Player Matchup

Hun Batz
Hun Batz
DegausserNoise
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
NughtyInsomniac
Fenrir
Level 26
God Stats
0W - 1L
1,980 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
chrismustaine93
Hel
Level 74
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Team Averages
Level 40
1,608 SR
1,392 Elo+

VS

Team Averages
Level 49
1,621 SR
1,500 Elo+
Cthulhu
Cthulhu
ItchyFangas
Cthulhu
Level 69
God Stats
147W - 115L
1,639 SR
Queue Stats
504W - 430L
1,563 Elo+
Party 2
Zeus
Zeus
Tosokai
Zeus
Level 48
God Stats
14W - 11L
1,518 SR
Queue Stats
62W - 60L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
kqk77
Xbalanque
Level 29
God Stats
11W - 8L
1,705 SR
Queue Stats
130W - 121L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 10 / 0
9,807
754
6,814
13,672
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 5
8,567
659
3,582
13,864
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 6 / 4
8,544
657
8,472
11,435
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItchyFangas
Cthulhu
14
4 / 1 / 20
10,711
824
9,489
14,055
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Tosokai
Zeus
14
7 / 3 / 17
10,427
802
7,173
7,141
3,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
kqk77
Xbalanque
15
14 / 2 / 10
11,681
899
16,096
12,231
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
6
Kills
25
25
Deaths
6
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
10
0
0.4
W
Cthulhu
ItchyFangas
Cthulhu
4
1
20
14
L
1
9
5
0.39
W
Zeus
Tosokai
Zeus
7
3
17
5.17
L
1
6
4
0.5
W
Xbalanque
kqk77
Xbalanque
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
32,758
38,971
Taken
33,427
14,316
Mitigated
20,378
4,993
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,814
2,091
0
459
13,672
6,251
0
5,950
7,722
71
30,723
W
Cthulhu
ItchyFangas
Cthulhu
9,489
879
299
6,120
14,055
13,283
235
3,654
9,752
31,554
0
L
3,582
838
0
465
13,864
4,536
0
5,436
8,428
0
15,624
W
Zeus
Tosokai
Zeus
7,173
1,632
0
652
7,141
3,169
1,171
2,063
4,890
24,696
0
L
8,472
359
1,284
2,785
11,435
3,529
0
5,649
5,786
24,078
0
W
Xbalanque
kqk77
Xbalanque
16,096
9,076
0
4,850
12,231
3,926
1,048
2,720
8,869
0
46,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
32,819
119
Minions Killed
130
4
Camps Cleared
8
658,322
Distance Traveled
677,951
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,807
754
54
4
3
201,153
4
W
Cthulhu
10,711
824
41
3
0
264,292
3
L
Fenrir
8,567
659
21
2
0
230,273
1
W
Zeus
10,427
802
41
3
3
193,049
0
L
Hel
8,544
657
44
3
1
226,896
1
W
Xbalanque
11,681
899
48
4
5
220,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role