,638 SR
Queue Stats
69W - 71L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 5 / 5
7,772
707
6,774
10,529
3,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Aldraxis
Cthulhu
14
2 / 5 / 7
7,975
725
10,438
20,310
13,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Dirtycash14
Baron Samedi
16
3 / 4 / 6
9,109
828
16,510
10,561
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
16
5 / 3 / 3
8,993
818
11,060
9,010
2,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Gwardies
Cu Chulainn
13
1 / 2 / 7
7,587
690
3,444
12,904
6,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 18
9,144
831
6,463
14,653
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
 
Agni
15
4 / 2 / 12
8,804
800
16,609
10,235
4,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 12
7,466
679
6,887
11,144
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
16
6 / 2 / 11
9,259
842
16,319
10,366
4,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 2 / 7
10,360
942
11,551
10,427
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
12
Kills
19
19
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
5
0.7
W
Ganesha
 
Ganesha
0
1
18
9
W
Agni
 
Agni
4
2
12
5
L
Cthulhu
Aldraxis
Cthulhu
2
5
7
1.1
W
0
5
12
1.2
L
Baron Samedi
Dirtycash14
Baron Samedi
3
4
6
1.5
L
Rama
5
3
3
2.17
L
Cu Chulainn
Gwardies
Cu Chulainn
1
2
7
2.25
W
Ullr
6
2
11
5.75
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
57,829
63,314
Taken
56,825
30,292
Mitigated
30,170
21,217
Healing
31,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,774
97
1,515
2,247
10,529
3,330
483
7,719
2,810
13,914
0
W
Ganesha
 
Ganesha
6,463
841
1,735
4,422
14,653
11,346
0
6,682
7,971
10,675
0
W
Agni
 
Agni
16,609
1,814
2,825
3,310
10,235
4,716
318
6,432
3,803
27,174
0
L
Cthulhu
Aldraxis
Cthulhu
10,438
713
1,503
4,145
20,310
13,615
0
13,072
7,238
18,820
0
W
6,887
3,912
4,700
2,408
11,144
4,697
770
7,591
3,553
14,545
0
L
Baron Samedi
Dirtycash14
Baron Samedi
16,510
394
2,890
3,226
10,561
4,651
344
6,217
4,344
32,730
0
L
Rama
11,060
6,750
1,068
1,093
9,010
2,692
851
5,720
3,290
0
23,827
L
Cu Chulainn
Gwardies
Cu Chulainn
3,444
837
30
3,500
12,904
6,004
191
8,782
4,122
0
8,551
W
Ullr
16,319
7,453
1,633
3,396
10,366
4,704
426
6,810
3,556
0
26,699
W
11,551
4,092
1,772
5,134
10,427
4,707
453
6,207
4,220
30,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
45,033
112
Minions Killed
116
0
Camps Cleared
0
988,155
Distance Traveled
1,067,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,772
707
21
2
0
195,235
0
W
Ganesha
9,144
831
0
0
0
237,441
1
W
Agni
8,804
800
33
3
0
214,426
3
L
Cthulhu
7,975
725
13
1
0
202,537
0
W
Olorun
7,466
679
15
1
0
188,485
0
L
Baron Samedi
9,109
828
31
3
0
202,321
0
L
Rama
8,993
818
40
4
0
180,116
1
L
Cu Chulainn
7,587
690
7
1
0
207,946
1
W
Ullr
9,259
842
18
2
0
210,696
0
W
Freya
10,360
942
50
5
0
216,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role