Player Matchup

Morgan Le Fay
Morgan Le Fay
JUGxTIDE
Morgan Le Fay
Level 26
God Stats
16W - 5L
1,864 SR
Queue Stats
32W - 9L
1,836 Elo+
Party 2
Sylvanus
Sylvanus
KushChronicl3
Sylvanus
Level 135
God Stats
16W - 16L
1,584 SR
Queue Stats
200W - 218L
1,522 Elo+
Solo
Arachne
Arachne
young1 wicked
Arachne
Level 148
God Stats
0W - 1L
1,391 SR
Queue Stats
13W - 14L
1,260 Elo+
Party 2
Team Averages
Level 103
1,613 SR
1,540 Elo+

VS

Team Averages
Level 77
1,607 SR
1,457 Elo+
Loki
Loki
Smit3Cranberry
Loki
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
17W - 12L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
TrippyIcy
Cthulhu
Level 87
God Stats
2W - 0L
1,551 SR
Queue Stats
106W - 123L
1,397 Elo+
Party 1
Chang'e
Chang'e
bussyboy212
Chang'e
Level 126
God Stats
8W - 8L
1,548 SR
Queue Stats
206W - 263L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JUGxTIDE
Morgan Le Fay
11
2 / 3 / 5
7,044
640
10,599
7,006
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
KushChronicl3
Sylvanus
10
0 / 3 / 7
7,117
647
5,223
10,760
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
10
6 / 7 / 2
7,758
705
6,977
9,621
3,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
7,782
707
8,771
7,507
3,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
TrippyIcy
Cthulhu
11
1 / 3 / 9
7,944
722
5,883
10,343
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
bussyboy212
Chang'e
13
7 / 0 / 5
8,672
788
8,676
9,148
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
13
13
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
JUGxTIDE
Morgan Le Fay
2
3
5
1.5
L
Sylvanus
KushChronicl3
Sylvanus
0
3
7
1.17
W
5
5
3
1.3
W
Cthulhu
TrippyIcy
Cthulhu
1
3
9
1.83
W
Chang'e
bussyboy212
Chang'e
7
0
5
9.5
L
Arachne
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
23,330
27,387
Taken
26,998
15,544
Mitigated
14,728
7,725
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
JUGxTIDE
Morgan Le Fay
10,599
735
0
1,388
7,006
2,250
0
4,086
2,920
29,379
0
L
Sylvanus
KushChronicl3
Sylvanus
5,223
616
1,598
4,280
10,760
10,068
0
5,283
5,477
14,297
0
W
8,771
1,973
0
653
7,507
3,543
0
2,896
4,395
0
25,483
W
Cthulhu
TrippyIcy
Cthulhu
5,883
967
492
1,504
10,343
7,718
0
6,205
3,726
16,136
0
W
Chang'e
bussyboy212
Chang'e
8,676
422
2,659
5,208
9,148
3,467
185
6,271
2,619
30,912
0
L
Arachne
6,977
5,364
0
459
9,621
3,226
0
5,341
4,280
0
10,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,919
Gold Earned
24,398
76
Minions Killed
132
3
Camps Cleared
6
568,822
Distance Traveled
573,169
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,044
640
46
4
1
199,477
2
L
Sylvanus
7,117
647
20
2
0
177,731
2
W
Loki
7,782
707
43
4
4
187,844
1
W
Cthulhu
7,944
722
28
3
1
195,066
3
W
Chang'e
8,672
788
61
6
1
190,259
3
L
Arachne
7,758
705
10
1
2
191,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role