Player Matchup

Amaterasu
Amaterasu
Bionicorchid
Amaterasu
Level 87
God Stats
18W - 17L
1,576 SR
Queue Stats
379W - 424L
1,429 Elo+
Party 3
Hachiman
Hachiman
Canetik
Hachiman
Level 108
God Stats
6W - 6L
1,652 SR
Queue Stats
325W - 347L
1,499 Elo+
Party 3
Kali
Kali
Da Pegasus5362
Kali
Level 87
God Stats
23W - 10L
1,618 SR
Queue Stats
384W - 384L
1,489 Elo+
Party 3
Sol
Sol
MasM180
Sol
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 159L
1,349 Elo+
Solo
Ymir
Ymir
Trenteo
Ymir
Level 44
God Stats
23W - 13L
1,546 SR
Queue Stats
141W - 128L
1,516 Elo+
Party 3
Team Averages
Level 75
1,578 SR
1,456 Elo+

VS

Team Averages
Level 79
1,494 SR
1,417 Elo+
Kukulkan
Kukulkan
Kamonosuke
Kukulkan
Level 146
God Stats
8W - 14L
1,366 SR
Queue Stats
424W - 490L
1,346 Elo+
Party 1
Artemis
Artemis
Lovin_IsWhatiGot
Artemis
Level 28
God Stats
1W - 3L
1,327 SR
Queue Stats
1W - 5L
1,333 Elo+
Party 1
Mercury
Mercury
NMEoverERRthang
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,577 Elo+
Party 1
Bellona
Bellona
NebulousDreams
Bellona
Level 27
God Stats
12W - 6L
1,696 SR
Queue Stats
49W - 70L
1,390 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhyItsPluto
Kumbhakarna
Level 71
God Stats
0W - 1L
1,582 SR
Queue Stats
135W - 133L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bionicorchid
Amaterasu
18
2 / 0 / 4
10,804
540
7,894
18,479
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Canetik
Hachiman
17
10 / 2 / 9
11,414
571
11,406
10,674
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 11
13,396
670
17,283
24,396
13,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
17
7 / 3 / 9
11,922
596
17,215
13,062
6,094
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Trenteo
Ymir
14
5 / 1 / 13
10,562
528
7,937
17,007
23,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kamonosuke
Kukulkan
16
5 / 8 / 3
10,654
533
15,312
11,553
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 4
9,457
473
9,442
13,059
4,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 5
8,706
435
6,010
19,466
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 0
9,680
484
11,334
16,164
14,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
WhyItsPluto
Kumbhakarna
12
0 / 8 / 6
7,981
399
3,193
22,793
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
35
Kills
10
10
Deaths
35
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bionicorchid
Amaterasu
2
0
4
4
W
Hachiman
Canetik
Hachiman
10
2
9
7.25
W
11
4
11
4.13
L
Kukulkan
Kamonosuke
Kukulkan
5
8
3
0.81
L
2
8
4
0.5
W
Sol
7
3
9
3.83
L
1
7
5
0.5
L
2
4
0
0.5
W
Ymir
Trenteo
Ymir
5
1
13
11.5
L
Kumbhakarna
WhyItsPluto
Kumbhakarna
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,735
Damage
45,291
83,618
Taken
83,035
62,970
Mitigated
46,269
39,061
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bionicorchid
Amaterasu
7,894
2,383
0
11,306
18,479
15,863
571
1,840
16,622
0
57,777
W
Hachiman
Canetik
Hachiman
11,406
6,185
0
2,879
10,674
4,310
6,276
3,677
6,949
0
64,713
W
17,283
6,899
0
14,142
24,396
13,277
3,187
4,756
19,429
0
105,474
L
Kukulkan
Kamonosuke
Kukulkan
15,312
1,482
0
346
11,553
4,406
117
4,486
7,015
61,430
0
L
9,442
5,315
0
2,432
13,059
4,410
0
3,991
9,068
0
35,786
W
Sol
17,215
3,717
0
6,042
13,062
6,094
5,081
4,027
8,953
80,926
0
L
6,010
1,436
0
6,950
19,466
6,812
0
4,319
15,094
0
53,876
L
11,334
3,162
0
2,975
16,164
14,609
21
2,752
12,654
0
51,405
W
Ymir
Trenteo
Ymir
7,937
1,154
1,641
3,051
17,007
23,426
609
3,851
13,032
35,286
0
L
Kumbhakarna
WhyItsPluto
Kumbhakarna
3,193
417
0
2,994
22,793
16,032
0
9,604
13,139
17,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
46,478
524
Minions Killed
372
0
Camps Cleared
0
1,856,165
Distance Traveled
1,684,967
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,804
540
104
5
0
374,959
0
W
Hachiman
11,414
571
92
5
0
317,333
2
W
Kali
13,396
670
148
7
0
435,949
0
L
Kukulkan
10,654
533
113
6
0
323,405
6
L
Artemis
9,457
473
62
3
0
291,664
3
W
Sol
11,922
596
137
7
0
359,168
1
L
Mercury
8,706
435
81
4
0
393,586
5
L
Bellona
9,680
484
91
5
0
333,992
1
W
Ymir
10,562
528
43
2
0
368,756
2
L
Kumbhakarna
7,981
399
25
1
0
342,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role