Player Matchup

Ratatoskr
Ratatoskr
Apoca01
Ratatoskr
Level 28
God Stats
131W - 112L
1,560 SR
Queue Stats
311W - 270L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Armytile
Nu Wa
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 37L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Groosalugg
Ah Muzen Cab
Level 26
God Stats
1W - 4L
1,640 SR
Queue Stats
102W - 122L
1,552 Elo+
Solo
Yemoja
Yemoja
JayCybin
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Ah Puch
Ah Puch
esrgry
Ah Puch
Level 29
God Stats
0W - 2L
1,326 SR
Queue Stats
125W - 118L
1,568 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,589 Elo+

VS

Team Averages
Level 20
1,588 SR
1,635 Elo+
Thanatos
Thanatos
ItalianAggressor
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,830 Elo+
Party 1
Pele
Pele
M3ntalVib3z
Pele
Level 28
God Stats
5W - 6L
1,566 SR
Queue Stats
78W - 76L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Pwnlyfanz
Danzaburou
Level 25
God Stats
7W - 6L
1,275 SR
Queue Stats
77W - 64L
1,541 Elo+
Solo
Janus
Janus
TeemerJay
Janus
Level 18
God Stats
5W - 4L
1,786 SR
Queue Stats
36W - 24L
1,749 Elo+
Party 1
Cerberus
Cerberus
waxcornet13
Cerberus
Level 23
God Stats
1W - 1L
1,812 SR
Queue Stats
149W - 138L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Apoca01
Ratatoskr
14
2 / 8 / 3
8,313
489
6,944
13,419
4,029
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Armytile
Nu Wa
14
5 / 5 / 0
9,450
556
10,275
8,969
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Groosalugg
Ah Muzen Cab
15
0 / 2 / 1
8,640
508
3,376
7,787
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
JayCybin
Yemoja
10
0 / 7 / 1
6,499
382
1,950
11,710
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
esrgry
Ah Puch
12
2 / 7 / 2
7,632
449
10,079
14,875
11,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
10,106
594
8,447
12,918
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 7
9,514
560
10,033
14,564
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Pwnlyfanz
Danzaburou
17
7 / 1 / 1
10,610
624
5,442
9,122
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TeemerJay
Janus
17
6 / 2 / 6
10,286
605
10,122
9,528
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
waxcornet13
Cerberus
12
2 / 0 / 8
8,168
480
7,280
10,838
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
28
29
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Apoca01
Ratatoskr
2
8
3
0.44
L
Nu Wa
Armytile
Nu Wa
5
5
0
1
L
Ah Muzen Cab
Groosalugg
Ah Muzen Cab
0
2
1
0.25
W
8
2
7
5.75
L
Yemoja
JayCybin
Yemoja
0
7
1
0.07
W
5
4
7
2.13
W
Danzaburou
Pwnlyfanz
Danzaburou
7
1
1
7.5
W
Janus
TeemerJay
Janus
6
2
6
4.5
L
Ah Puch
esrgry
Ah Puch
2
7
2
0.43
W
Cerberus
waxcornet13
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
41,324
56,760
Taken
56,970
26,279
Mitigated
31,261
14,445
Healing
28,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Apoca01
Ratatoskr
6,944
1,704
0
3,925
13,419
4,029
0
2,326
11,051
0
50,873
L
Nu Wa
Armytile
Nu Wa
10,275
2,267
0
1,188
8,969
2,725
39
6,028
2,657
46,540
0
L
Ah Muzen Cab
Groosalugg
Ah Muzen Cab
3,376
1,543
0
2,603
7,787
1,992
1,364
1,071
6,674
0
66,418
W
8,447
2,365
0
11,307
12,918
8,334
0
5,994
6,844
0
37,633
L
Yemoja
JayCybin
Yemoja
1,950
633
333
674
11,710
6,457
176
5,218
6,334
16,393
0
W
10,033
2,566
0
7,074
14,564
5,577
0
4,335
10,117
0
62,228
W
Danzaburou
Pwnlyfanz
Danzaburou
5,442
2,807
0
4,497
9,122
3,016
3,333
2,741
6,267
0
82,257
W
Janus
TeemerJay
Janus
10,122
515
0
3,774
9,528
3,421
0
4,450
4,826
80,749
0
L
Ah Puch
esrgry
Ah Puch
10,079
203
0
5,722
14,875
11,076
0
2,173
12,642
38,056
0
W
Cerberus
waxcornet13
Cerberus
7,280
396
0
2,220
10,838
10,913
193
4,107
6,545
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
48,684
412
Minions Killed
554
0
Camps Cleared
0
1,477,162
Distance Traveled
1,654,351
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,313
489
100
6
0
340,616
0
L
Nu Wa
9,450
556
101
6
0
286,119
2
L
Ah Muzen Cab
8,640
508
120
7
0
298,981
3
W
Thanatos
10,106
594
77
5
0
327,646
3
L
Yemoja
6,499
382
27
2
0
259,515
0
W
Pele
9,514
560
108
6
0
348,454
2
W
Danzaburou
10,610
624
159
9
0
294,806
5
W
Janus
10,286
605
162
10
0
350,827
6
L
Ah Puch
7,632
449
64
4
0
291,931
3
W
Cerberus
8,168
480
48
3
0
332,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role