Player Matchup

Olorun
Olorun
Dunty
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,609 Elo+
Solo
Neith
Neith
ScarfaceBRE
Neith
Level 21
God Stats
6W - 8L
1,520 SR
Queue Stats
34W - 41L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
bLeedeRx1
Guan Yu
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
22W - 27L
1,437 Elo+
Party 1
Thanatos
Thanatos
zeljkotebra123
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,454 Elo+
Party 1
Ares
Ares
Мурвен
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,482 Elo+

VS

Team Averages
Level 18
1,547 SR
1,525 Elo+
Raijin
Raijin
BOOMERPOES99
Raijin
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Chiron
Chiron
GRIHAN225
Chiron
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 94L
1,435 Elo+
Party 2
Tiamat
Tiamat
MirroredHeaven
Tiamat
Level 24
God Stats
8W - 2L
1,573 SR
Queue Stats
35W - 23L
1,608 Elo+
Solo
Bellona
Bellona
RUzZlacKx
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,419 Elo+
Party 2
Nemesis
Nemesis
janüüüs
Nemesis
Level 24
God Stats
7W - 3L
1,662 SR
Queue Stats
158W - 112L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dunty
Olorun
9
3 / 4 / 0
5,764
524
3,008
6,344
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 3 / 0
4,751
432
3,368
5,748
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
bLeedeRx1
Guan Yu
7
0 / 4 / 1
4,452
405
1,674
7,847
2,903
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
9
3 / 5 / 2
6,172
561
4,639
7,621
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
0 / 4 / 0
4,114
374
780
4,215
2,041
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 2 / 3
6,170
561
2,663
3,433
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GRIHAN225
Chiron
10
6 / 3 / 5
6,679
607
5,874
6,853
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 6
6,437
585
5,507
4,915
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
RUzZlacKx
Bellona
12
8 / 0 / 1
7,786
708
6,902
6,519
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
janüüüs
Nemesis
13
2 / 1 / 4
7,147
650
4,783
8,710
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
20
20
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
2
3
1.75
L
Olorun
Dunty
Olorun
3
4
0
0.75
W
Chiron
GRIHAN225
Chiron
6
3
5
2.83
W
2
1
6
5
W
Bellona
RUzZlacKx
Bellona
8
0
1
8.5
L
1
3
0
0.33
L
Guan Yu
bLeedeRx1
Guan Yu
0
4
1
0.13
W
Nemesis
janüüüs
Nemesis
2
1
4
4
L
Thanatos
3
5
2
0.8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,469
Damage
25,729
31,775
Taken
30,430
10,958
Mitigated
14,925
10,188
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
2,663
395
0
0
3,433
1,081
1,741
1,850
1,583
23,399
0
L
Olorun
Dunty
Olorun
3,008
1,711
68
1,961
6,344
1,898
309
3,201
3,091
19,779
0
W
Chiron
GRIHAN225
Chiron
5,874
3,052
144
3,268
6,853
1,813
2,290
0
6,853
0
26,376
W
5,507
889
0
2,192
4,915
2,794
1,165
49
4,866
27,210
0
W
Bellona
RUzZlacKx
Bellona
6,902
1,223
0
576
6,519
6,478
1,542
780
5,739
9,512
25,794
L
3,368
2,215
0
1,180
5,748
1,365
0
1,722
3,824
0
13,261
L
Guan Yu
bLeedeRx1
Guan Yu
1,674
306
394
1,548
7,847
2,903
0
1,727
5,896
0
6,745
W
Nemesis
janüüüs
Nemesis
4,783
2,490
0
4,024
8,710
2,759
850
1,109
7,601
0
47,908
L
Thanatos
4,639
1,412
0
4,859
7,621
2,751
0
1,691
5,806
0
26,013
L
780
300
0
178
4,215
2,041
0
610
3,605
5,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
34,219
131
Minions Killed
304
0
Camps Cleared
0
880,606
Distance Traveled
1,039,596
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,170
561
50
5
0
168,968
1
L
Olorun
5,764
524
37
3
0
182,215
3
W
Chiron
6,679
607
42
4
0
195,044
1
W
Tiamat
6,437
585
51
5
0
222,022
3
W
Bellona
7,786
708
64
6
0
202,525
0
L
Neith
4,751
432
27
2
0
175,387
0
L
Guan Yu
4,452
405
12
1
0
204,055
0
W
Nemesis
7,147
650
97
9
0
251,037
3
L
Thanatos
6,172
561
47
4
0
202,253
1
L
Ares
4,114
374
8
1
0
116,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role