Player Matchup

Jormungandr
Jormungandr
MyBrickX
Jormungandr
Level 27
God Stats
1W - 1L
1,769 SR
Queue Stats
29W - 51L
1,264 Elo+
Party 1
Cabrakan
Cabrakan
The_Arachnid235
Cabrakan
Level 62
God Stats
0W - 3L
1,174 SR
Queue Stats
63W - 136L
1,191 Elo+
Party 1
Yemoja
Yemoja
The_Phanntom101
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 96L
1,184 Elo+
Party 1
Khepri
Khepri
The_Raven628
Khepri
Level 58
God Stats
0W - 8L
966 SR
Queue Stats
64W - 134L
1,193 Elo+
Party 1
Ymir
Ymir
bentleyeilish
Ymir
Level 44
God Stats
3W - 4L
1,472 SR
Queue Stats
36W - 109L
1,165 Elo+
Party 1
Team Averages
Level 45
1,376 SR
1,200 Elo+

VS

Team Averages
Level 79
1,356 SR
1,346 Elo+
Sylvanus
Sylvanus
BrazenDegree594
Sylvanus
Level 78
God Stats
14W - 10L
1,615 SR
Queue Stats
118W - 160L
1,263 Elo+
Solo
Kukulkan
Kukulkan
GunnerMW
Kukulkan
Level 69
God Stats
8W - 5L
1,422 SR
Queue Stats
114W - 115L
1,436 Elo+
Solo
Charybdis
Charybdis
Norsewolf_505
Charybdis
Level 66
God Stats
3W - 4L
1,376 SR
Queue Stats
242W - 296L
1,391 Elo+
Solo
Thor
Thor
kanaburi
Thor
Level 82
God Stats
10W - 12L
1,314 SR
Queue Stats
263W - 360L
1,323 Elo+
Solo
Loki
Loki
superwicked
Loki
Level 102
God Stats
9W - 10L
1,054 SR
Queue Stats
246W - 262L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MyBrickX
Jormungandr
13
1 / 6 / 0
8,369
418
7,141
11,308
9,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
15
4 / 6 / 0
9,439
472
9,356
18,742
11,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 5
8,268
413
3,601
15,411
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
8
1 / 8 / 1
7,000
350
2,044
10,406
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 9 / 2
6,626
331
1,962
15,333
8,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 4 / 13
9,929
496
7,473
14,179
13,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
GunnerMW
Kukulkan
17
8 / 1 / 4
11,813
591
11,306
6,536
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Norsewolf_505
Charybdis
17
13 / 1 / 9
11,293
565
17,044
10,825
4,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
17
2 / 3 / 9
10,319
516
8,400
15,280
7,600
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 4
10,895
545
6,194
12,506
4,297
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
33
34
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
4
13
2.63
W
Kukulkan
GunnerMW
Kukulkan
8
1
4
10
L
Jormungandr
MyBrickX
Jormungandr
1
6
0
0.17
W
Charybdis
Norsewolf_505
Charybdis
13
1
9
17.5
L
Cabrakan
4
6
0
0.67
L
1
5
5
0.7
L
Khepri
1
8
1
0.19
L
0
9
2
0.11
W
Thor
2
3
9
2.17
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
50,417
71,200
Taken
59,326
44,515
Mitigated
32,059
8,874
Healing
21,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,473
2,198
2,836
4,628
14,179
13,110
2,191
5,236
8,943
36,929
13,458
W
Kukulkan
GunnerMW
Kukulkan
11,306
1,305
0
750
6,536
2,836
1,583
1,880
4,656
79,872
0
L
Jormungandr
MyBrickX
Jormungandr
7,141
1,773
0
0
11,308
9,675
574
558
10,740
42,198
0
W
Charybdis
Norsewolf_505
Charybdis
17,044
10,263
0
4,009
10,825
4,216
6,177
4,311
6,514
0
69,073
L
Cabrakan
9,356
1,473
0
5,035
18,742
11,159
0
4,496
14,166
51,428
0
L
3,601
1,309
966
1,989
15,411
11,186
140
3,566
11,819
25,062
0
L
Khepri
2,044
1,077
0
428
10,406
4,492
450
3,717
6,265
16,292
0
L
1,962
609
157
299
15,333
8,003
132
5,157
10,102
18,807
0
W
Thor
8,400
1,821
67
2,717
15,280
7,600
0
6,223
9,057
0
67,748
W
6,194
1,789
129
6,505
12,506
4,297
2,874
6,655
5,851
0
66,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
54,249
262
Minions Killed
540
0
Camps Cleared
0
1,383,676
Distance Traveled
1,821,761
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,929
496
79
4
0
328,787
2
W
Kukulkan
11,813
591
147
7
0
395,028
8
L
Jormungandr
8,369
418
59
3
0
299,196
0
W
Charybdis
11,293
565
90
5
0
342,035
1
L
Cabrakan
9,439
472
97
5
0
338,623
0
L
Yemoja
8,268
413
39
2
0
270,312
0
L
Khepri
7,000
350
29
1
0
276,901
0
L
Ymir
6,626
331
38
2
0
198,644
0
W
Thor
10,319
516
107
5
0
363,207
0
W
Loki
10,895
545
117
6
0
392,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role