Player Matchup

Bellona
Bellona
Arion1221
Bellona
Level 24
God Stats
2W - 1L
1,255 SR
Queue Stats
25W - 27L
1,365 Elo+
Solo
Ra
Ra
EyesInTheDead
Ra
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
deathman6000
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,577 Elo+
Party 1
Hachiman
Hachiman
firewarsx
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,726 Elo+
Party 1
Izanami
Izanami
sharkov
Izanami
Level 29
God Stats
1W - 4L
1,191 SR
Queue Stats
167W - 166L
1,482 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,530 Elo+

VS

Team Averages
Level 26
1,448 SR
1,472 Elo+
Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrianNicolasRvr
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,239 SR
Queue Stats
47W - 76L
1,311 Elo+
Solo
Jormungandr
Jormungandr
Fegefeuer
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,452 Elo+
Solo
Scylla
Scylla
Indogode
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
zionel
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arion1221
Bellona
19
5 / 7 / 15
12,217
1,018
18,078
23,210
26,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 3 / 21
12,540
1,045
22,589
15,390
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
deathman6000
Cerberus
20
2 / 2 / 25
13,848
1,154
15,838
34,902
39,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
firewarsx
Hachiman
19
7 / 6 / 12
12,776
1,065
30,227
17,828
5,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
sharkov
Izanami
20
17 / 6 / 13
15,916
1,326
43,558
18,720
8,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 6 / 12
12,959
1,080
24,429
30,035
23,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
BrianNicolasRvr
Morgan Le Fay
18
1 / 9 / 15
11,078
923
15,112
23,860
13,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Fegefeuer
Jormungandr
18
2 / 8 / 14
11,371
948
14,003
28,579
37,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Indogode
Scylla
19
6 / 9 / 15
12,828
1,069
23,000
21,174
10,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
zionel
Sylvanus
19
7 / 3 / 13
13,952
1,163
22,897
34,822
67,772
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
91
35
Kills
22
24
Deaths
35
86
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
6
12
2
W
Bellona
Arion1221
Bellona
5
7
15
1.79
L
Morgan Le Fay
BrianNicolasRvr
Morgan Le Fay
1
9
15
0.94
W
4
3
21
4.83
L
Jormungandr
Fegefeuer
Jormungandr
2
8
14
1.13
L
Scylla
Indogode
Scylla
6
9
15
1.5
W
Cerberus
deathman6000
Cerberus
2
2
25
7.25
W
Hachiman
firewarsx
Hachiman
7
6
12
2.17
W
Izanami
sharkov
Izanami
17
6
13
3.92
L
Sylvanus
zionel
Sylvanus
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,290
Damage
99,441
110,050
Taken
138,470
86,928
Mitigated
153,263
29,968
Healing
51,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
24,429
2,661
18,104
11,994
30,035
23,241
0
6,903
23,132
49,454
0
W
Bellona
Arion1221
Bellona
18,078
4,162
0
1,242
23,210
26,434
0
19,313
3,897
0
42,294
L
Morgan Le Fay
BrianNicolasRvr
Morgan Le Fay
15,112
1,699
0
633
23,860
13,612
0
6,210
17,650
25,565
0
W
22,589
1,402
5,092
3,739
15,390
5,967
0
13,738
1,520
42,074
0
L
Jormungandr
Fegefeuer
Jormungandr
14,003
3,117
230
286
28,579
37,907
0
8,418
20,161
39,744
0
L
Scylla
Indogode
Scylla
23,000
5,829
0
0
21,174
10,731
0
5,879
15,295
35,046
0
W
Cerberus
deathman6000
Cerberus
15,838
1,735
0
12,913
34,902
39,801
0
32,854
2,048
36,183
0
W
Hachiman
firewarsx
Hachiman
30,227
18,045
0
2,590
17,828
5,915
0
15,553
2,275
0
47,400
W
Izanami
sharkov
Izanami
43,558
34,218
0
4,392
18,720
8,811
0
17,801
869
0
80,734
L
Sylvanus
zionel
Sylvanus
22,897
6,936
10,346
9,939
34,822
67,772
0
11,017
23,805
39,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,297
Gold Earned
62,188
298
Minions Killed
187
5
Camps Cleared
4
1,117,128
Distance Traveled
986,347
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,959
1,080
82
7
1
250,241
0
W
Bellona
12,217
1,018
35
3
0
220,668
1
L
Morgan Le Fay
11,078
923
23
2
2
191,907
0
W
Ra
12,540
1,045
49
4
2
256,850
3
L
Jormungandr
11,371
948
32
3
0
193,217
0
L
Scylla
12,828
1,069
31
3
1
160,469
0
W
Cerberus
13,848
1,154
68
6
0
222,325
8
W
Hachiman
12,776
1,065
45
4
3
225,747
2
W
Izanami
15,916
1,326
101
8
0
191,538
0
L
Sylvanus
13,952
1,163
19
2
0
190,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role