Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DarkPhoenixRises
Kukulkan
Level 19
God Stats
2W - 1L
1,640 SR
Queue Stats
9W - 10L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
K4rasuZ_
Gilgamesh
Level 26
God Stats
13W - 18L
1,431 SR
Queue Stats
87W - 97L
1,421 Elo+
Solo
He Bo
He Bo
Lukinhaxxxs
He Bo
Level 40
God Stats
0W - 5L
1,058 SR
Queue Stats
20W - 25L
1,411 Elo+
Party 3
Olorun
Olorun
Raytrick
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 3
Team Averages
Level 23
1,426 SR
1,429 Elo+

VS

Team Averages
Level 25
1,542 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AnaBR
Discordia
Level 27
God Stats
156W - 168L
1,462 SR
Queue Stats
200W - 229L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Co0perBR
Cthulhu
Level 20
God Stats
3W - 1L
1,783 SR
Queue Stats
11W - 4L
1,634 Elo+
Party 1
Izanami
Izanami
Outyz
Izanami
Level 26
God Stats
42W - 38L
1,464 SR
Queue Stats
143W - 160L
1,417 Elo+
Party 2
Neith
Neith
ThePower2000
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 4 / 3
9,369
937
5,869
11,678
10,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 2 / 5
9,048
905
6,464
7,534
2,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
K4rasuZ_
Gilgamesh
15
2 / 7 / 5
9,292
929
10,186
17,262
5,548
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 4
9,335
934
9,533
8,269
2,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Raytrick
Olorun
15
1 / 5 / 2
9,244
924
5,080
8,957
3,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

178

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 1 / 12
10,642
1,064
6,479
5,841
2,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
AnaBR
Discordia
16
5 / 1 / 10
9,937
994
9,296
3,968
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Co0perBR
Cthulhu
16
6 / 1 / 12
10,806
1,081
15,303
12,767
13,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Outyz
Izanami
16
1 / 5 / 12
9,323
932
6,242
10,807
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 12
10,970
1,097
10,835
6,463
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
9
Kills
22
22
Deaths
9
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
4
3
1.13
W
Pele
 
Pele
5
1
12
11
W
Discordia
AnaBR
Discordia
5
1
10
10
W
Cthulhu
Co0perBR
Cthulhu
6
1
12
12
L
1
2
5
1.75
L
Gilgamesh
K4rasuZ_
Gilgamesh
2
7
5
0.64
L
2
4
4
1
W
Izanami
Outyz
Izanami
1
5
12
1.4
L
Olorun
Raytrick
Olorun
1
5
2
0.4
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
48,155
53,700
Taken
39,846
25,011
Mitigated
23,432
3,560
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,869
2,317
0
658
11,678
10,225
0
3,983
7,695
0
22,511
W
Pele
 
Pele
6,479
1,135
0
508
5,841
2,326
0
2,794
3,047
0
22,487
W
Discordia
AnaBR
Discordia
9,296
552
0
516
3,968
1,350
0
2,475
1,493
18,156
0
W
Cthulhu
Co0perBR
Cthulhu
15,303
544
135
0
12,767
13,152
0
8,390
4,377
30,446
0
L
6,464
193
0
228
7,534
2,790
0
4,386
3,148
28,530
0
L
Gilgamesh
K4rasuZ_
Gilgamesh
10,186
1,695
0
501
17,262
5,548
0
6,984
10,278
792
21,021
L
9,533
511
0
17
8,269
2,830
0
3,044
5,225
28,585
0
W
Izanami
Outyz
Izanami
6,242
3,029
0
1,096
10,807
4,135
0
5,111
5,696
0
18,403
L
Olorun
Raytrick
Olorun
5,080
2,442
405
1,751
8,957
3,618
0
6,202
2,755
19,419
0
W
10,835
5,007
0
1,625
6,463
2,469
0
2,794
3,669
0
36,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
51,678
201
Minions Killed
197
7
Camps Cleared
6
914,584
Distance Traveled
975,422
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,369
937
37
4
2
198,340
0
W
Pele
10,642
1,064
44
4
2
206,930
0
W
Discordia
9,937
994
27
3
1
186,455
0
W
Cthulhu
10,806
1,081
30
3
1
219,081
0
L
Kukulkan
9,048
905
50
5
1
204,706
0
L
Gilgamesh
9,292
929
24
2
3
186,853
0
L
He Bo
9,335
934
55
6
1
154,611
0
W
Izanami
9,323
932
24
2
1
174,800
0
L
Olorun
9,244
924
35
4
0
170,074
0
W
Neith
10,970
1,097
72
7
1
188,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role