Player Matchup

Nu Wa
Nu Wa
Isso_acontece2
Nu Wa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 98L
1,352 Elo+
Party 2
Fenrir
Fenrir
ItzSave-Clipz
Fenrir
Level 27
God Stats
3W - 4L
1,320 SR
Queue Stats
119W - 153L
1,289 Elo+
Solo
Danzaburou
Danzaburou
Mariosnyper
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,275 Elo+
Party 2
Ratatoskr
Ratatoskr
RokiePaws
Ratatoskr
Level 26
God Stats
25W - 38L
1,377 SR
Queue Stats
66W - 87L
1,312 Elo+
Solo
Izanami
Izanami
huntorbehunted13
Izanami
Level 24
God Stats
15W - 11L
1,503 SR
Queue Stats
23W - 31L
1,361 Elo+
Solo
Team Averages
Level 25
1,440 SR
1,318 Elo+

VS

Team Averages
Level 13
1,527 SR
1,207 Elo+
Sobek
Sobek
MB74 SPACEIO
Sobek
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,231 Elo+
Solo
Raijin
Raijin
OffMage 215509
Raijin
Level 17
God Stats
2W - 1L
1,597 SR
Queue Stats
33W - 37L
1,337 Elo+
Party 1
Bakasura
Bakasura
OffstageMage978
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
TBALLER1000
Sun Wukong
Level 13
God Stats
1W - 2L
1,456 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 1
Neith
Neith
ductile_penguin5
Neith
Level 7
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 3L
913 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
12,222
453
29,468
13,239
4,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 4 / 6
13,693
507
15,320
15,447
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mariosnyper
Danzaburou
18
2 / 7 / 7
12,964
480
10,141
13,713
5,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
RokiePaws
Ratatoskr
18
1 / 3 / 4
12,234
453
4,499
21,029
20,211
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 10 / 3
13,016
482
21,660
23,339
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 14
11,502
426
8,870
25,616
29,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 6 / 12
12,608
467
23,084
25,471
9,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
10 / 4 / 7
13,193
489
13,005
22,789
10,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TBALLER1000
Sun Wukong
17
1 / 4 / 10
10,390
385
6,626
20,558
9,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 3 / 3
7,696
285
2,120
6,498
1,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
22
Kills
25
28
Deaths
22
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
7
4
6
2.5
L
7
5
14
2.8
W
Danzaburou
Mariosnyper
Danzaburou
2
7
7
0.79
L
7
6
12
2.17
L
Bakasura
10
4
7
3.38
W
Ratatoskr
RokiePaws
Ratatoskr
1
3
4
1
L
Sun Wukong
TBALLER1000
Sun Wukong
1
4
10
1.5
L
0
3
3
0.5
W
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,088
Damage
53,705
86,767
Taken
100,932
45,726
Mitigated
60,068
21,506
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,468
5,927
632
3,674
13,239
4,549
706
5,230
7,900
72,065
0
W
15,320
2,745
214
5,231
15,447
7,397
0
4,032
11,335
0
89,064
L
8,870
1,261
761
6,465
25,616
29,491
0
7,608
18,008
31,160
0
W
Danzaburou
Mariosnyper
Danzaburou
10,141
4,994
0
391
13,713
5,011
2,126
4,920
8,793
0
68,628
L
23,084
2,128
366
7,009
25,471
9,132
572
7,288
18,183
88,445
0
L
Bakasura
13,005
10,103
0
4,750
22,789
10,060
0
6,047
16,742
0
84,504
W
Ratatoskr
RokiePaws
Ratatoskr
4,499
1,129
222
3,345
21,029
20,211
1,691
7,423
13,401
0
67,132
L
Sun Wukong
TBALLER1000
Sun Wukong
6,626
1,225
0
3,705
20,558
9,694
0
5,921
14,637
0
40,689
L
2,120
686
0
677
6,498
1,691
88
2,604
3,894
0
13,850
W
21,660
14,812
303
7,494
23,339
8,558
10,446
10,349
12,910
0
81,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,129
Gold Earned
55,389
553
Minions Killed
396
0
Camps Cleared
0
2,414,080
Distance Traveled
2,127,368
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,222
453
67
2
0
512,976
0
W
Fenrir
13,693
507
103
4
0
556,442
5
L
Sobek
11,502
426
31
1
0
490,638
0
W
Danzaburou
12,964
480
111
4
0
463,839
0
L
Raijin
12,608
467
115
4
0
457,892
4
L
Bakasura
13,193
489
150
6
0
509,203
6
W
Ratatoskr
12,234
453
112
4
0
462,623
3
L
Sun Wukong
10,390
385
72
3
0
474,292
2
L
Neith
7,696
285
28
1
0
195,343
0
W
Izanami
13,016
482
160
6
0
418,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role