Player Matchup

Medusa
Medusa
ArkhamKnight911
Medusa
Level 84
God Stats
1W - 1L
1,541 SR
Queue Stats
65W - 50L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
B8ridg3r232
Gilgamesh
Level 111
God Stats
35W - 18L
1,688 SR
Queue Stats
141W - 110L
1,574 Elo+
Party 1
Zeus
Zeus
stormreagan
Zeus
Level 147
God Stats
10W - 4L
1,748 SR
Queue Stats
217W - 146L
1,589 Elo+
Party 1
Team Averages
Level 114
1,659 SR
1,544 Elo+

VS

Team Averages
Level 54
1,429 SR
1,362 Elo+
Set
Set
 
Set
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Astomouthe
Thoth
Level 41
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2
Sobek
Sobek
harvestloaf
Sobek
Level 39
God Stats
1W - 2L
1,520 SR
Queue Stats
20W - 27L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 9
7,977
997
5,387
4,849
1,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
B8ridg3r232
Gilgamesh
12
5 / 1 / 14
7,676
960
7,127
9,182
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
8 / 1 / 10
8,024
1,003
12,151
5,472
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 7 / 0
6,772
847
4,842
10,353
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
9
0 / 7 / 2
5,959
745
2,622
7,176
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 6 / 0
5,135
642
2,225
11,550
9,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
20
Kills
2
2
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
7
0
0.29
W
7
0
9
11.5
L
Thoth
0
7
2
0.14
W
Gilgamesh
B8ridg3r232
Gilgamesh
5
1
14
12
L
0
6
0
0
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
9,689
19,503
Taken
29,079
9,432
Mitigated
15,348
5,520
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,842
1,495
0
847
10,353
3,748
0
4,695
5,287
0
17,334
W
5,387
2,583
0
1,381
4,849
1,649
757
1,984
2,865
0
27,692
L
Thoth
2,622
296
0
250
7,176
1,994
0
2,688
4,171
13,169
0
W
Gilgamesh
B8ridg3r232
Gilgamesh
7,127
2,113
0
2,369
9,182
6,235
702
2,046
7,136
0
15,952
L
2,225
309
0
732
11,550
9,606
0
4,526
6,416
6,955
0
W
12,151
1,054
0
1,770
5,472
1,548
751
1,499
3,973
33,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
17,866
108
Minions Killed
62
7
Camps Cleared
2
473,282
Distance Traveled
424,644
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,772
847
23
3
1
147,858
4
W
Medusa
7,977
997
46
6
2
177,744
2
L
Thoth
5,959
745
25
3
0
127,943
0
W
Gilgamesh
7,676
960
10
1
0
158,646
0
L
Sobek
5,135
642
14
2
1
148,843
1
W
Zeus
8,024
1,003
52
7
5
136,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role