Player Matchup

Baron Samedi
Baron Samedi
Ahoy_Shmucks
Baron Samedi
Level 28
God Stats
17W - 15L
1,368 SR
Queue Stats
105W - 126L
1,334 Elo+
Party 1
Nemesis
Nemesis
Dr3amKill3r-PR69
Nemesis
Level 18
God Stats
21W - 20L
1,475 SR
Queue Stats
91W - 87L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Great_Bear_EZ
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,278 SR
Queue Stats
62W - 65L
1,423 Elo+
Party 2
Fenrir
Fenrir
Redswenderboi
Fenrir
Level 16
God Stats
5W - 3L
1,142 SR
Queue Stats
32W - 34L
1,322 Elo+
Party 1
Artemis
Artemis
gibviking32
Artemis
Level 29
God Stats
7W - 6L
1,377 SR
Queue Stats
124W - 138L
1,343 Elo+
Solo
Team Averages
Level 24
1,328 SR
1,365 Elo+

VS

Team Averages
Level 11
1,444 SR
1,297 Elo+
Cerberus
Cerberus
Bruno56676
Cerberus
Level 4
God Stats
0W - 3L
1,340 SR
Queue Stats
2W - 11L
1,050 Elo+
Solo
Ares
Ares
Darckbloom6040
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,316 Elo+
Solo
Thanatos
Thanatos
Jetblue7821
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 3
Neith
Neith
WakandanChungus6
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,299 Elo+
Solo
Hel
Hel
xD3PR3553Dx
Hel
Level 24
God Stats
10W - 10L
1,378 SR
Queue Stats
57W - 60L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahoy_Shmucks
Baron Samedi
12
6 / 2 / 3
7,696
592
7,547
8,748
2,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 1
8,233
633
4,603
6,847
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Great_Bear_EZ
Morgan Le Fay
12
7 / 2 / 4
7,772
598
6,294
6,114
2,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 6
7,454
573
3,077
8,832
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
gibviking32
Artemis
13
9 / 3 / 2
8,354
643
11,012
10,551
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bruno56676
Cerberus
5
0 / 7 / 1
4,526
348
1,009
5,963
2,430
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 5 / 3
4,937
380
1,540
6,824
2,953
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Jetblue7821
Thanatos
12
9 / 6 / 0
8,042
619
11,211
12,675
3,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 3
5,844
450
3,681
8,190
1,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
5,442
419
5,860
8,946
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
30
Kills
11
11
Deaths
31
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ahoy_Shmucks
Baron Samedi
6
2
3
3.75
L
Cerberus
Bruno56676
Cerberus
0
7
1
0.07
L
1
5
3
0.5
W
5
2
1
2.75
W
Morgan Le Fay
Great_Bear_EZ
Morgan Le Fay
7
2
4
4.5
L
Thanatos
Jetblue7821
Thanatos
9
6
0
1.5
W
3
2
6
3
L
1
6
3
0.42
W
Artemis
gibviking32
Artemis
9
3
2
3.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
23,301
41,092
Taken
42,598
19,017
Mitigated
13,520
14,238
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ahoy_Shmucks
Baron Samedi
7,547
1,407
0
4,070
8,748
2,800
1,368
4,949
3,799
35,297
0
L
Cerberus
Bruno56676
Cerberus
1,009
116
0
208
5,963
2,430
0
2,142
3,821
3,623
0
L
1,540
644
231
231
6,824
2,953
0
1,077
5,747
5,265
0
W
4,603
2,365
0
1,969
6,847
2,183
91
458
6,389
0
57,315
W
Morgan Le Fay
Great_Bear_EZ
Morgan Le Fay
6,294
1,790
0
2,729
6,114
2,680
1,773
1,270
4,844
25,233
0
L
Thanatos
Jetblue7821
Thanatos
11,211
4,701
0
6,295
12,675
3,643
0
3,239
9,436
0
34,258
W
3,077
1,171
0
1,118
8,832
8,028
173
1,062
7,770
0
18,169
L
3,681
1,662
0
1,587
8,190
1,606
0
938
7,252
0
25,769
W
Artemis
gibviking32
Artemis
11,012
6,864
0
4,352
10,551
3,326
3,682
670
9,881
0
50,105
L
5,860
850
0
1,599
8,946
2,888
0
6,445
2,501
25,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
28,791
310
Minions Killed
144
0
Camps Cleared
0
1,137,135
Distance Traveled
935,649
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,696
592
53
4
0
226,553
1
L
Cerberus
4,526
348
6
0
0
137,543
2
L
Ares
4,937
380
6
0
0
157,808
0
W
Nemesis
8,233
633
94
7
0
245,584
2
W
Morgan Le Fay
7,772
598
49
4
0
217,175
0
L
Thanatos
8,042
619
43
3
0
241,926
1
W
Fenrir
7,454
573
26
2
0
260,215
1
L
Neith
5,844
450
41
3
0
195,321
1
W
Artemis
8,354
643
88
7
0
187,608
0
L
Hel
5,442
419
48
4
0
203,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role