Player Matchup

Kukulkan
Kukulkan
AiMBoT_StAtEra
Kukulkan
Level 6
God Stats
28W - 38L
1,426 SR
Queue Stats
38W - 48L
1,362 Elo+
Solo
Aphrodite
Aphrodite
Brandenisjoe
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,309 Elo+
Party 3
Mulan
Mulan
K R1CE
Mulan
Level 98
God Stats
5W - 2L
1,242 SR
Queue Stats
86W - 93L
1,430 Elo+
Party 1
Hercules
Hercules
KyleIsALegend
Hercules
Level 47
God Stats
2W - 1L
1,285 SR
Queue Stats
26W - 33L
1,315 Elo+
Party 3
Bellona
Bellona
SomeFgnSKRUB
Bellona
Level 8
God Stats
9W - 1L
1,795 SR
Queue Stats
19W - 9L
1,530 Elo+
Party 1
Team Averages
Level 33
1,450 SR
1,389 Elo+

VS

Team Averages
Level 40
1,410 SR
1,437 Elo+
Ra
Ra
AlyssaRose98
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 2
Neith
Neith
LilRed3000
Neith
Level 12
God Stats
1W - 1L
1,215 SR
Queue Stats
19W - 26L
1,508 Elo+
Party 2
Ymir
Ymir
Lil_Red1305
Ymir
Level 7
God Stats
0W - 1L
1,334 SR
Queue Stats
12W - 16L
1,326 Elo+
Party 2
Bakasura
Bakasura
Monchoatx3991
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,396 Elo+
Solo
Jormungandr
Jormungandr
SillyGoose98
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
1 / 5 / 12
13,103
819
23,983
17,179
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Brandenisjoe
Aphrodite
20
6 / 3 / 21
15,653
978
29,893
26,500
28,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
K R1CE
Mulan
20
8 / 3 / 20
16,070
1,004
27,292
25,320
28,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
KyleIsALegend
Hercules
20
22 / 2 / 10
17,641
1,103
45,934
35,406
20,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
SomeFgnSKRUB
Bellona
20
1 / 3 / 16
14,631
914
12,376
23,890
20,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 2
13,746
859
26,516
22,784
10,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
0 / 4 / 4
12,512
782
7,981
16,492
8,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 8
13,994
875
20,626
36,495
32,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Monchoatx3991
Bakasura
20
2 / 17 / 9
14,019
876
20,642
36,153
19,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
SillyGoose98
Jormungandr
20
9 / 7 / 6
15,670
979
39,362
36,170
26,263
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
38
Kills
16
16
Deaths
38
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
5
12
1.4
L
3
9
2
0.44
W
Aphrodite
Brandenisjoe
Aphrodite
6
3
21
5.5
W
Mulan
K R1CE
Mulan
8
3
20
6
W
Hercules
KyleIsALegend
Hercules
22
2
10
13.5
L
Neith
0
4
4
0.5
L
2
1
8
6
L
Bakasura
Monchoatx3991
Bakasura
2
17
9
0.38
L
Jormungandr
SillyGoose98
Jormungandr
9
7
6
1.71
W
Bellona
SomeFgnSKRUB
Bellona
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,478
Damage
115,127
128,295
Taken
148,094
104,279
Mitigated
97,125
51,467
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,983
1,696
0
120
17,179
6,526
0
14,022
2,947
45,901
0
L
26,516
1,744
3,793
2,284
22,784
10,596
0
8,493
14,291
55,069
0
W
Aphrodite
Brandenisjoe
Aphrodite
29,893
3,187
11,200
15,088
26,500
28,040
0
19,576
6,336
52,148
0
W
Mulan
K R1CE
Mulan
27,292
5,643
0
2,453
25,320
28,587
0
17,004
7,502
0
50,948
W
Hercules
KyleIsALegend
Hercules
45,934
26,840
0
17,850
35,406
20,769
0
20,170
14,046
0
56,465
L
Neith
7,981
830
0
681
16,492
8,216
0
3,970
12,522
0
37,124
L
20,626
1,844
0
8,825
36,495
32,912
0
15,745
20,750
40,287
0
L
Bakasura
Monchoatx3991
Bakasura
20,642
13,955
771
2,525
36,153
19,138
0
10,071
26,082
0
23,226
L
Jormungandr
SillyGoose98
Jormungandr
39,362
7,938
0
0
36,170
26,263
0
15,597
20,573
68,115
0
W
Bellona
SomeFgnSKRUB
Bellona
12,376
2,630
2,161
2,595
23,890
20,357
0
15,732
7,699
0
44,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,098
Gold Earned
69,941
265
Minions Killed
270
4
Camps Cleared
3
1,548,416
Distance Traveled
1,489,637
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,103
819
53
3
0
276,218
0
L
Ra
13,746
859
88
6
0
310,027
0
W
Aphrodite
15,653
978
55
3
0
295,051
0
W
Mulan
16,070
1,004
55
3
3
320,473
0
W
Hercules
17,641
1,103
29
2
1
330,997
2
L
Neith
12,512
782
48
3
1
295,140
0
L
Ymir
13,994
875
54
3
1
248,686
1
L
Bakasura
14,019
876
29
2
1
286,973
0
L
Jormungandr
15,670
979
51
3
0
348,811
5
W
Bellona
14,631
914
73
5
0
325,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role