Player Matchup

Kukulkan
Kukulkan
AMX_JAPM17_YT
Kukulkan
Level 7
God Stats
12W - 3L
1,819 SR
Queue Stats
18W - 14L
1,373 Elo+
Solo
Ymir
Ymir
Itsyaboij8y
Ymir
Level 12
God Stats
3W - 3L
1,515 SR
Queue Stats
10W - 15L
1,463 Elo+
Party 1
Bacchus
Bacchus
Kuroiz
Bacchus
Level 112
God Stats
4W - 1L
1,450 SR
Queue Stats
366W - 317L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
ShiraWhite
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
insanemonkey8569
Ao Kuang
Level 26
God Stats
1W - 4L
1,219 SR
Queue Stats
97W - 77L
1,504 Elo+
Solo
Team Averages
Level 33
1,501 SR
1,446 Elo+

VS

Team Averages
Level 20
1,532 SR
1,444 Elo+
Bellona
Bellona
JuannithoRG
Bellona
Level 27
God Stats
18W - 20L
1,524 SR
Queue Stats
56W - 64L
1,431 Elo+
Solo
Zeus
Zeus
La_Dea_69
Zeus
Level 14
God Stats
2W - 2L
1,512 SR
Queue Stats
13W - 18L
1,477 Elo+
Solo
Ymir
Ymir
Luv4toke
Ymir
Level 29
God Stats
3W - 2L
1,798 SR
Queue Stats
275W - 289L
1,473 Elo+
Solo
Hachiman
Hachiman
TacoTarantino
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,384 Elo+
Solo
Nemesis
Nemesis
cochitaplg
Nemesis
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 5L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMX_JAPM17_YT
Kukulkan
14
0 / 0 / 2
8,134
508
3,929
5,829
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 5
8,342
521
5,969
7,713
8,444
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Kuroiz
Bacchus
13
6 / 1 / 5
8,379
524
10,755
9,609
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ShiraWhite
Amaterasu
13
0 / 2 / 2
7,659
479
3,888
10,147
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
11 / 0 / 1
9,812
613
12,062
13,885
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuannithoRG
Bellona
12
2 / 5 / 0
7,721
483
10,289
11,482
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
0 / 6 / 0
7,190
449
4,465
11,199
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
1 / 2 / 0
7,356
460
5,848
12,517
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TacoTarantino
Hachiman
14
0 / 2 / 1
8,289
518
4,856
12,174
4,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
cochitaplg
Nemesis
4
0 / 6 / 0
4,996
312
85
4,694
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
3
3
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AMX_JAPM17_YT
Kukulkan
0
0
2
1
W
4
0
5
6.5
L
Bellona
JuannithoRG
Bellona
2
5
0
0.4
W
Bacchus
Kuroiz
Bacchus
6
1
5
8.5
L
Zeus
0
6
0
0
L
Ymir
1
2
0
0.5
W
Amaterasu
ShiraWhite
Amaterasu
0
2
2
0.5
L
Hachiman
TacoTarantino
Hachiman
0
2
1
0.25
L
Nemesis
cochitaplg
Nemesis
0
6
0
0
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,603
Damage
25,543
47,183
Taken
52,066
29,690
Mitigated
22,959
14,624
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AMX_JAPM17_YT
Kukulkan
3,929
344
0
318
5,829
2,067
1,189
3,261
2,568
51,152
0
W
5,969
1,757
403
1,178
7,713
8,444
703
3,177
4,536
35,483
0
L
Bellona
JuannithoRG
Bellona
10,289
4,697
0
2,459
11,482
8,059
0
6,279
5,057
0
46,659
W
Bacchus
Kuroiz
Bacchus
10,755
1,662
0
1,134
9,609
5,953
266
3,226
6,383
48,539
0
L
Zeus
4,465
810
0
1,190
11,199
3,539
0
7,819
3,280
45,555
0
L
Ymir
5,848
1,702
0
3,934
12,517
5,845
0
8,413
3,766
31,598
0
W
Amaterasu
ShiraWhite
Amaterasu
3,888
1,543
0
3,727
10,147
7,840
578
0
10,147
0
37,580
L
Hachiman
TacoTarantino
Hachiman
4,856
3,711
0
3,108
12,174
4,256
436
5,377
6,770
0
62,917
L
Nemesis
cochitaplg
Nemesis
85
73
0
12
4,694
1,260
0
4,031
478
0
1,051
W
12,062
3,451
0
7,864
13,885
5,386
27
649
13,236
66,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
35,552
440
Minions Killed
337
0
Camps Cleared
0
1,575,040
Distance Traveled
1,361,047
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,134
508
109
7
0
294,653
2
W
Ymir
8,342
521
66
4
0
267,661
1
L
Bellona
7,721
483
96
6
0
334,769
5
W
Bacchus
8,379
524
79
5
0
302,658
3
L
Zeus
7,190
449
76
5
0
260,793
0
L
Ymir
7,356
460
40
3
0
308,362
2
W
Amaterasu
7,659
479
68
4
0
337,124
0
L
Hachiman
8,289
518
123
8
0
289,729
1
L
Nemesis
4,996
312
2
0
0
167,394
0
W
Ao Kuang
9,812
613
118
7
0
372,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role