Player Matchup

Loki
Loki
DizzyDwarfz
Loki
Level 25
God Stats
1W - 1L
1,328 SR
Queue Stats
80W - 64L
1,530 Elo+
Party 2
Nike
Nike
HD COLT
Nike
Level 63
God Stats
4W - 1L
1,579 SR
Queue Stats
163W - 152L
1,480 Elo+
Party 2
Mulan
Mulan
OxtailBow9049
Mulan
Level 49
God Stats
38W - 25L
1,546 SR
Queue Stats
313W - 326L
1,377 Elo+
Party 3
Izanami
Izanami
PrincessDevil4
Izanami
Level 68
God Stats
20W - 15L
1,393 SR
Queue Stats
207W - 210L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
fartsuckerberg
Baron Samedi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 137L
1,493 Elo+
Party 2
Team Averages
Level 51
1,469 SR
1,465 Elo+

VS

Team Averages
Level 99
1,672 SR
1,460 Elo+
Eset
Eset
DiamondHandJay
Eset
Level 99
God Stats
2W - 1L
1,703 SR
Queue Stats
517W - 531L
1,372 Elo+
Solo
Neith
Neith
PACHECOAST305
Neith
Level 23
God Stats
6W - 7L
1,840 SR
Queue Stats
35W - 38L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
Strange_Fruut
Xing Tian
Level 108
God Stats
7W - 15L
1,343 SR
Queue Stats
539W - 612L
1,356 Elo+
Solo
Vulcan
Vulcan
eagles arce1
Vulcan
Level 127
God Stats
8W - 10L
1,693 SR
Queue Stats
170W - 142L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
x T I2 I S T o
Gilgamesh
Level 139
God Stats
15W - 7L
1,780 SR
Queue Stats
216W - 197L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,587
505
5,844
11,921
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
HD COLT
Nike
17
10 / 1 / 4
10,516
619
10,894
15,599
15,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

13
4 / 5 / 9
8,807
518
7,996
12,125
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 9
8,908
524
9,282
9,800
3,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
fartsuckerberg
Baron Samedi
15
9 / 2 / 7
9,711
571
14,851
13,525
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,154
480
7,838
11,485
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 5
7,438
438
5,602
9,271
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Strange_Fruut
Xing Tian
11
1 / 4 / 4
6,588
388
6,184
13,854
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
3 / 6 / 4
7,965
469
7,239
9,975
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
x T I2 I S T o
Gilgamesh
11
3 / 4 / 3
7,296
429
8,046
15,446
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
27
Kills
12
12
Deaths
27
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
2
1
7
5.5
W
Nike
HD COLT
Nike
10
1
4
12
W
4
5
9
1.7
L
3
6
5
0.92
W
2
3
9
2.17
L
Xing Tian
Strange_Fruut
Xing Tian
1
4
4
0.75
L
Vulcan
3
6
4
0.83
W
Baron Samedi
fartsuckerberg
Baron Samedi
9
2
7
6.25
L
Gilgamesh
x T I2 I S T o
Gilgamesh
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,867
Damage
34,909
62,970
Taken
60,031
38,593
Mitigated
26,365
22,110
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,838
1,227
563
1,868
11,485
4,843
192
2,401
9,084
49,712
4,302
W
5,844
1,867
0
5,820
11,921
4,071
399
4,225
7,696
0
47,786
W
Nike
HD COLT
Nike
10,894
838
0
1,865
15,599
15,071
350
4,214
11,385
14,167
55,309
W
7,996
1,248
0
2,060
12,125
10,309
19
3,696
8,429
603
23,064
L
5,602
3,221
0
2,767
9,271
2,398
384
1,895
7,376
0
34,744
W
9,282
5,414
0
2,928
9,800
3,273
1,931
3,907
5,893
0
64,339
L
Xing Tian
Strange_Fruut
Xing Tian
6,184
548
539
4,284
13,854
8,853
166
2,865
10,989
20,931
1,971
L
Vulcan
7,239
1,465
0
1,805
9,975
3,394
90
3,914
6,061
39,293
0
W
Baron Samedi
fartsuckerberg
Baron Samedi
14,851
1,600
2,460
6,977
13,525
5,869
1,110
4,851
8,674
57,427
0
L
Gilgamesh
x T I2 I S T o
Gilgamesh
8,046
1,662
0
2,647
15,446
6,877
212
6,179
9,267
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
37,441
453
Minions Killed
329
0
Camps Cleared
0
1,663,558
Distance Traveled
1,570,281
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,154
480
112
7
0
282,645
1
W
Loki
8,587
505
96
6
0
367,797
6
W
Nike
10,516
619
121
7
0
358,765
6
W
Mulan
8,807
518
41
2
0
294,351
1
L
Neith
7,438
438
52
3
0
301,616
5
W
Izanami
8,908
524
108
6
0
313,108
3
L
Xing Tian
6,588
388
32
2
0
314,486
5
L
Vulcan
7,965
469
68
4
0
326,059
8
W
Baron Samedi
9,711
571
87
5
0
329,537
3
L
Gilgamesh
7,296
429
65
4
0
345,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role