Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 83
God Stats
162W - 159L
1,610 SR
Queue Stats
173W - 168L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DevilxJaguarx82
Tsukuyomi
Level 160
God Stats
1W - 0L
1,406 SR
Queue Stats
130W - 127L
1,501 Elo+
Solo
Fenrir
Fenrir
YFBPxBailout
Fenrir
Level 106
God Stats
19W - 19L
1,564 SR
Queue Stats
475W - 458L
1,499 Elo+
Solo
Thoth
Thoth
nytro shark8
Thoth
Level 126
God Stats
13W - 6L
1,658 SR
Queue Stats
610W - 555L
1,655 Elo+
Party 1
Team Averages
Level 125
1,548 SR
1,538 Elo+

VS

Team Averages
Level 112
1,560 SR
1,512 Elo+
Nemesis
Nemesis
Alpha Raptor96
Nemesis
Level 146
God Stats
6W - 10L
1,493 SR
Queue Stats
219W - 263L
1,480 Elo+
Party 2
Discordia
Discordia
Dragonight7777
Discordia
Level 141
God Stats
13W - 10L
1,632 SR
Queue Stats
152W - 184L
1,492 Elo+
Party 2
Bacchus
Bacchus
LordMyriksQC
Bacchus
Level 106
God Stats
0W - 4L
1,501 SR
Queue Stats
207W - 227L
1,510 Elo+
Party 2
Nike
Nike
Ultra Lord1478
Nike
Level 106
God Stats
2W - 2L
1,384 SR
Queue Stats
154W - 150L
1,573 Elo+
Solo
Medusa
Medusa
damfra09
Medusa
Level 62
God Stats
7W - 3L
1,787 SR
Queue Stats
23W - 29L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 4 / 9
8,618
507
3,932
15,310
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ChiefGuinnes
Danzaburou
14
1 / 2 / 8
8,497
500
8,261
8,849
3,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
DevilxJaguarx82
Tsukuyomi
15
6 / 4 / 6
9,227
543
7,976
12,741
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
5 / 2 / 6
9,443
555
7,773
12,875
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
11 / 3 / 5
9,686
570
15,797
11,859
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
10,025
590
14,457
14,536
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Dragonight7777
Discordia
13
4 / 5 / 3
8,314
489
5,717
7,790
2,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
LordMyriksQC
Bacchus
12
2 / 5 / 5
7,300
429
7,504
14,893
14,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 5
8,125
478
8,077
11,022
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
damfra09
Medusa
12
2 / 4 / 1
7,800
459
8,087
10,489
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
25
Kills
15
15
Deaths
25
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
4
9
1.63
L
7
6
3
1.42
W
Danzaburou
ChiefGuinnes
Danzaburou
1
2
8
2.5
W
Tsukuyomi
DevilxJaguarx82
Tsukuyomi
6
4
6
2.25
L
Discordia
Dragonight7777
Discordia
4
5
3
1.1
L
Bacchus
LordMyriksQC
Bacchus
2
5
5
0.9
L
0
5
5
0.5
W
Fenrir
5
2
6
4
L
Medusa
damfra09
Medusa
2
4
1
0.63
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,739
Damage
43,842
61,634
Taken
58,730
27,757
Mitigated
32,635
20,603
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,932
354
3,295
6,655
15,310
8,417
16
4,246
10,877
28,022
0
L
14,457
6,088
0
4,186
14,536
6,779
0
4,122
10,189
0
78,067
W
Danzaburou
ChiefGuinnes
Danzaburou
8,261
2,518
298
921
8,849
3,227
1,456
1,676
7,173
0
54,262
W
Tsukuyomi
DevilxJaguarx82
Tsukuyomi
7,976
1,876
0
4,769
12,741
4,515
0
2,002
10,652
0
46,958
L
Discordia
Dragonight7777
Discordia
5,717
121
712
729
7,790
2,409
0
2,889
4,552
46,229
0
L
Bacchus
LordMyriksQC
Bacchus
7,504
208
463
3,230
14,893
14,203
108
6,140
8,405
29,768
0
L
8,077
520
0
1,776
11,022
6,277
76
2,924
7,526
4,343
42,768
W
Fenrir
7,773
1,500
0
1,809
12,875
8,089
554
1,538
10,766
5,271
37,636
L
Medusa
damfra09
Medusa
8,087
3,420
569
2,826
10,489
2,967
0
3,503
6,794
0
41,826
W
15,797
430
115
2,741
11,859
3,509
0
4,546
7,181
49,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
41,564
415
Minions Killed
409
0
Camps Cleared
0
1,615,085
Distance Traveled
1,621,406
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,618
507
67
4
0
326,155
3
L
Nemesis
10,025
590
114
7
0
361,158
3
W
Danzaburou
8,497
500
92
5
0
286,286
2
W
Tsukuyomi
9,227
543
80
5
0
353,194
7
L
Discordia
8,314
489
91
5
0
293,423
0
L
Bacchus
7,300
429
33
2
0
317,058
2
L
Nike
8,125
478
83
5
0
340,555
8
W
Fenrir
9,443
555
98
6
0
319,997
2
L
Medusa
7,800
459
88
5
0
309,212
3
W
Thoth
9,686
570
78
5
0
329,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role